/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gui/widgets/button.h"
#include "graphicsvertexes.h"
#include "settings.h"
#include "input/inputaction.h"
#include "resources/image.h"
#include "resources/imageset.h"
#include "resources/imagerect.h"
#include "gui/gui.h"
#include "gui/skin.h"
#include "gui/fonts/font.h"
#include "render/renderers.h"
#include "utils/delete2.h"
#include "debug.h"
int Button::mInstances = 0;
float Button::mAlpha = 1.0;
static std::string const data[Button::BUTTON_COUNT] =
{
"button.xml",
"button_highlighted.xml",
"button_pressed.xml",
"button_disabled.xml"
};
Skin *Button::button[BUTTON_COUNT];
Button::Button(const Widget2 *const widget) :
Widget(widget),
MouseListener(),
KeyListener(),
FocusListener(),
WidgetListener(),
mCaption(),
mDescription(),
mTextChunk(),
mVertexes2(new ImageCollection),
mEnabledColor(getThemeColor(Theme::BUTTON)),
mEnabledColor2(getThemeColor(Theme::BUTTON_OUTLINE)),
mDisabledColor(getThemeColor(Theme::BUTTON_DISABLED)),
mDisabledColor2(getThemeColor(Theme::BUTTON_DISABLED_OUTLINE)),
mHighlightedColor(getThemeColor(Theme::BUTTON_HIGHLIGHTED)),
mHighlightedColor2(getThemeColor(Theme::BUTTON_HIGHLIGHTED_OUTLINE)),
mPressedColor(getThemeColor(Theme::BUTTON_PRESSED)),
mPressedColor2(getThemeColor(Theme::BUTTON_PRESSED_OUTLINE)),
mImages(nullptr),
mImageSet(nullptr),
mAlignment(Graphics::CENTER),
mClickCount(0),
mSpacing(),
mTag(0),
mMode(0),
mXOffset(0),
mYOffset(0),
mImageWidth(0),
mImageHeight(0),
mHasMouse(false),
mKeyPressed(false),
mMousePressed(false),
mStick(false),
mPressed(false),
mTextChanged(true)
{
init();
adjustSize();
}
Button::Button(const Widget2 *const widget,
const std::string &restrict caption,
const std::string &restrict actionEventId,
ActionListener *const listener) :
Widget(widget),
MouseListener(),
KeyListener(),
FocusListener(),
WidgetListener(),
mCaption(caption),
mDescription(),
mTextChunk(),
mVertexes2(new ImageCollection),
mEnabledColor(getThemeColor(Theme::BUTTON)),
mEnabledColor2(getThemeColor(Theme::BUTTON_OUTLINE)),
mDisabledColor(getThemeColor(Theme::BUTTON_DISABLED)),
mDisabledColor2(getThemeColor(Theme::BUTTON_DISABLED_OUTLINE)),
mHighlightedColor(getThemeColor(Theme::BUTTON_HIGHLIGHTED)),
mHighlightedColor2(getThemeColor(Theme::BUTTON_HIGHLIGHTED_OUTLINE)),
mPressedColor(getThemeColor(Theme::BUTTON_PRESSED)),
mPressedColor2(getThemeColor(Theme::BUTTON_PRESSED_OUTLINE)),
mImages(nullptr),
mImageSet(nullptr),
mAlignment(Graphics::CENTER),
mClickCount(0),
mSpacing(),
mTag(0),
mMode(0),
mXOffset(0),
mYOffset(0),
mImageWidth(0),
mImageHeight(0),
mHasMouse(false),
mKeyPressed(false),
mMousePressed(false),
mStick(false),
mPressed(false),
mTextChanged(true)
{
init();
adjustSize();
setActionEventId(actionEventId);
if (listener)
addActionListener(listener);
}
Button::Button(const Widget2 *const widget,
const std::string &restrict caption,
const std::string &restrict imageName,
const int imageWidth, const int imageHeight,
const std::string &restrict actionEventId,
ActionListener *const listener) :
Widget(widget),
MouseListener(),
KeyListener(),
FocusListener(),
WidgetListener(),
mCaption(caption),
mDescription(),
mTextChunk(),
mVertexes2(new ImageCollection),
mEnabledColor(getThemeColor(Theme::BUTTON)),
