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/*
* The ManaPlus Client
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GRAPHICSVERTEXES_H
#define GRAPHICSVERTEXES_H
#include "main.h"
#include "localconsts.h"
#ifdef USE_OPENGL
#ifdef ANDROID
#include <GLES/gl.h>
#else
#define GL_GLEXT_PROTOTYPES 1
#include <SDL/SDL_opengl.h>
#endif
#include <SDL/SDL.h>
#include "mobileopenglgraphics.h"
#include "normalopenglgraphics.h"
#include "safeopenglgraphics.h"
#endif
#include "resources/image.h"
#include <string>
#include <list>
#include <vector>
struct DoubleRect final
{
SDL_Rect src;
SDL_Rect dst;
};
class SDLGraphicsVertexes final
{
public:
SDLGraphicsVertexes();
A_DELETE_COPY(SDLGraphicsVertexes)
~SDLGraphicsVertexes();
std::vector<DoubleRect*> mList;
};
#ifdef USE_OPENGL
class NormalOpenGLGraphicsVertexes final
{
public:
NormalOpenGLGraphicsVertexes();
A_DELETE_COPY(NormalOpenGLGraphicsVertexes)
~NormalOpenGLGraphicsVertexes();
GLfloat *switchFloatTexArray();
GLint *switchIntVertArray();
GLint *switchIntTexArray();
GLshort *switchShortVertArray();
std::vector<GLfloat*> *getFloatTexPool() A_WARN_UNUSED
{ return &mFloatTexPool; }
std::vector<GLint*> *getIntVertPool() A_WARN_UNUSED
{ return &mIntVertPool; }
std::vector<GLshort*> *getShortVertPool() A_WARN_UNUSED
{ return &mShortVertPool; }
std::vector<GLint*> *getIntTexPool() A_WARN_UNUSED
{ return &mIntTexPool; }
void switchVp(const int n);
GLfloat *continueFloatTexArray();
GLint *continueIntVertArray();
GLshort *continueShortVertArray();
GLint *continueIntTexArray();
int continueVp();
void updateVp(const int n);
std::vector<int> *getVp() A_WARN_UNUSED
{ return &mVp; }
void init();
void clear();
int ptr;
GLfloat *mFloatTexArray;
GLint *mIntTexArray;
GLint *mIntVertArray;
GLshort *mShortVertArray;
std::vector<int> mVp;
std::vector<GLfloat*> mFloatTexPool;
std::vector<GLint*> mIntVertPool;
std::vector<GLshort*> mShortVertPool;
std::vector<GLint*> mIntTexPool;
};
#endif
typedef std::vector<DoubleRect*> DoubleRects;
class ImageVertexes final
{
public:
ImageVertexes();
A_DELETE_COPY(ImageVertexes)
~ImageVertexes();
const Image *image;
#ifdef USE_OPENGL
NormalOpenGLGraphicsVertexes ogl;
#endif
DoubleRects sdl;
};
typedef std::vector<ImageVertexes*> ImageVertexesVector;
typedef ImageVertexesVector::const_iterator ImageCollectionCIter;
class ImageCollection final
{
public:
ImageCollection();
A_DELETE_COPY(ImageCollection)
~ImageCollection();
void clear();
#ifdef USE_OPENGL
GLuint currentGLImage;
#endif
const Image *currentImage;
ImageVertexes *currentVert;
ImageVertexesVector draws;
};
#ifdef USE_OPENGL
extern unsigned int vertexBufSize;
#endif
#endif // GRAPHICSVERTEXES_H
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