/*
* Custom keyboard shortcuts configuration
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/setup_input.h"
#include "configuration.h"
#include "inputmanager.h"
#include "keyboardconfig.h"
#include "logger.h"
#include "gui/okdialog.h"
#include "gui/setupactiondata.h"
#include "gui/widgets/button.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/listbox.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/tabstrip.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include <guichan/listmodel.hpp>
#include <SDL_keyboard.h>
#include "debug.h"
/**
* The list model for key function list.
*
* \ingroup Interface
*/
class KeyListModel : public gcn::ListModel
{
public:
KeyListModel() :
gcn::ListModel(),
mDataNum(0),
mSize(0)
{
}
/**
* Returns the number of elements in container.
*/
int getNumberOfElements()
{ return mSize; }
/**
* Returns element from container.
*/
std::string getElementAt(int i)
{ return setupActionData[selectedData][i].text; }
/**
* Sets element from container.
*/
void setElementAt(int i, const std::string &caption)
{ setupActionData[selectedData][i].text = caption; }
void setSize(int size)
{ mSize = size; }
void setDataNum(int num)
{ mDataNum = num; }
private:
int mDataNum;
int mSize;
};
Setup_Input::Setup_Input():
mKeyListModel(new KeyListModel),
mKeyList(new ListBox(mKeyListModel)),
mKeySetting(false),
mActionDataSize(nullptr)
{
inputManager.setSetupInput(this);
setName(_("Input"));
selectedData = 0;
mActionDataSize = new int [7];
for (int f = 0; f < 8; f ++)
{
int cnt = 0;
while (!setupActionData[f][cnt].name.empty())
cnt ++;
mActionDataSize[f] = cnt;
}
mKeyListModel->setSize(mActionDataSize[0]);
refreshKeys();
mKeyList->addActionListener(this);
ScrollArea *scrollArea = new ScrollArea(mKeyList);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mAssignKeyButton = new Button(_("Assign"), "assign", this);
mAssignKeyButton->addActionListener(this);
mAssignKeyButton->setEnabled(false);
mUnassignKeyButton = new Button(_("Unassign"), "unassign", this);
mUnassignKeyButton->addActionListener(this);
mUnassignKeyButton->setEnabled(false);
mResetKeysButton = new Button(_("Reset all keys"), "resetkeys", this);
mResetKeysButton->addActionListener(this);
mDefaultButton = new Button(_("Default"), "default", this);
mDefaultButton->addActionListener(this);
mTabs = new TabStrip(config.getIntValue("fontSize") + 10);
mTabs->addActionListener(this);
mTabs->setActionEventId("tabs_");
int k = 0;
while (pages[k])
{
mTabs->addButton(gettext(pages[k]), pages[k]);
k ++;
}
// Do the layout
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mTabs, 5);
place(0, 1, scrollArea, 5, 5).setPadding(2);
place(0, 6, mResetKeysButton);
place(2, 6, mAssignKeyButton);
place(3, 6, mUnassignKeyButton);
place(4, 6, mDefaultButton);
setDimension(gcn::Rectangle(0, 0, 500, 350));
}
Setup_Input::~Setup_Input()
{
delete mKeyList;
mKeyList = nullptr;
delete mKeyListModel;
mKeyListModel = nullptr;
delete mAssignKeyButton;
mAssignKeyButton = nullptr;
delete mUnassignKeyButton;
mUnassignKeyButton = nullptr;
delete mResetKeysButton;
mResetKeysButton = nullptr;
}
void Setup_Input::apply()
{
keyUnresolved();
int key1, key2;
if (inputManager.hasConflicts(key1, key2))
{
int s1 = keyToSetupData(key1);
int s2 = keyToSetupData(key2);
new OkDialog(_("Key Conflict(s) Detected."),
strprintf(_("Conflict \"%s\" and \"%s\" keys. "
"Resolve them, or gameplay may result in strange behaviour."),
setupActionData[selectedData][s1].name.c_str(),
setupActionData[selectedData][s2].name.c_str()), DIALOG_ERROR);
}
keyboard.setEnabled(true);
inputManager.store();
}
void Setup_Input::cancel()
{
keyUnresolved();
inputManager.retrieve();
keyboard.setEnabled(true);
refreshKeys();
}
void Setup_Input::action(const gcn::ActionEvent &event)
{
logger->log("event: %s", event.getId().c_str());
const std::string id = event.getId();
if (event.getSource() == mKeyList)
{
if (!mKeySetting)
{
int i(mKeyList->getSelected());
if (i >= 0 && i < mActionDataSize[selectedData])
{
if (setupActionData[selectedData][i].actionId
== Input::KEY_NO_VALUE)
{
mAssignKeyButton->setEnabled(false);
mUnassignKeyButton->setEnabled(false);
}
else
{
mAssignKeyButton->setEnabled(true);
mUnassignKeyButton->setEnabled(true);
}
}
}
}
else if (id == "assign")
{
mKeySetting = true;
mAssignKeyButton->setEnabled(false);
keyboard.setEnabled(false);
int i(mKeyList->getSelected());
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
int ik = key.actionId;
inputManager.setNewKeyIndex(ik);
mKeyListModel->setElementAt(i, std::string(
gettext(key.name.c_str())) + ": ?");
}
}
else if (id == "unassign")
{
int i(mKeyList->getSelected());
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
int ik = key.actionId;
inputManager.setNewKeyIndex(ik);
refreshAssignedKey(mKeyList->getSelected());
inputManager.unassignKey();
}
mAssignKeyButton->setEnabled(true);
}
else if (id == "resetKeys")
{
inputManager.resetKeys();
inputManager.update();
refreshKeys();
}
else if (id == "default")
{
int i(mKeyList->getSelected());
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
int ik = key.actionId;
inputManager.makeDefault(ik);
refreshKeys();
}
}
else if (!id.find("tabs_"))
{
int k = 0;
std::string str = "tabs_";
while (pages[k])
{
if (str + pages[k] == id)
break;
k ++;
}
if (pages[k] && str + pages[k] == id)
{
selectedData = k;
mKeyListModel->setSize(mActionDataSize[k]);
refreshKeys();
mKeyList->setSelected(0);
}
}
}
void Setup_Input::refreshAssignedKey(int index)
{
const SetupActionData &key = setupActionData[selectedData][index];
if (key.actionId == Input::KEY_NO_VALUE)
{
const std::string str = " \342\200\225\342\200\225\342\200\225"
"\342\200\225\342\200\225 ";
mKeyListModel->setElementAt(index,
str + gettext(key.name.c_str()) + str);
}
else
{
mKeyListModel->setElementAt(index, strprintf("%s: %s",
gettext(key.name.c_str()),
inputManager.getKeyStringLong(key.actionId).c_str()));
}
}
void Setup_Input::newKeyCallback(int index)
{
mKeySetting = false;
int i = keyToSetupData(index);
if (i >= 0)
refreshAssignedKey(i);
mAssignKeyButton->setEnabled(true);
}
int Setup_Input::keyToSetupData(int index)
{
for (int i = 0; i < mActionDataSize[selectedData]; i++)
{
const SetupActionData &key = setupActionData[selectedData][i];
if (key.actionId == index)
return i;
}
return -1;
}
void Setup_Input::refreshKeys()
{
for (int i = 0; i < mActionDataSize[selectedData]; i++)
refreshAssignedKey(i);
}
void Setup_Input::keyUnresolved()
{
if (mKeySetting)
{
newKeyCallback(inputManager.getNewKeyIndex());
inputManager.setNewKeyIndex(Input::KEY_NO_VALUE);
}
}