mEnabledColor2(getThemeColor(Theme::BUTTON_OUTLINE)),
mDisabledColor(getThemeColor(Theme::BUTTON_DISABLED)),
mDisabledColor2(getThemeColor(Theme::BUTTON_DISABLED_OUTLINE)),
mHighlightedColor(getThemeColor(Theme::BUTTON_HIGHLIGHTED)),
mHighlightedColor2(getThemeColor(Theme::BUTTON_HIGHLIGHTED_OUTLINE)),
mPressedColor(getThemeColor(Theme::BUTTON_PRESSED)),
mPressedColor2(getThemeColor(Theme::BUTTON_PRESSED_OUTLINE)),
mImages(nullptr),
mImageSet(nullptr),
mAlignment(Graphics::CENTER),
mClickCount(0),
mSpacing(),
mTag(0),
mMode(0),
mXOffset(0),
mYOffset(0),
mImageWidth(imageWidth),
mImageHeight(imageHeight),
mHasMouse(false),
mKeyPressed(false),
mMousePressed(false),
mStick(false),
mPressed(false),
mTextChanged(true)
{
init();
loadImageSet(imageName);
adjustSize();
setActionEventId(actionEventId);
if (listener)
addActionListener(listener);
}
Button::Button(const Widget2 *const widget,
const std::string &restrict imageName,
const int imageWidth, const int imageHeight,
const std::string &restrict actionEventId,
ActionListener *const listener) :
Widget(widget),
MouseListener(),
KeyListener(),
FocusListener(),
WidgetListener(),
mCaption(),
mDescription(),
mTextChunk(),
mVertexes2(new ImageCollection),
mEnabledColor(getThemeColor(Theme::BUTTON)),
mEnabledColor2(getThemeColor(Theme::BUTTON_OUTLINE)),
mDisabledColor(getThemeColor(Theme::BUTTON_DISABLED)),
mDisabledColor2(getThemeColor(Theme::BUTTON_DISABLED_OUTLINE)),
mHighlightedColor(getThemeColor(Theme::BUTTON_HIGHLIGHTED)),
mHighlightedColor2(getThemeColor(Theme::BUTTON_HIGHLIGHTED_OUTLINE)),
mPressedColor(getThemeColor(Theme::BUTTON_PRESSED)),
mPressedColor2(getThemeColor(Theme::BUTTON_PRESSED_OUTLINE)),
mImages(nullptr),
mImageSet(nullptr),
mAlignment(Graphics::CENTER),
mClickCount(0),
mSpacing(),
mTag(0),
mMode(0),
mXOffset(0),
mYOffset(0),
mImageWidth(imageWidth),
mImageHeight(imageHeight),
mHasMouse(false),
mKeyPressed(false),
mMousePressed(false),
mStick(false),
mPressed(false),
mTextChanged(true)
{
init();
loadImageSet(imageName);
adjustSize();
setActionEventId(actionEventId);
if (listener)
addActionListener(listener);
}
Button::Button(const Widget2 *const widget,
const std::string &restrict caption,
const std::string &restrict imageName,
const std::string &restrict actionEventId,
ActionListener *const listener) :
Widget(widget),
MouseListener(),
KeyListener(),
FocusListener(),
WidgetListener(),
mCaption(caption),
mDescription(),
mTextChunk(),
mVertexes2(new ImageCollection),
mEnabledColor(getThemeColor(Theme::BUTTON)),
mEnabledColor2(getThemeColor(Theme::BUTTON_OUTLINE)),
mDisabledColor(getThemeColor(Theme::BUTTON_DISABLED)),
mDisabledColor2(getThemeColor(Theme::BUTTON_DISABLED_OUTLINE)),
mHighlightedColor(getThemeColor(Theme::BUTTON_HIGHLIGHTED)),
mHighlightedColor2(getThemeColor(Theme::BUTTON_HIGHLIGHTED_OUTLINE)),
mPressedColor(getThemeColor(Theme::BUTTON_PRESSED)),
mPressedColor2(getThemeColor(Theme::BUTTON_PRESSED_OUTLINE)),
mImages(nullptr),
mImageSet(nullptr),
mAlignment(Graphics::CENTER),
mClickCount(0),
mSpacing(),
mTag(0),
mMode(0),
mXOffset(0),
mYOffset(0),
mImageWidth(0),
mImageHeight(0),
mHasMouse(false),
mKeyPressed(false),
mMousePressed(false),
mStick(false),
mPressed(false),
mTextChanged(true)
{
init();
loadImage(imageName);
adjustSize();
