// -*- Mode: C++; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
// vim:tabstop=4:shiftwidth=4:expandtab:
/*
* Copyright (C) 2004-2015 Wu Yongwei <adah at users dot sourceforge dot net>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must
* not claim that you wrote the original software. If you use this
* software in a product, an acknowledgement in the product
* documentation would be appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must
* not be misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source
* distribution.
*
* This file is part of Stones of Nvwa:
* http://sourceforge.net/projects/nvwa
*
*/
/**
* @file fast_mutex.h
*
* A fast mutex implementation for POSIX, Win32, and modern C++.
*
* @date 2015-05-19
*/
#ifndef NVWA_FAST_MUTEX_H
#define NVWA_FAST_MUTEX_H
#include "debug/_nvwa.h" // NVWA_NAMESPACE_*
#include "debug/c++11.h" // HAVE_CXX11_MUTEX
# if !defined(_NOTHREADS)
# if !defined(NVWA_USE_CXX11_MUTEX) && HAVE_CXX11_MUTEX != 0 && \
!defined(_WIN32THREADS) && !defined(NVWA_WIN32THREADS) && \
!defined(NVWA_PTHREADS) && !defined(NVWA_NOTHREADS) && \
defined(_WIN32) && defined(_MT) && \
(!defined(_MSC_VER) || defined(_DLL))
// Prefer using std::mutex on Windows to avoid the namespace
// pollution caused by <windows.h>. However, MSVC has a re-entry
// issue with its std::mutex implementation, and std::mutex should
// not be used unless /MD or /MDd is used. For more information,
// check out:
//
// https://connect.microsoft.com/VisualStudio/feedback/details/776596/std-mutex-not-a-constexpr-with-mtd-compiler-flag
// http://stackoverflow.com/questions/14319344/stdmutex-lock-hangs-when-overriding-the-new-operator
//
# define NVWA_USE_CXX11_MUTEX 1
# endif
# if !defined(_WIN32THREADS) && \
(defined(_WIN32) && defined(_MT))
// Automatically use _WIN32THREADS when specifying -MT/-MD in MSVC,
// or -mthreads in MinGW GCC.
# define _WIN32THREADS
# elif !defined(_PTHREADS) && \
defined(_REENTRANT)
// Automatically use _PTHREADS when specifying -pthread in GCC or Clang.
# define _PTHREADS
# endif
# endif
# ifndef NVWA_USE_CXX11_MUTEX
# if HAVE_CXX11_MUTEX != 0 && \
!defined(_NOTHREADS) && !defined(NVWA_NOTHREADS) && \
!defined(_PTHREADS) && !defined(NVWA_PTHREADS) && \
!defined(_WIN32THREADS) && !defined(NVWA_WIN32THREADS)
# define NVWA_USE_CXX11_MUTEX 1
# else
# define NVWA_USE_CXX11_MUTEX 0
# endif
# endif
# if !defined(_PTHREADS) && !defined(_WIN32THREADS) && \
!defined(_NOTHREADS) && NVWA_USE_CXX11_MUTEX == 0
# define _NOTHREADS
# endif
# if defined(_NOTHREADS)
# if defined(_PTHREADS) || defined(_WIN32THREADS) || \
NVWA_USE_CXX11_MUTEX != 0
# undef _NOTHREADS
# error "Cannot define multi-threaded mode with -D_NOTHREADS"
# endif
# endif
# if defined(__MINGW32__) && defined(_WIN32THREADS) && !defined(_MT)
# error "Be sure to specify -mthreads with -D_WIN32THREADS"
# endif
// With all the heuristics above, things may still go wrong, maybe even
// due to a specific inclusion order. So they may be overridden by
// manually defining the NVWA_* macros below.
# if NVWA_USE_CXX11_MUTEX == 0 && \
!defined(NVWA_WIN32THREADS) && \
!defined(NVWA_PTHREADS) && \
!defined(NVWA_NOTHREADS)
// _WIN32THREADS takes precedence, as some C++ libraries have _PTHREADS
// defined even on Win32 platforms.
# if defined(_WIN32THREADS)
# define NVWA_WIN32THREADS
# elif defined(_PTHREADS)
# define NVWA_PTHREADS
# else
# define NVWA_NOTHREADS
# endif
# endif
# ifndef _FAST_MUTEX_CHECK_INITIALIZATION
/**
* Macro to control whether to check for initialization status for each
* lock/unlock operation. Defining it to a non-zero value will enable
* the check, so that the construction/destruction of a static object
* using a static fast_mutex not yet constructed or already destroyed
* will work (with lock/unlock operations ignored). Defining it to zero
* will disable to check.
*/
# define _FAST_MUTEX_CHECK_INITIALIZATION 1
# endif
# ifdef _DEBUG
# include <stdio.h>
# include <stdlib.h>
/** Macro for fast_mutex assertions. Real version (for debug mode). */
# define _FAST_MUTEX_ASSERT(_Expr, _Msg) \
if (!(_Expr)) { \
fprintf(stderr, "fast_mutex::%s\n", _Msg); \
abort(); \
}
# else
/** Macro for fast_mutex assertions. Fake version (for release mode). */
# define _FAST_MUTEX_ASSERT(_Expr, _Msg) \
((void)0)
# endif
# if NVWA_USE_CXX11_MUTEX != 0
# include <mutex>
NVWA_NAMESPACE_BEGIN
/**
* Macro alias to `volatile' semantics. Here it is truly volatile since
* it is in a multi-threaded (C++11) environment.
*/
# define __VOLATILE volatile
/**
* Class for non-reentrant fast mutexes. This is the implementation
* using the C++11 mutex.
