/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "killstats.h"
#include <math.h>
#include <guichan/widgets/label.hpp>
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/chattab.h"
#include "gui/chatwindow.h"
#include "actorspritemanager.h"
#include "event.h"
#include "localplayer.h"
#include "playerinfo.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
KillStats::KillStats():
Window(_("Kill stats")), mKillCounter(0), mExpCounter(0),
mKillTCounter(0), mExpTCounter(0), mKillTimer(0),
m1minExpTime(0), m1minExpNum(0), m1minSpeed(0),
m5minExpTime(0), m5minExpNum(0), m5minSpeed(0),
m15minExpTime(0), m15minExpNum(0), m15minSpeed(0),
mJackoSpawnTime(0), mValidateJackoTime(0), mJackoId(0),
mIsJackoAlive(false), mIsJackoMustSpawn(true),
mIsJackoSpawnTimeUnknown(true)
{
setWindowName("Kill stats");
setCloseButton(true);
setResizable(true);
setDefaultSize(250, 250, 350, 300);
listen(Mana::CHANNEL_ATTRIBUTES);
int xp(PlayerInfo::getAttribute(EXP));
int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED));
mResetButton = new Button(_("Reset stats"), "reset", this);
mTimerButton = new Button(_("Reset timer"), "timer", this);
if (!xpNextLevel)
xpNextLevel = 1;
mLine1 = new Label(_("Level: ") + toString(player_node->getLevel())
+ " at " + toString(static_cast<float>(xp)
/ static_cast<float>(xpNextLevel) * 100.0f) + "%");
mLine2 = new Label(_("Exp: ") + toString(xp) + "/" +
toString(xpNextLevel) + _(" Left: ") +
toString(xpNextLevel-xp));
mLine3 = new Label("1% = " + toString(xpNextLevel / 100) +
_(" exp, Avg Mob for 1%: ?"));
mLine4 = new Label(_("Kills: ?, Total Exp: ?"));
mLine5 = new Label(_("Avg Exp: ?, No. of Avg mob to next level: ?"));
mLine6 = new Label(_("Kills/Min: ?, Exp/Min: ?"));
mExpSpeed1Label = new Label(_("Exp speed per 1 min: ?"));
mExpTime1Label = new Label(_("Time for next level per 1 min: ?"));
mExpSpeed5Label = new Label(_("Exp speed per 5 min: ?"));
mExpTime5Label = new Label(_("Time for next level per 5 min: ?"));
mExpSpeed15Label = new Label(_("Exp speed per 15 min: ?"));
mExpTime15Label = new Label(_("Time for Next level per 15 min: ?"));
mLastKillExpLabel = new Label(_("Last kill exp: ?"));
mTimeBeforeJackoLabel = new Label(_("Time before jacko spawn: ?"));
place(0, 0, mLine1, 6).setPadding(0);
place(0, 1, mLine2, 6).setPadding(0);
place(0, 2, mLine3, 6).setPadding(0);
place(0, 3, mLine4, 6).setPadding(0);
place(0, 4, mLine5, 6).setPadding(0);
place(0, 5, mLine6, 6).setPadding(0);
place(0, 6, mLastKillExpLabel, 6).setPadding(0);
place(0, 7, mTimeBeforeJackoLabel, 6).setPadding(0);
place(0, 8, mExpSpeed1Label, 6).setPadding(0);
place(0, 9, mExpTime1Label, 6).setPadding(0);
place(0, 10, mExpSpeed5Label, 6).setPadding(0);
place(0, 11, mExpTime5Label, 6).setPadding(0);
place(0, 12, mExpSpeed15Label, 6).setPadding(0);
place(0, 13, mExpTime15Label, 6).setPadding(0);
place(5, 12, mTimerButton).setPadding(0);
place(5, 13, mResetButton).setPadding(0);
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
loadWindowState();
}
KillStats::~KillStats()
{
}
void KillStats::action(const gcn::ActionEvent &event)
{
if (event.getId() == "reset")
{
mKillCounter = 0;
mExpCounter = 0;
mLine3->setCaption("1% = " + toString(
PlayerInfo::getAttribute(EXP_NEEDED) / 100) +