setActionEventId(actionEventId);
if (listener)
addActionListener(listener);
}
void Button::init()
{
mAllowLogic = false;
addMouseListener(this);
addKeyListener(this);
addFocusListener(this);
addWidgetListener(this);
setFocusable(true);
setFrameSize(0);
if (mInstances == 0)
{
if (theme)
{
for (int mode = 0; mode < BUTTON_COUNT; mode ++)
{
Skin *const skin = theme->load(data[mode], "button.xml");
if (skin)
{
button[mode] = skin;
mSpacing[mode] = skin->getOption("spacing");
}
}
}
updateAlpha();
}
mInstances++;
}
Button::~Button()
{
if (mWindow)
mWindow->removeWidgetListener(this);
if (gui)
gui->removeDragged(this);
mInstances--;
if (mInstances == 0 && theme)
{
for (int mode = 0; mode < BUTTON_COUNT; mode ++)
theme->unload(button[mode]);
}
delete2(mVertexes2);
if (mImageSet)
{
mImageSet->decRef();
mImageSet = nullptr;
}
if (mImages)
{
for (int f = 0; f < BUTTON_COUNT; f ++)
mImages[f] = nullptr;
delete [] mImages;
mImages = nullptr;
}
mTextChunk.deleteImage();
}
void Button::loadImage(const std::string &imageName)
{
if (mImageSet)
{
mImageSet->decRef();
mImageSet = nullptr;
}
Image *const image = Theme::getImageFromThemeXml(imageName, "");
mImages = new Image*[BUTTON_COUNT];
for (int f = 0; f < BUTTON_COUNT; f ++)
mImages[f] = image;
}
void Button::loadImageSet(const std::string &imageName)
{
if (mImageSet)
{
mImageSet->decRef();
mImageSet = nullptr;
}
mImageSet = Theme::getImageSetFromTheme(imageName,
mImageWidth, mImageHeight);
if (!mImageSet)
return;
mImages = new Image*[BUTTON_COUNT];
mImages[0] = nullptr;
for (int f = 0; f < BUTTON_COUNT; f ++)
{
Image *const img = mImageSet->get(f);
if (img)
mImages[f] = img;
else
mImages[f] = mImages[0];
}
}
void Button::updateAlpha()
{
const float alpha = std::max(settings.guiAlpha,
theme->getMinimumOpacity());
if (mAlpha != alpha)
{
mAlpha = alpha;
for (int mode = 0; mode < BUTTON_COUNT; mode ++)
{
for (int a = 0; a < 9; a ++)
{
Skin *const skin = button[mode];
if (skin)
{
const ImageRect &rect = skin->getBorder();
Image *const image = rect.grid[a];
if (image)
image->setAlpha(mAlpha);
}
}
}
}
}
void Button::draw(Graphics *graphics)
{
BLOCK_START("Button::draw")
int mode;
if (!isEnabled())
mode = BUTTON_DISABLED;
else if (isPressed2())
mode = BUTTON_PRESSED;
else if (mHasMouse || isFocused())
mode = BUTTON_HIGHLIGHTED;
else
mode = BUTTON_STANDARD;
const Skin *const skin = button[mode];
if (!skin)
{
BLOCK_END("Button::draw")
return;
}
updateAlpha();
bool recalc = false;
if (mRedraw)
{
recalc = true;
}
else
{
// because we don't know where parent windows was moved,
// need recalc vertexes
ClipRect &rect = graphics->getTopClip();
if (rect.xOffset != mXOffset || rect.yOffset != mYOffset)
{
recalc = true;
mXOffset = rect.xOffset;
mYOffset = rect.yOffset;
}
else if (mMode != mode)
{
recalc = true;
mMode = mode;
}
else if (graphics->getRedraw())
{
recalc = true;
}
}
const int padding = skin->getPadding();
const int spacing = mSpacing[mode];
if (recalc)
mTextChanged = true;
int imageX = 0;
int imageY = 0;
int textX = 0;
const Rect &rect = mDimension;
const int width = rect.width;
const int height = rect.height;
Font *const font = getFont();
int textY = height / 2 - font->getHeight() / 2;
if (mImages)
imageY = height / 2 - mImageHeight / 2;
// need move calculation from draw!!!