*/
class fast_mutex
{
std::mutex _M_mtx_impl;
# if _FAST_MUTEX_CHECK_INITIALIZATION
bool _M_initialized;
# endif
# ifdef _DEBUG
bool _M_locked;
# endif
public:
fast_mutex()
# ifdef _DEBUG
: _M_locked(false)
# endif
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = true;
# endif
}
~fast_mutex()
{
_FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = false;
# endif
}
void lock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
_M_mtx_impl.lock();
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
_M_locked = true;
# endif
}
void unlock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
_M_locked = false;
# endif
_M_mtx_impl.unlock();
}
private:
fast_mutex(const fast_mutex&);
fast_mutex& operator=(const fast_mutex&);
};
NVWA_NAMESPACE_END
# elif defined(NVWA_PTHREADS)
# include <pthread.h>
NVWA_NAMESPACE_BEGIN
/**
* Macro alias to `volatile' semantics. Here it is truly volatile since
* it is in a multi-threaded (POSIX threads) environment.
*/
# define __VOLATILE volatile
/**
* Class for non-reentrant fast mutexes. This is the implementation
* for POSIX threads.
*/
class fast_mutex
{
pthread_mutex_t _M_mtx_impl;
# if _FAST_MUTEX_CHECK_INITIALIZATION
bool _M_initialized;
# endif
# ifdef _DEBUG
bool _M_locked;
# endif
public:
fast_mutex()
# ifdef _DEBUG
: _M_locked(false)
# endif
{
::pthread_mutex_init(&_M_mtx_impl, _NULLPTR);
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = true;
# endif
}
~fast_mutex()
{
_FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = false;
# endif
::pthread_mutex_destroy(&_M_mtx_impl);
}
void lock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
::pthread_mutex_lock(&_M_mtx_impl);
# ifdef _DEBUG
// The following assertion should _always_ be true for a
// real `fast' pthread_mutex. However, this assertion can
// help sometimes, when people forget to use `-lpthread' and
// glibc provides an empty implementation. Having this
// assertion is also more consistent.
_FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
_M_locked = true;
# endif
}
void unlock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
_M_locked = false;
# endif
::pthread_mutex_unlock(&_M_mtx_impl);
}
private:
fast_mutex(const fast_mutex&);
fast_mutex& operator=(const fast_mutex&);
};
NVWA_NAMESPACE_END
# elif defined(NVWA_WIN32THREADS)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif /* WIN32_LEAN_AND_MEAN */
# include <windows.h>
NVWA_NAMESPACE_BEGIN
/**
* Macro alias to `volatile' semantics. Here it is truly volatile since
* it is in a multi-threaded (Win32 threads) environment.
*/
# define __VOLATILE volatile
/**
* Class for non-reentrant fast mutexes. This is the implementation
* for Win32 threads.
*/
class fast_mutex
{
CRITICAL_SECTION _M_mtx_impl;
# if _FAST_MUTEX_CHECK_INITIALIZATION
bool _M_initialized;
# endif
# ifdef _DEBUG
bool _M_locked;
# endif
public:
fast_mutex()
# ifdef _DEBUG
: _M_locked(false)
# endif
{
::InitializeCriticalSection(&_M_mtx_impl);
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = true;
# endif
}
~fast_mutex()
{
_FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
# if _FAST_MUTEX_CHECK_INITIALIZATION
_M_initialized = false;
# endif
::DeleteCriticalSection(&_M_mtx_impl);
}
void lock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
::EnterCriticalSection(&_M_mtx_impl);
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
_M_locked = true;
# endif
}
void unlock()
{
# if _FAST_MUTEX_CHECK_INITIALIZATION
if (!_M_initialized)
return;
# endif
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
_M_locked = false;
# endif
::LeaveCriticalSection(&_M_mtx_impl);
}
private:
fast_mutex(const fast_mutex&);
fast_mutex& operator=(const fast_mutex&);
};
NVWA_NAMESPACE_END
# elif defined(NVWA_NOTHREADS)
NVWA_NAMESPACE_BEGIN
/**
* Macro alias to `volatile' semantics. Here it is not truly volatile
* since it is in a single-threaded environment.
*/
# define __VOLATILE
/**
* Class for non-reentrant fast mutexes. This is the null
* implementation for single-threaded environments.
*/
class fast_mutex
{
# ifdef _DEBUG
bool _M_locked;
# endif
public:
fast_mutex()
# ifdef _DEBUG
: _M_locked(false)
# endif
{
}
~fast_mutex()
{
_FAST_MUTEX_ASSERT(!_M_locked, "~fast_mutex(): still locked");
}
void lock()
{
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(!_M_locked, "lock(): already locked");
_M_locked = true;
# endif
}
void unlock()
{
# ifdef _DEBUG
_FAST_MUTEX_ASSERT(_M_locked, "unlock(): not locked");
_M_locked = false;
# endif
}
private:
fast_mutex(const fast_mutex&);
fast_mutex& operator=(const fast_mutex&);
};
NVWA_NAMESPACE_END
# endif // Definition of class fast_mutex
NVWA_NAMESPACE_BEGIN
/** RAII lock class for fast_mutex. */
class fast_mutex_autolock
{
fast_mutex& _M_mtx;
public:
explicit fast_mutex_autolock(fast_mutex& mtx) : _M_mtx(mtx)
{
_M_mtx.lock();
}
~fast_mutex_autolock()
{
_M_mtx.unlock();
}
private:
fast_mutex_autolock(const fast_mutex_autolock&);
fast_mutex_autolock& operator=(const fast_mutex_autolock&);
};
NVWA_NAMESPACE_END
#endif // NVWA_FAST_MUTEX_H