summaryrefslogtreecommitdiff
path: root/src/settings.h
blob: 7570e0df27e6e9a9735b344927e92b3d6cb75fd4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
 *  The ManaPlus Client
 *  Copyright (C) 2014-2017  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SETTINGS_H
#define SETTINGS_H

#include "options.h"

#include "enums/emotetype.h"

#include "enums/resources/map/maptype.h"

#include "utils/vector.h"

#include "localconsts.h"

class Settings final
{
    public:
        Settings() :
            updateHost(),
            login(),
            oldUpdates(),
            updatesDir(),
            configDir(),
            localDataDir(),
            tempDir(),
            serverName(),
            screenshotDir(),
            onlineListUrl(),
            serverConfigDir(),
            usersDir(),
            usersIdDir(),
            npcsDir(),
            supportUrl(),
            logFileName(),
            rootDir(),
            windowCaption(),
            gmCommandSymbol("@"),
            gmCharCommandSymbol("#"),
            linkCommandSymbol("="),
            userAgent(),
            updateMirrors(),
            options(),
            guiAlpha(1.0F),
            textureSize(1024),
            moveType(0U),
            crazyMoveType(0U),
            moveToTargetType(0U),
            followMode(0U),
            attackWeaponType(0U),
            attackType(0U),
            quickDropCounter(0U),
            pickUpType(0U),
            magicAttackType(0U),
            pvpAttackType(0U),
            imitationMode(0U),
            cameraMode(0U),
            crazyMoveState(0U),
            targetingType(0U),
            overweightPercent(50U),
            playerNameOffset(64),
            mapDrawType(MapType::NORMAL),
            emoteType(EmoteType::Player),
            persistentIp(true),
            limitFps(false),
            inputFocused(true),
            mouseFocused(true),
            disableGameModifiers(false),
            awayMode(false),
            pseudoAwayMode(false),
            fixDeadAnimation(true),
            disableLoggingInGame(false),
            legacyEffects(true),
            enableRemoteCommands(true),
            uselonglivesprites(false)
        { }

        A_DELETE_COPY(Settings)

        void init();

        std::string updateHost;
        std::string login;
        std::string oldUpdates;
        std::string updatesDir;
        std::string configDir;
        std::string localDataDir;
        std::string tempDir;
        std::string serverName;
        std::string screenshotDir;
        std::string onlineListUrl;
        std::string serverConfigDir;
        std::string usersDir;
        std::string usersIdDir;
        std::string npcsDir;
        std::string supportUrl;
        std::string logFileName;
        std::string rootDir;
        std::string windowCaption;
        std::string gmCommandSymbol;
        std::string gmCharCommandSymbol;
        std::string linkCommandSymbol;
        std::string userAgent;
        STD_VECTOR<std::string> updateMirrors;
        Options options;
        float guiAlpha;
        unsigned int textureSize;
        unsigned int moveType;
        unsigned int crazyMoveType;
        unsigned int moveToTargetType;
        unsigned int followMode;
        unsigned int attackWeaponType;
        unsigned int attackType;
        unsigned int quickDropCounter;
        unsigned int pickUpType;
        unsigned int magicAttackType;
        unsigned int pvpAttackType;
        unsigned int imitationMode;
        unsigned int cameraMode;
        unsigned int crazyMoveState;
        unsigned int targetingType;
        unsigned int overweightPercent;
        int playerNameOffset;
        MapTypeT mapDrawType;
        EmoteTypeT emoteType;
        bool persistentIp;
        bool limitFps;
        bool inputFocused;
        bool mouseFocused;
        bool disableGameModifiers;
        bool awayMode;
        bool pseudoAwayMode;
        bool fixDeadAnimation;
        bool disableLoggingInGame;
        bool legacyEffects;
        bool enableRemoteCommands;
        bool uselonglivesprites;
};

extern Settings settings;

#endif  // SETTINGS_H