/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/setup_audio.h"
#include "configuration.h"
#include "sound.h"
#include "gui/viewport.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/setupitem.h"
#include "utils/gettext.h"
#include "debug.h"
Setup_Audio::Setup_Audio()
{
setName(_("Audio"));
// Do the layout
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mScroll, 10, 10);
new SetupItemCheckBox(_("Enable Audio"), "", "sound", this, "soundEvent");
new SetupItemCheckBox(_("Enable music"), "",
"playMusic", this, "playMusicEvent");
new SetupItemCheckBox(_("Enable game sfx"), "",
"playBattleSound", this, "playBattleSoundEvent");
new SetupItemCheckBox(_("Enable gui sfx"), "",
"playGuiSound", this, "playGuiSoundEvent");
new SetupItemSlider(_("Sfx volume"), "", "sfxVolume",
this, "sfxVolumeEvent", 0, sound.getMaxVolume(), 150, true);
new SetupItemSlider(_("Music volume"), "", "musicVolume",
this, "musicVolumeEvent", 0, sound.getMaxVolume(), 150, true);
new SetupItemCheckBox(_("Enable mumble voice chat"), "",
"enableMumble", this, "enableMumbleEvent");
new SetupItemCheckBox(_("Download music"), "",
"download-music", this, "download-musicEvent");
setDimension(gcn::Rectangle(0, 0, 550, 350));
}
void Setup_Audio::apply()
{
SetupTabScroll::apply();
if (config.getBoolValue("sound"))
{
sound.init();
if (viewport && config.getBoolValue("playMusic"))
{
Map *map = viewport->getMap();
if (map)
sound.playMusic(map->getMusicFile());
}
else
{
sound.stopMusic();
}
}
else
{
sound.close();
}
}