/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dropshortcut.h"
#include "inventory.h"
#include "item.h"
#include "settings.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "net/packetlimiter.h"
#include "debug.h"
static const int DROP_SHORTCUT_ITEMS = 16;
DropShortcut *dropShortcut = nullptr;
DropShortcut::DropShortcut() :
ShortcutBase("drop", "dropColor", DROP_SHORTCUT_ITEMS),
mLastDropIndex(0)
{
clear(false);
load();
}
DropShortcut::~DropShortcut()
{
}
void DropShortcut::dropFirst() const
{
if (!localPlayer)
return;
if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP))
return;
const int itemId = getItem(0);
const ItemColor itemColor = getItemColor(0);
if (PlayerInfo::isItemProtected(itemId))
return;
if (itemId > 0)
{
const Item *const item = PlayerInfo::getInventory()
->findItem(itemId, itemColor);
if (item && item->getQuantity())
{
const int cnt = settings.quickDropCounter;
if (localPlayer->isServerBuggy())
{
PlayerInfo::dropItem(item, cnt, Sfx_true);
}
else
{
for (int i = 0; i < cnt; i++)
PlayerInfo::dropItem(item, 1, Sfx_false);
}
}
}
}
void DropShortcut::dropItems(const int cnt)
{
if (!localPlayer)
return;
if (localPlayer->isServerBuggy())
{
dropItem(settings.quickDropCounter);
return;
}
int n = 0;
const int sz = settings.quickDropCounter;
for (int f = 0; f < 9; f++)
{
for (int i = 0; i < sz; i++)
{
if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP))
return;
if (dropItem())
n++;
}
if (n >= cnt)
break;
}
}
bool DropShortcut::dropItem(const int cnt)
{
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return false;
int itemId = 0;
ItemColor itemColor = ItemColor_one;
while (mLastDropIndex < DROP_SHORTCUT_ITEMS &&
itemId < 1)
{
if (!PlayerInfo::isItemProtected(itemId))
{
itemId = getItem(mLastDropIndex);
itemColor = getItemColor(mLastDropIndex);
}
mLastDropIndex ++;
}
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
if (item &&
item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, Sfx_true);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
if (itemId < 1)
{
while (mLastDropIndex < DROP_SHORTCUT_ITEMS &&
itemId < 1)
{
if (!PlayerInfo::isItemProtected(itemId))
{
itemId = getItem(mLastDropIndex);
itemColor = getItemColor(mLastDropIndex);
}
mLastDropIndex++;
}
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
if (item && item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, Sfx_true);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
}
return false;
}