/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/setup_audio.h"
#include "configuration.h"
#include "logger.h"
#include "sound.h"
#include "gui/okdialog.h"
#include "gui/viewport.h"
#include "gui/widgets/checkbox.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/slider.h"
#include "utils/gettext.h"
#include "debug.h"
Setup_Audio::Setup_Audio():
mMusicVolume(config.getIntValue("musicVolume")),
mSfxVolume(config.getIntValue("sfxVolume")),
mAudioEnabled(config.getBoolValue("sound")),
mGameSoundEnabled(config.getBoolValue("playBattleSound")),
mGuiSoundEnabled(config.getBoolValue("playGuiSound")),
mMusicEnabled(config.getBoolValue("playMusic")),
mMumbleEnabled(config.getBoolValue("enableMumble")),
mDownloadEnabled(config.getBoolValue("download-music")),
mAudioCheckBox(new CheckBox(_("Enable Audio"), mAudioEnabled)),
mGameSoundCheckBox(new CheckBox(_("Enable game sfx"), mGameSoundEnabled)),
mGuiSoundCheckBox(new CheckBox(_("Enable gui sfx"), mGuiSoundEnabled)),
mMusicCheckBox(new CheckBox(_("Enable music"), mMusicEnabled)),
mMumbleCheckBox(new CheckBox(_("Enable mumble voice chat"),
mMumbleEnabled)),
mDownloadMusicCheckBox(new CheckBox(_("Download music"),
mDownloadEnabled)),
mSfxSlider(new Slider(0, sound.getMaxVolume())),
mMusicSlider(new Slider(0, sound.getMaxVolume()))
{
setName(_("Audio"));
setDimension(gcn::Rectangle(0, 0, 250, 200));
gcn::Label *sfxLabel = new Label(_("Sfx volume"));
gcn::Label *musicLabel = new Label(_("Music volume"));
mSfxSlider->setActionEventId("sfx");
mMusicSlider->setActionEventId("music");
mSfxSlider->addActionListener(this);
mMusicSlider->addActionListener(this);
mAudioCheckBox->setPosition(10, 10);
mSfxSlider->setValue(mSfxVolume);
mMusicSlider->setValue(mMusicVolume);
mSfxSlider->setWidth(90);
mMusicSlider->setWidth(90);
// Do the layout
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mAudioCheckBox);
place(0, 1, mMusicCheckBox);
place(0, 2, mGameSoundCheckBox);
place(0, 3, mGuiSoundCheckBox);
place(0, 4, mSfxSlider);
place(1, 4, sfxLabel);
place(0, 5, mMusicSlider);
place(1, 5, musicLabel);
place(0, 6, mMumbleCheckBox);
place(0, 7, mDownloadMusicCheckBox);
setDimension(gcn::Rectangle(0, 0, 365, 280));
}
void Setup_Audio::apply()
{
mAudioEnabled = mAudioCheckBox->isSelected();
mGameSoundEnabled = mGameSoundCheckBox->isSelected();
mGuiSoundEnabled = mGuiSoundCheckBox->isSelected();
mMusicEnabled = mMusicCheckBox->isSelected();
mMumbleEnabled = mMumbleCheckBox->isSelected();
mDownloadEnabled = mDownloadMusicCheckBox->isSelected();
mSfxVolume = config.getIntValue("sfxVolume");
mMusicVolume = config.getIntValue("musicVolume");
config.setValue("sound", mAudioEnabled);
config.setValue("playBattleSound", mGameSoundEnabled);
config.setValue("playGuiSound", mGuiSoundEnabled);
config.setValue("enableMumble", mMumbleEnabled);
// Display a message if user has selected to download music,
// And if downloadmusic is not already enabled
if (mDownloadEnabled && !config.getBoolValue("download-music"))
{
new OkDialog(_("Notice"), _("You may have to restart your client "
"if you want to download new music"));
}
config.setValue("download-music", mDownloadEnabled);
if (mAudioEnabled)
{
try
{
sound.init();
}
catch (const char *err)
{
new OkDialog(_("Sound Engine"), err);
logger->log("Warning: %s", err);
}
if (mMusicEnabled)
{
if (viewport && !config.getBoolValue("playMusic"))
{
Map *map = viewport->getMap();
if (map)
{
config.setValue("playMusic", mMusicEnabled);
sound.playMusic(map->getMusicFile());
}
}
}
else if (config.getBoolValue("playMusic"))
{
sound.stopMusic();
}
}
else
{
sound.close();
}
config.setValue("playMusic", mMusicEnabled);
}
void Setup_Audio::cancel()
{
mAudioCheckBox->setSelected(mAudioEnabled);
mGameSoundCheckBox->setSelected(mGameSoundEnabled);
mGuiSoundCheckBox->setSelected(mGuiSoundEnabled);
mMusicCheckBox->setSelected(mMusicEnabled);
mMumbleCheckBox->setSelected(mMumbleEnabled);
mDownloadMusicCheckBox->setSelected(mDownloadEnabled);
sound.setSfxVolume(mSfxVolume);
mSfxSlider->setValue(mSfxVolume);
sound.setMusicVolume(mMusicVolume);
mMusicSlider->setValue(mMusicVolume);
config.setValue("sound", mAudioEnabled);
config.setValue("playBattleSound", mGameSoundEnabled);
config.setValue("playGuiSound", mGuiSoundEnabled);
config.setValue("enableMumble", mMumbleEnabled);
config.setValue("download-music", mDownloadEnabled);
config.setValue("sfxVolume", mSfxVolume);
config.setValue("musicVolume", mMusicVolume);
config.setValue("playMusic", mMusicEnabled);
}
void Setup_Audio::action(const gcn::ActionEvent &event)
{
if (event.getId() == "sfx")
{
config.setValueInt("sfxVolume",
static_cast<int>(mSfxSlider->getValue()));
sound.setSfxVolume(static_cast<int>(mSfxSlider->getValue()));
}
else if (event.getId() == "music")
{
config.setValueInt("musicVolume",
static_cast<int>(mMusicSlider->getValue()));
sound.setMusicVolume(static_cast<int>(mMusicSlider->getValue()));
}
}