1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
|
/*
* The ManaVerse Client
* Copyright (C) 2012-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef USE_OPENGL
#include "resources/atlas/atlasmanager.h"
#include "settings.h"
#ifdef DEBUG_IMAGES
#include "logger.h"
#endif // DEBUG_IMAGES
#include "fs/virtfs/rwops.h"
#include "utils/mathutils.h"
#include "utils/sdlcheckutils.h"
#include "resources/openglimagehelper.h"
#include "resources/atlas/atlasresource.h"
#include "resources/atlas/textureatlas.h"
#include "resources/dye/dye.h"
#include "resources/resourcemanager/resourcemanager.h"
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
#ifndef SDL_BIG_ENDIAN
#include <SDL_endian.h>
#endif // SDL_BYTEORDER
PRAGMA48(GCC diagnostic pop)
#include "utils/checkutils.h"
#include "debug.h"
AtlasManager::AtlasManager()
{
}
AtlasResource *AtlasManager::loadTextureAtlas(const std::string &name,
const StringVect &files)
{
BLOCK_START("AtlasManager::loadTextureAtlas")
STD_VECTOR<TextureAtlas*> atlases;
STD_VECTOR<Image*> images;
AtlasResource *resource = new AtlasResource;
loadImages(files, images);
int maxSize = OpenGLImageHelper::getTextureSize();
#if !defined(ANDROID) && !defined(__APPLE__)
int sz = settings.textureSize;
if (maxSize > sz)
maxSize = sz;
#endif // !defined(ANDROID) && !defined(__APPLE__)
// sorting images on atlases.
simpleSort(name, atlases, images, maxSize);
FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, atlases)
{
TextureAtlas *const atlas = *it;
if (atlas == nullptr)
continue;
createSDLAtlas(atlas);
if (atlas->atlasImage == nullptr)
continue;
convertAtlas(atlas);
resource->atlases.push_back(atlas);
}
BLOCK_END("AtlasManager::loadTextureAtlas")
return resource;
}
AtlasResource *AtlasManager::loadEmptyAtlas(const std::string &name,
const StringVect &files)
{
STD_VECTOR<TextureAtlas*> atlases;
STD_VECTOR<Image*> images;
AtlasResource *resource = new AtlasResource;
loadEmptyImages(files, images);
// sorting images on atlases.
emptySort(name, atlases, images);
FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, atlases)
{
TextureAtlas *const atlas = *it;
if (atlas == nullptr)
continue;
atlas->atlasImage = new Image(0,
1024, 1024,
1024, 1024);
// convert SDL images to OpenGL
convertEmptyAtlas(atlas);
resource->atlases.push_back(atlas);
}
BLOCK_END("AtlasManager::loadTextureAtlas")
return resource;
}
void AtlasManager::loadImages(const StringVect &files,
STD_VECTOR<Image*> &images)
{
BLOCK_START("AtlasManager::loadImages")
FOR_EACH (StringVectCIter, it, files)
{
const std::string str = *it;
// check is image with same name already in cache
// and if yes, move it to deleted set
Resource *const res = ResourceManager::getTempResource(str);
if (res != nullptr)
{
// increase counter because in moveToDeleted it will be decreased.
res->incRef();
ResourceManager::moveToDeleted(res);
}
std::string path = str;
const size_t p = path.find('|');
Dye *d = nullptr;
if (p != std::string::npos)
{
d = new Dye(path.substr(p + 1));
path = path.substr(0, p);
}
SDL_RWops *const rw = VirtFs::rwopsOpenRead(path);
if (rw != nullptr)
{
Image *const image = d != nullptr ?
surfaceImageHelper->load(rw, *d)
: surfaceImageHelper->load(rw);
if (image != nullptr)
{
image->mIdPath = str;
#ifdef DEBUG_IMAGES
logger->log("set name %p, %s", static_cast<void*>(image),
image->mIdPath.c_str());
#endif // DEBUG_IMAGES
images.push_back(image);
}
}
delete d;
}
BLOCK_END("AtlasManager::loadImages")
}
void AtlasManager::loadEmptyImages(const StringVect &files,
STD_VECTOR<Image*> &images)
{
BLOCK_START("AtlasManager::loadEmptyImages")
FOR_EACH (StringVectCIter, it, files)
{
const std::string str = *it;
// check is image with same name already in cache
// and if yes, move it to deleted set
Resource *const res = ResourceManager::getTempResource(str);
if (res != nullptr)
{
// increase counter because in moveToDeleted it will be decreased.