" exp, Avg Mob for 1%: ?");
mLine4->setCaption(_("Kills: ?, Total Exp: ?"));
mLine5->setCaption(_("Avg Exp: ?, No. of Avg mob to next level: ?"));
m1minExpTime = 0;
m1minExpNum = 0;
m1minSpeed = 0;
m5minExpTime = 0;
m5minExpNum = 0;
m5minSpeed = 0;
m15minExpTime = 0;
m15minExpNum = 0;
m15minSpeed = 0;
}
else if (event.getId() == "timer")
{
mKillTimer = 0;
mKillTCounter = 0;
mExpTCounter = 0;
mLine6->setCaption(_("Kills/Min: ?, Exp/Min: ?"));
m1minExpTime = 0;
m1minExpNum = 0;
m1minSpeed = 0;
m5minExpTime = 0;
m5minExpNum = 0;
m5minSpeed = 0;
m15minExpTime = 0;
m15minExpNum = 0;
m15minSpeed = 0;
}
}
void KillStats::gainXp(int xp)
{
if (xp == PlayerInfo::getAttribute(EXP_NEEDED))
xp = 0;
else if (!xp)
return;
mKillCounter++;
mKillTCounter++;
mExpCounter = mExpCounter + xp;
mExpTCounter = mExpTCounter + xp;
if (!mKillCounter)
mKillCounter = 1;
float AvgExp = static_cast<float>(mExpCounter / mKillCounter);
int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED));
if (mKillTimer == 0)
mKillTimer = cur_time;
if (!xpNextLevel)
xpNextLevel = 1;
double timeDiff = difftime(cur_time, mKillTimer) / 60;
if (timeDiff <= 0.001)
timeDiff = 1;
mLine1->setCaption("Level: " + toString(player_node->getLevel()) + " at " +
toString(static_cast<float>(PlayerInfo::getAttribute(EXP))
/ static_cast<float>(xpNextLevel) * 100.0f) + "%");
mLine2->setCaption("Exp: " + toString(PlayerInfo::getAttribute(EXP)) + "/"
+ toString(xpNextLevel) + " Left: "
+ toString(xpNextLevel - PlayerInfo::getAttribute(EXP)));
if (AvgExp >= 0.001f && AvgExp <= 0.001f)
{
mLine3->setCaption("1% = " + toString(xpNextLevel / 100)
+ " exp, Avg Mob for 1%: ?");
mLine5->setCaption("Avg Exp: " + toString(AvgExp) +
", No. of Avg mob to next level: ?");
}
else
{
mLine3->setCaption("1% = " + toString(xpNextLevel / 100)
+ " exp, Avg Mob for 1%: " +
toString((static_cast<float>(xpNextLevel) / 100) / AvgExp));
mLine5->setCaption("Avg Exp: " + toString(AvgExp) +
", No. of Avg mob to next level: " +
toString(static_cast<float>(xpNextLevel -
PlayerInfo::getAttribute(EXP)) / AvgExp));
}
mLine4->setCaption("Kills: " + toString(mKillCounter) +
", Total Exp: " + toString(mExpCounter));
mLine6->setCaption("Kills/Min: " + toString(mKillTCounter / timeDiff) +
", Exp/Min: " + toString(mExpTCounter / timeDiff));
mLastKillExpLabel->setCaption("Last Kill Exp: " + toString(xp));
recalcStats();
update();
}
void KillStats::recalcStats()
{
int curTime = cur_time;
// Need Update Exp Counter
if (curTime - m1minExpTime > 60)
{
int newExp = PlayerInfo::getAttribute(EXP);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
else
m1minSpeed = 0;
m1minExpTime = curTime;
m1minExpNum = newExp;
}
if (curTime - m5minExpTime > 60*5)
{
int newExp = PlayerInfo::getAttribute(EXP);
if (m5minExpTime != 0)
m5minSpeed = newExp - m5minExpNum;
else
m5minSpeed = 0;
m5minExpTime = curTime;
m5minExpNum = newExp;
}
if (curTime - m15minExpTime > 60*15)
{
int newExp = PlayerInfo::getAttribute(EXP);
if (m15minExpTime != 0)
m15minSpeed = newExp - m15minExpNum;
else
m15minSpeed = 0;
m15minExpTime = curTime;
m15minExpNum = newExp;
}
validateJacko();
}
void KillStats::update()
{
mExpSpeed1Label->setCaption(
strprintf(_("Exp Speed per 1 min: %d"), m1minSpeed));
mExpSpeed1Label->adjustSize();
if (m1minSpeed != 0)
