blob: c9cd296dcf6188fcebe325ec9173bfd235f66c86 (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SOCIALWINDOW_H
#define SOCIALWINDOW_H
#include "gui/widgets/window.h"
#include <guichan/actionevent.hpp>
#include <guichan/actionlistener.hpp>
#include <string>
#include <map>
#ifdef __GNUC__
#define _UNUSED_ __attribute__ ((unused))
#else
#define _UNUSED_
#endif
class AttackTab;
class Button;
class ConfirmDialog;
class CreatePopup;
class Guild;
class Map;
class NavigateTab;
class Party;
class SocialTab;
class Tab;
class TabbedArea;
class TextDialog;
class PlayersTab;
/**
* Party window.
*
* \ingroup Interface
*/
class SocialWindow : public Window, gcn::ActionListener
{
public:
SocialWindow();
~SocialWindow();
bool addTab(Guild *guild);
bool removeTab(Guild *guild);
bool addTab(Party *party);
bool removeTab(Party *party);
/**
* Handle events.
*/
void action(const gcn::ActionEvent &event);
void showGuildInvite(const std::string &guildName, const int guildId,
const std::string &inviterName);
void showGuildCreate();
void showPartyInvite(const std::string &partyName,
const std::string &inviter = "");
void showPartyCreate();
void updateActiveList();
void updateAvatar(std::string name);
void resetDamage(std::string name);
void logic();
void updatePortals();
void updatePortalNames();
int getPortalIndex(int x, int y);
void addPortal(int x, int y);
void removePortal(int x, int y);
void nextTab();
void prevTab();
Map* getMap()
{ return mMap; }
void setMap(Map *map)
{ mMap = map; mProcessedPortals = false; }
bool getProcessedPortals()
{ return mProcessedPortals; }
void setProcessedPortals(int n)
{ mProcessedPortals = n; }
void selectPortal(unsigned num);
void updateAttackFilter();
protected:
friend class SocialTab;
void updateButtons();
int mGuildInvited;
ConfirmDialog *mGuildAcceptDialog;
TextDialog *mGuildCreateDialog;
std::string mPartyInviter;
ConfirmDialog *mPartyAcceptDialog;
TextDialog *mPartyCreateDialog;
typedef std::map<Guild*, SocialTab*> GuildMap;
GuildMap mGuilds;
typedef std::map<Party*, SocialTab*> PartyMap;
PartyMap mParties;
SocialTab *mAttackFilter;
SocialTab *mPlayers;
SocialTab *mNavigation;
CreatePopup *mCreatePopup;
Button *mCreateButton;
Button *mInviteButton;
Button *mLeaveButton;
TabbedArea *mTabs;
Map *mMap;
int mLastUpdateTime;
bool mNeedUpdate;
bool mProcessedPortals;
};
extern SocialWindow *socialWindow;
#endif // SOCIALWINDOW_H
|