res->incRef();
ResourceManager::moveToDeleted(res);
}
Image *const image = new Image(0,
2048, 2048,
2048, 2048);
image->mIdPath = str;
images.push_back(image);
}
BLOCK_END("AtlasManager::loadEmptyImages")
}
void AtlasManager::simpleSort(const std::string &restrict name,
STD_VECTOR<TextureAtlas*> &restrict atlases,
const STD_VECTOR<Image*> &restrict images,
int size)
{
BLOCK_START("AtlasManager::simpleSort")
int x = 0;
int y = 0;
int tempHeight = 0;
TextureAtlas *atlas = new TextureAtlas;
STD_VECTOR<Image*>::const_iterator it = images.begin();
const STD_VECTOR<Image*>::const_iterator it_end = images.end();
for (it = images.begin(); it != it_end; ++ it)
{
const Image *const img = *it;
if (img != nullptr)
{
atlas->name = std::string("atlas_").append(name).append(
"_").append(img->mIdPath);
break;
}
}
for (it = images.begin(); it != it_end; ++ it)
{
Image *const img = *it;
if (img != nullptr)
{
AtlasItem *const item = new AtlasItem(img);
item->name = img->mIdPath;
// start next line
if (x + img->mBounds.w > size)
{
x = 0;
y += tempHeight;
tempHeight = 0;
}
// can't put image with this height
if (y + img->mBounds.h > size)
{
x = 0;
y = 0;
atlases.push_back(atlas);
atlas = new TextureAtlas;
atlas->name = std::string("atlas_").append(name).append(
"_").append(img->mIdPath);
}
if (img->mBounds.h > tempHeight)
tempHeight = img->mBounds.h;
item->x = x;
item->y = y;
atlas->items.push_back(item);
// continue put textures in line
x += img->mBounds.w;
if (x > atlas->width)
atlas->width = x;
if (y + img->mBounds.h > atlas->height)
atlas->height = y + img->mBounds.h;
}
}
if (!atlas->items.empty())
atlases.push_back(atlas);
else
delete atlas;
BLOCK_END("AtlasManager::simpleSort")
}
void AtlasManager::emptySort(const std::string &restrict name,
STD_VECTOR<TextureAtlas*> &restrict atlases,
const STD_VECTOR<Image*> &restrict images)
{
BLOCK_START("AtlasManager::simpleSort")
TextureAtlas *atlas = new TextureAtlas;
STD_VECTOR<Image*>::const_iterator it = images.begin();
const STD_VECTOR<Image*>::const_iterator it_end = images.end();
for (it = images.begin(); it != it_end; ++ it)
{
const Image *const img = *it;
if (img != nullptr)
{
atlas->name = std::string("atlas_").append(name).append(
"_").append(img->mIdPath);
break;
}
}
for (it = images.begin(); it != it_end; ++ it)
{
Image *const img = *it;
if (img != nullptr)
{
AtlasItem *const item = new AtlasItem(img);
item->name = img->mIdPath;
item->x = 0;
item->y = 0;
atlas->items.push_back(item);
}
}
if (!atlas->items.empty())
atlases.push_back(atlas);
else
delete atlas;
BLOCK_END("AtlasManager::simpleSort")
}
void AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
{
BLOCK_START("AtlasManager::createSDLAtlas")
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const uint32_t rmask = 0xff000000U;
const uint32_t gmask = 0x00ff0000U;
const uint32_t bmask = 0x0000ff00U;
const uint32_t amask = 0x000000ffU;
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN
const uint32_t rmask = 0x000000ffU;
const uint32_t gmask = 0x0000ff00U;
const uint32_t bmask = 0x00ff0000U;
const uint32_t amask = 0xff000000U;
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN
// do not create atlas based on only one image
if (atlas->items.size() == 1)
{
logger->log("Skip atlas creation because only one image in atlas.");
BLOCK_END("AtlasManager::createSDLAtlas")
return;
}
// using only power of two sizes.