{
mExpTime1Label->setCaption(strprintf(_(" Time For Next Level: %f"),
static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
- PlayerInfo::getAttribute(EXP)) / m1minSpeed)));
}
else
{
mExpTime1Label->setCaption(_(" Time For Next Level: ?"));
}
mExpTime1Label->adjustSize();
mExpSpeed5Label->setCaption(
strprintf(_("Exp Speed per 5 min: %d"), m5minSpeed / 5));
mExpSpeed5Label->adjustSize();
if (m5minSpeed != 0)
{
mExpTime5Label->setCaption(strprintf(_(" Time For Next Level: %f"),
static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
- PlayerInfo::getAttribute(EXP)) / m5minSpeed * 5)));
}
else
{
mExpTime5Label->setCaption(_(" Time For Next Level: ?"));
}
mExpTime5Label->adjustSize();
mExpSpeed15Label->setCaption(
strprintf(_("Exp Speed per 15 min: %d"), m15minSpeed / 15));
mExpSpeed15Label->adjustSize();
if (m15minSpeed != 0)
{
mExpTime15Label->setCaption(strprintf(_(" Time For Next Level: %f"),
static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
- PlayerInfo::getAttribute(EXP)) / m15minSpeed * 15)));
}
else
{
mExpTime15Label->setCaption(_(" Time For Next Level: ?"));
}
validateJacko();
updateJackoLabel();
}
void KillStats::draw(gcn::Graphics *g)
{
update();
Window::draw(g);
}
void KillStats::updateJackoLabel()
{
if (mIsJackoAlive)
{
mTimeBeforeJackoLabel->setCaption(
_("Time before jacko spawn: jacko alive"));
}
else if (mIsJackoSpawnTimeUnknown && mJackoSpawnTime != 0)
{
mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ")
+ toString(mJackoSpawnTime - cur_time) + _("?"));
}
else if (mIsJackoMustSpawn)
{
mTimeBeforeJackoLabel->setCaption(
_("Time before jacko spawn: jacko spawning"));
}
else
{
mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ")
+ toString(mJackoSpawnTime - cur_time));
}
}
void KillStats::jackoDead(int id)
{
if (id == mJackoId && mIsJackoAlive)
{
mIsJackoAlive = false;
mJackoSpawnTime = cur_time + 60*4;
mIsJackoSpawnTimeUnknown = false;
updateJackoLabel();
}
}
void KillStats::addLog(std::string str)
{
if (debugChatTab)
debugChatTab->chatLog(str, BY_SERVER);
}
void KillStats::jackoAlive(int id)
{
if (!mIsJackoAlive)
{
mJackoId = id;
mIsJackoAlive = true;
mIsJackoMustSpawn = false;
mJackoSpawnTime = 0;
mIsJackoSpawnTimeUnknown = false;
updateJackoLabel();
}
}
void KillStats::validateJacko()
{
if (!actorSpriteManager || !player_node)
return;
Map *currentMap = Game::instance()->getCurrentMap();
if (currentMap)
{
if (currentMap->getProperty("_realfilename") == "018-1"
|| currentMap->getProperty("_realfilename") == "maps/018-1.tmx")
{
if (player_node->getTileX() >= 167
&& player_node->getTileX() <= 175
&& player_node->getTileY() >= 21
&& player_node->getTileY() <= 46)
{
Being *dstBeing = actorSpriteManager->findBeingByName(
"Jack O", Being::MONSTER);
if (mIsJackoAlive && !dstBeing)
{
mIsJackoAlive = false;
mJackoSpawnTime = cur_time + 60*4;
mIsJackoSpawnTimeUnknown = true;
}
}
}
if (!mIsJackoAlive && cur_time > mJackoSpawnTime + 15)
mIsJackoMustSpawn = true;
}
}
void KillStats::event(Mana::Channels channel _UNUSED_,
const Mana::Event &event)
{
if (event.getName() == Mana::EVENT_UPDATEATTRIBUTE)
{
int id = event.getInt("id");
if (id == EXP || id == EXP_NEEDED)
{
gainXp(event.getInt("newValue") - event.getInt("oldValue"));
// update();
}
}
}