/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CHATWINDOW_H
#define CHATWINDOW_H
#include "listener.h"
#include "configlistener.h"
#include "gui/widgets/window.h"
#include "utils/stringvector.h"
#include <guichan/actionlistener.hpp>
#include <guichan/keylistener.hpp>
#include <guichan/widget.hpp>
#include <guichan/widgetlistener.hpp>
#include <list>
#include <map>
#include <set>
class BrowserBox;
class ChatTab;
class Channel;
class ChatInput;
class ColorListModel;
class ScrollArea;
class TabbedArea;
class ItemLinkHandler;
class Tab;
class WhisperTab;
namespace gcn
{
class DropDown;
}
#define DEFAULT_CHAT_WINDOW_SCROLL 7 // 1 means `1/8th of the window size'.
enum Own
{
BY_GM = 0,
BY_PLAYER,
BY_OTHER,
BY_SERVER,
BY_CHANNEL,
ACT_WHISPER, // getting whispered at
ACT_IS, // equivalent to "/me" on IRC
BY_LOGGER,
BY_UNKNOWN = -1
};
/** One item in the chat log */
struct CHATLOG
{
std::string nick;
std::string text;
Own own;
};
/**
* The chat window.
*
* \ingroup Interface
*/
class ChatWindow : public Window,
public gcn::ActionListener,
public gcn::KeyListener,
public Listener,
public ConfigListener
{
public:
/**
* Constructor.
*/
ChatWindow();
/**
* Destructor: used to write back values to the config file
*/
~ChatWindow();
/**
* Reset the chat window to default positions.
*/
void resetToDefaultSize();
/**
* Gets the focused tab.
*/
ChatTab *getFocused() const;
/**
* Clear the given tab.
*/
void clearTab(ChatTab *tab);
/**
* Clear the current tab.
*/
void clearTab();
/**
* Switch to the previous tab in order
*/
void prevTab();
/**
* Switch to the next tab in order
*/
void nextTab();
/**
* Close current chat tab
*/
void closeTab();
/**
* Switch to the default tab
*/
void defaultTab();
/**
* Performs action.
*/
void action(const gcn::ActionEvent &event);
/**
* Request focus for typing chat message.
*
* \returns true if the input was shown
* false otherwise
*/
bool requestChatFocus();
/**
* Checks whether ChatWindow is Focused or not.
*/
bool isInputFocused() const;
/**
* Passes the text to the current tab as input
*
* @param msg The message text which is to be sent.
*/
void chatInput(const std::string &msg);
/**
* Passes the text to the local chat tab as input
*
* @param msg The message text which is to be sent.
*/
void localChatInput(const std::string &msg);
/** Called when key is pressed */
void keyPressed(gcn::KeyEvent &event);
/** Set the chat input as the given text. */
void setInputText(const std::string &text);
/** Add the given text to the chat input. */
void addInputText(const std::string &text, bool space = true);
/** Called to add item to chat */
void addItemText(const std::string &item);
/** Override to reset mTmpVisible */
void setVisible(bool visible);
/**
* Handles mouse when dragged.
*/
void mouseDragged(gcn::MouseEvent &event);
/**
* Handles mouse when pressed.
*/
void mousePressed(gcn::MouseEvent &event);
void processEvent(Channels channel, const DepricatedEvent &event);
/**
* Scrolls the chat window
*
* @param amount direction and amount to scroll. Negative numbers scroll
* up, positive numbers scroll down. The absolute amount indicates the
* amount of 1/8ths of chat window real estate that should be scrolled.
*/
void scroll(int amount);
/**
* Sets the file being recorded to
*
* @param msg The file to write out to. If null, then stop recording.
*/
void setRecordingFile(const std::string &msg);
bool getReturnTogglesChat() const
{ return mReturnToggles; }
void setReturnTogglesChat(bool toggles)
{ mReturnToggles = toggles; }
void doPresent();
void addWhisper(const std::string &nick, const std::string &mes,
Own own = BY_OTHER);
ChatTab *addWhisperTab(const std::string &nick, bool switchTo = false);
ChatTab *getWhisperTab(const std::string &nick) const;
void removeAllWhispers();
void ignoreAllWhispers();
void resortChatLog(std::string line, Own own = BY_UNKNOWN,
bool ignoreRecord = false,
bool tryRemoveColors = true);
void battleChatLog(std::string line, Own own = BY_UNKNOWN,
bool ignoreRecord = false,
bool tryRemoveColors = true);
void updateOnline(std::set<std::string> &onlinePlayers);
void loadState();
void saveState();
void loadCustomList();
void loadGMCommands();
std::string doReplace(const std::string &msg);
void adjustTabSize();
void addToAwayLog(std::string line);
void displayAwayLog();
void clearAwayLog()
{ mAwayLog.clear(); }
void parseHighlights();
bool findHighlight(std::string &str);
void copyToClipboard(int x, int y);
void optionChanged(const std::string &name);
void mouseEntered(gcn::MouseEvent& mouseEvent);
void mouseMoved(gcn::MouseEvent &event);
void mouseExited(gcn::MouseEvent& mouseEvent A_UNUSED);
void draw(gcn::Graphics* graphics);
void updateVisibility();
void unHideWindow();
protected:
friend class ChatTab;
friend class WhisperTab;
friend class PopupMenu;
typedef std::list<std::string> History;
/** Remove the given tab from the window */
void removeTab(ChatTab *tab);
/** Add the tab to the window */
void addTab(ChatTab *tab);
void removeWhisper(const std::string &nick);
void autoComplete();
std::string addColors(std::string &msg);
std::string autoCompleteHistory(std::string partName);
std::string autoComplete(std::string partName, History *words);
std::string autoComplete(StringVect &names,
std::string partName) const;
/** Used for showing item popup on clicking links **/
ItemLinkHandler *mItemLinkHandler;
/** Input box for typing chat messages. */
ChatInput *mChatInput;
void widgetResized(const gcn::Event &event);
void initTradeFilter();
int mRainbowColor;
private:
void fillCommands();
bool mTmpVisible;
/** Tabbed area for holding each channel. */
TabbedArea *mChatTabs;
typedef std::map<const std::string, ChatTab*> TabMap;
/** Manage whisper tabs */
TabMap mWhispers;
typedef History::iterator HistoryIterator;
History mHistory; /**< Command history. */
HistoryIterator mCurHist; /**< History iterator. */
typedef std::list<std::string> Commands;
typedef Commands::iterator CommandsIterator;
History mCommands; /**< Command list. */
History mCustomWords;
bool mReturnToggles; /**< Marks whether <Return> toggles the chat log
or not */
StringVect mTradeFilter;
gcn::DropDown *mColorPicker;
ColorListModel *mColorListModel;
int mChatColor;
unsigned int mChatHistoryIndex;
std::list<std::string> mAwayLog;
StringVect mHighlights;
bool mGMLoaded;
bool mHaveMouse;
bool mAutoHide;
bool mShowBattleEvents;
};
extern ChatWindow *chatWindow;
#endif