/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/dialogsmanager.h"
#include "configuration.h"
#include "settings.h"
#include "being/playerinfo.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/selldialog.h"
#include "gui/windows/confirmdialog.h"
#include "gui/windows/buyselldialog.h"
#include "gui/windows/buydialog.h"
#include "gui/windows/updaterwindow.h"
#include "listeners/playerpostdeathlistener.h"
#include "listeners/weightlistener.h"
#include "net/inventoryhandler.h"
#include "resources/db/deaddb.h"
#include "utils/gettext.h"
#include "debug.h"
#ifdef WIN32
#undef ERROR
#endif
OkDialog *deathNotice = nullptr;
DialogsManager *dialogsManager = nullptr;
OkDialog *weightNotice = nullptr;
int weightNoticeTime = 0;
namespace
{
PlayerPostDeathListener postDeathListener;
WeightListener weightListener;
} // namespace
DialogsManager::DialogsManager() :
AttributeListener(),
PlayerDeathListener()
{
}
void DialogsManager::closeDialogs()
{
NpcDialog::clearDialogs();
BuyDialog::closeAll();
BuySellDialog::closeAll();
NpcDialog::closeAll();
SellDialog::closeAll();
if (inventoryHandler)
inventoryHandler->destroyStorage();
if (deathNotice)
{
deathNotice->scheduleDelete();
deathNotice = nullptr;
}
}
void DialogsManager::createUpdaterWindow()
{
CREATEWIDGETV(updaterWindow, UpdaterWindow,
settings.updateHost,
settings.oldUpdates,
false,
UpdateType::Normal);
}
Window *DialogsManager::openErrorDialog(const std::string &header,
const std::string &message,
const Modal modal)
{
if (settings.supportUrl.empty() || config.getBoolValue("hidesupport"))
{
OkDialog *const dialog = CREATEWIDGETR(OkDialog,
header,
message,
// TRANSLATORS: ok dialog button
_("Close"),
DialogType::ERROR,
modal,
ShowCenter_true,
nullptr,
260);
return dialog;
}
else
{
ConfirmDialog *const dialog = CREATEWIDGETR(ConfirmDialog,
header,
strprintf("%s %s", message.c_str(),
// TRANSLATORS: error message question
_("Do you want to open support page?")),
SOUND_ERROR,
false,
modal);
return dialog;
}
}
void DialogsManager::playerDeath()
{
if (!deathNotice)
{
// TRANSLATORS: message header
CREATEWIDGETV(deathNotice, OkDialog,
_("Message"),
DeadDB::getRandomString(),
// TRANSLATORS: ok dialog button
_("Revive"),
DialogType::OK,
Modal_false,
ShowCenter_true,
nullptr,
260);
deathNotice->addActionListener(&postDeathListener);
}
}
void DialogsManager::attributeChanged(const AttributesT id,
const int oldVal,
const int newVal)
{
if (id == Attributes::TOTAL_WEIGHT)
{
if (!weightNotice && config.getBoolValue("weightMsg"))
{
const int max = PlayerInfo::getAttribute(
Attributes::MAX_WEIGHT) / 2;
const int total = oldVal;
if (newVal >= max && total < max)
{
weightNoticeTime = cur_time + 5;
CREATEWIDGETV(weightNotice, OkDialog,
// TRANSLATORS: message header
_("Message"),
// TRANSLATORS: weight message
_("You are carrying more than "
"half your weight. You are "
"unable to regain health."),
// TRANSLATORS: ok dialog button
_("OK"),
DialogType::OK,
Modal_false,
ShowCenter_true,
nullptr,
260);
weightNotice->addActionListener(
&weightListener);
}
else if (newVal < max && total >= max)
{
weightNoticeTime = cur_time + 5;
CREATEWIDGETV(weightNotice, OkDialog,
// TRANSLATORS: message header
_("Message"),
// TRANSLATORS: weight message
_("You are carrying less than "
"half your weight. You "
"can regain health."),
// TRANSLATORS: ok dialog button
_("OK"),
DialogType::OK,
Modal_false,
ShowCenter_true,
nullptr,
260);
weightNotice->addActionListener(
&weightListener);
}
}
}
}