switch (mAlignment)
{
default:
case Graphics::LEFT:
{
if (mImages)
{
imageX = padding;
textX = padding + mImageWidth + spacing;
}
else
{
textX = padding;
}
break;
}
case Graphics::CENTER:
{
const int width1 = font->getWidth(mCaption);
if (mImages)
{
const int w = width1 + mImageWidth + spacing;
imageX = (width - w) / 2;
textX = imageX + mImageWidth + spacing - width1 / 2;
}
else
{
textX = (width - width1) / 2;
}
break;
}
case Graphics::RIGHT:
{
const int width1 = font->getWidth(mCaption);
textX = width - width1 - padding;
imageX = textX - width1 - spacing;
break;
}
}
if (recalc)
{
mRedraw = false;
mMode = mode;
mVertexes2->clear();
graphics->calcWindow(mVertexes2,
0, 0,
width, height,
skin->getBorder());
if (mImages)
{
if (isPressed())
{
graphics->calcTileCollection(mVertexes2,
mImages[mode],
imageX + 1, imageY + 1);
}
else
{
graphics->calcTileCollection(mVertexes2,
mImages[mode],
imageX, imageY);
}
}
graphics->finalize(mVertexes2);
}
graphics->drawTileCollection(mVertexes2);
if (isPressed())
{
textX ++;
textY ++;
}
if (mTextChanged)
{
mTextChunk.textFont = font;
mTextChunk.deleteImage();
mTextChunk.text = mCaption;
switch (mode)
{
case BUTTON_DISABLED:
mTextChunk.color = mDisabledColor;
mTextChunk.color2 = mDisabledColor2;
break;
case BUTTON_PRESSED:
mTextChunk.color = mPressedColor;
mTextChunk.color2 = mPressedColor2;
break;
case BUTTON_HIGHLIGHTED:
mTextChunk.color = mHighlightedColor;
mTextChunk.color2 = mHighlightedColor2;
break;
default:
mTextChunk.color = mEnabledColor;
mTextChunk.color2 = mEnabledColor2;
break;
}
font->generate(mTextChunk);
mTextChanged = false;
}
const Image *const image = mTextChunk.img;
if (image)
graphics->drawImage(image, textX, textY);
BLOCK_END("Button::draw")
}
void Button::safeDraw(Graphics *graphics)
{
BLOCK_START("Button::safeDraw")
int mode;
if (!isEnabled())
mode = BUTTON_DISABLED;
else if (isPressed2())
mode = BUTTON_PRESSED;
else if (mHasMouse || isFocused())
mode = BUTTON_HIGHLIGHTED;
else
mode = BUTTON_STANDARD;
const Skin *const skin = button[mode];
if (!skin)
{
BLOCK_END("Button::safeDraw")
return;
}
updateAlpha();
if (mMode != mode)
{
mTextChanged = true;
mMode = mode;
}
const int padding = skin->getPadding();
const int spacing = mSpacing[mode];
int imageX = 0;
int imageY = 0;
int textX = 0;
const Rect &rect = mDimension;
const int width = rect.width;
const int height = rect.height;
Font *const font = getFont();
int textY = height / 2 - font->getHeight() / 2;
if (mImages)
imageY = height / 2 - mImageHeight / 2;
// need move calculation from draw!!!
