blob: 55046c0f6484eea0cf017933fb9f6bafa7a997d0 (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "dropshortcut.h"
#include "configuration.h"
#include "inventory.h"
#include "item.h"
#include "localplayer.h"
#include "playerinfo.h"
#include "gui/chat.h"
#include "gui/widgets/chattab.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
#include "utils/stringutils.h"
DropShortcut *dropShortcut;
DropShortcut::DropShortcut():
mItemSelected(-1)
{
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
mItems[i] = -1;
load();
mLastDropIndex = 0;
}
DropShortcut::~DropShortcut()
{
// save();
}
void DropShortcut::load(bool oldConfig)
{
Configuration *cfg;
if (oldConfig)
cfg = &config;
else
cfg = &serverConfig;
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
int itemId = (int) cfg->getValue("drop" + toString(i), -1);
if (itemId != -1)
mItems[i] = itemId;
}
}
void DropShortcut::save()
{
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
const int itemId = mItems[i] ? mItems[i] : -1;
if (itemId != -1)
serverConfig.setValue("drop" + toString(i), itemId);
else
serverConfig.deleteKey("drop" + toString(i));
}
}
void DropShortcut::dropFirst()
{
if (!player_node)
return;
if (!Client::limitPackets(PACKET_DROP))
return;
int itemId;
itemId = getItem(0);
if (itemId > 0)
{
Item *item = PlayerInfo::getInventory()->findItem(itemId);
if (item && item->getQuantity())
{
if (player_node->isServerBuggy())
{
Net::getInventoryHandler()->dropItem(item,
player_node->getQuickDropCounter());
}
else
{
for (int i = 0; i < player_node->getQuickDropCounter(); i++)
Net::getInventoryHandler()->dropItem(item, 1);
}
}
}
}
void DropShortcut::dropItems(int cnt)
{
if (!player_node)
return;
int n = 0;
for (int f = 0; f < 9; f++)
{
for (int i = 0; i < player_node->getQuickDropCounter(); i++)
{
if (!Client::limitPackets(PACKET_DROP))
return;
if (dropItem())
n++;
}
if (n >= cnt)
break;
}
}
bool DropShortcut::dropItem(int cnt)
{
int itemId = 0;
while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1)
{
itemId = getItem(mLastDropIndex);
mLastDropIndex++;
}
if (itemId > 0)
{
Item *item = PlayerInfo::getInventory()->findItem(itemId);
if (item && item->getQuantity() > 0)
{
Net::getInventoryHandler()->dropItem(item, cnt);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
if (itemId < 1)
{
while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1)
{
itemId = getItem(mLastDropIndex);
mLastDropIndex++;
}
if (itemId > 0)
{
Item *item = PlayerInfo::getInventory()->findItem(itemId);
if (item && item->getQuantity() > 0)
{
Net::getInventoryHandler()->dropItem(item, cnt);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
}
return false;
}
|