switch (mAlignment)
{
default:
case Graphics::LEFT:
{
if (mImages)
{
imageX = padding;
textX = padding + mImageWidth + spacing;
}
else
{
textX = padding;
}
break;
}
case Graphics::CENTER:
{
const int width1 = font->getWidth(mCaption);
if (mImages)
{
const int w = width1 + mImageWidth + spacing;
imageX = (width - w) / 2;
textX = imageX + mImageWidth + spacing - width1 / 2;
}
else
{
textX = (width - width1) / 2;
}
break;
}
case Graphics::RIGHT:
{
const int width1 = font->getWidth(mCaption);
textX = width - width1 - padding;
imageX = textX - width1 - spacing;
break;
}
}
graphics->drawImageRect(0, 0, width, height, skin->getBorder());
if (mImages)
{
if (isPressed())
graphics->drawImage(mImages[mode], imageX + 1, imageY + 1);
else
graphics->drawImage(mImages[mode], imageX, imageY);
}
if (isPressed())
{
textX ++;
textY ++;
}
if (mTextChanged)
{
mTextChunk.textFont = font;
mTextChunk.deleteImage();
mTextChunk.text = mCaption;
switch (mode)
{
case BUTTON_DISABLED:
mTextChunk.color = mDisabledColor;
mTextChunk.color2 = mDisabledColor2;
break;
case BUTTON_PRESSED:
mTextChunk.color = mPressedColor;
mTextChunk.color2 = mPressedColor2;
break;
case BUTTON_HIGHLIGHTED:
mTextChunk.color = mHighlightedColor;
mTextChunk.color2 = mHighlightedColor2;
break;
default:
mTextChunk.color = mEnabledColor;
mTextChunk.color2 = mEnabledColor2;
break;
}
font->generate(mTextChunk);
mTextChanged = false;
}
const Image *const image = mTextChunk.img;
if (image)
graphics->drawImage(image, textX, textY);
BLOCK_END("Button::safeDraw")
}
void Button::mouseReleased(MouseEvent& event)
{
if (event.getButton() == MouseButton::LEFT)
{
if (mStick)
mPressed = !mPressed;
if (mMousePressed && mHasMouse)
{
mMousePressed = false;
mClickCount = event.getClickCount();
distributeActionEvent();
}
else
{
mMousePressed = false;
mClickCount = 0;
}
event.consume();
}
}
void Button::widgetResized(const Event &event A_UNUSED)
{
mRedraw = true;
}
void Button::widgetMoved(const Event &event A_UNUSED)
{
mRedraw = true;
}
void Button::widgetHidden(const Event &event A_UNUSED)
{
if (isBatchDrawRenders(openGLMode))
mVertexes2->clear();
mTextChunk.deleteImage();
mRedraw = true;
mTextChanged = true;
}
void Button::adjustSize()
{
const Font *const font = getFont();
const Skin *const skin = button[BUTTON_STANDARD];
if (!skin)
return;
const int padding = skin->getPadding();
if (mImages)
{
const int spacing = mSpacing[BUTTON_STANDARD];
const int width = font->getWidth(mCaption);
if (width)
setWidth(width + mImageWidth + spacing + 2 * padding);
else
setWidth(mImageWidth + 2 * padding);
int height = font->getHeight();
if (height < mImageHeight)
height = mImageHeight;
setHeight(height + 2 * padding);
}
else
{
setWidth(font->getWidth(mCaption) + 2 * padding);
setHeight(font->getHeight() + 2 * padding);
}
}
void Button::keyPressed(KeyEvent& event)
{
const int action = event.getActionId();
if (action == InputAction::GUI_SELECT)
{
mKeyPressed = true;
event.consume();
}
}
void Button::keyReleased(KeyEvent& event)
{
const int action = event.getActionId();
if (action == InputAction::GUI_SELECT && mKeyPressed)
{
mKeyPressed = false;
if (mStick)
mPressed = !mPressed;
distributeActionEvent();
event.consume();
}
}
bool Button::isPressed2() const
{
return (mPressed || isPressed());
}
bool Button::isPressed() const
{
if (mMousePressed)
return mHasMouse;
else
return mKeyPressed;
}
void Button::focusLost(const Event& event A_UNUSED)
{
mMousePressed = false;
mKeyPressed = false;
}
void Button::mousePressed(MouseEvent& event)
{
if (event.getButton() == MouseButton::LEFT)
{
mMousePressed = true;
event.consume();
}
}
void Button::mouseEntered(MouseEvent& event A_UNUSED)
{
mHasMouse = true;
}
void Button::mouseExited(MouseEvent& event A_UNUSED)
{
mHasMouse = false;
}
void Button::mouseDragged(MouseEvent& event)
{
event.consume();
}
void Button::setParent(Widget *widget)
{
if (mWindow)
mWindow->addWidgetListener(this);
Widget::setParent(widget);
}