atlas->width = powerOfTwo(atlas->width);
atlas->height = powerOfTwo(atlas->height);
const int width = atlas->width;
const int height = atlas->height;
BLOCK_START("AtlasManager::createSDLAtlas create surface")
// temp SDL surface for atlas
SDL_Surface *const surface = MSDL_CreateRGBSurface(SDL_SWSURFACE,
width, height, 32U, rmask, gmask, bmask, amask);
if (surface == nullptr)
{
reportAlways("Error creating surface for atlas. Size: %dx%d",
width,
height)
BLOCK_END("AtlasManager::createSDLAtlas")
return;
}
BLOCK_END("AtlasManager::createSDLAtlas create surface")
#ifdef OPENGLERRORS
logger->log("OpenGL debug: creating atlase %dx%d", width, height);
#endif // OPENGLERRORS
Image *image = imageHelper->loadSurface(surface);
// free SDL atlas surface
MSDL_FreeSurface(surface);
if (image == nullptr)
{
reportAlways("Error converting surface to texture. Size: %dx%d",
width,
height)
return;
}
// drawing SDL images to surface
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items)
{
AtlasItem *const item = *it;
imageHelper->copySurfaceToImage(image, item->x, item->y,
item->image->mSDLSurface);
#ifdef OPENGLERRORS
logger->log("OpenGL debug: put atlas image %s (size %dx%d),"
" into %d,%d to %d,%d",
item->name.c_str(),
item->image->mSDLSurface->w,
item->image->mSDLSurface->h,
item->x,
item->y,
item->x + item->image->mSDLSurface->w - 1,
item->y + item->image->mSDLSurface->h - 1);
if (item->x >= width)
logger->log("OpenGL error: start x position outside of atlas");
if (item->y >= height)
logger->log("OpenGL error: start y position outside of atlas");
if (item->x + item->image->mSDLSurface->w - 1 >= width)
logger->log("OpenGL error: end x position outside of atlas");
if (item->y + item->image->mSDLSurface->h - 1 >= height)
logger->log("OpenGL error: end y position outside of atlas");
#endif // OPENGLERRORS
}
atlas->atlasImage = image;
BLOCK_END("AtlasManager::createSDLAtlas")
}
void AtlasManager::convertEmptyAtlas(TextureAtlas *const atlas)
{
// no check for null pointer in atlas because it was in caller
// convert surface to OpemGL image
Image *const oldImage = atlas->atlasImage;
if (oldImage->mSDLSurface != nullptr)
{
atlas->atlasImage = imageHelper->loadSurface(
atlas->atlasImage->mSDLSurface);
oldImage->decRef();
}
Image *const image = atlas->atlasImage;
if (image == nullptr)
return;
image->mIdPath = atlas->name;
#ifdef DEBUG_IMAGES
logger->log("set name %p, %s", static_cast<void*>(image),
image->mIdPath.c_str());
#endif // DEBUG_IMAGES
image->incRef();
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items)
{
AtlasItem *const item = *it;
// delete SDL Image
delete item->image;
// store OpenGL image
item->image = image->getSubImage(item->x, item->y,
item->width, item->height);
Image *const image2 = item->image;
if (image2 != nullptr)
{
image2->mIdPath = item->name;
#ifdef DEBUG_IMAGES
logger->log("set empty name %p, %s", static_cast<void*>(image2),
image2->mIdPath.c_str());
#endif // DEBUG_IMAGES
image2->incRef();
}
}
}
void AtlasManager::convertAtlas(TextureAtlas *const atlas)
{
// no check for null pointer in atlas because it was in caller
// convert surface to OpemGL image
Image *const oldImage = atlas->atlasImage;
if (oldImage->mSDLSurface != nullptr)
{
atlas->atlasImage = imageHelper->loadSurface(
atlas->atlasImage->mSDLSurface);
oldImage->decRef();
}
Image *const image = atlas->atlasImage;
if (image == nullptr)
return;
image->mIdPath = atlas->name;
#ifdef DEBUG_IMAGES
logger->log("set name %p, %s", static_cast<void*>(image),
image->mIdPath.c_str());
#endif // DEBUG_IMAGES
image->incRef();
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items)
{
AtlasItem *const item = *it;
// delete SDL Image
delete item->image;
// store OpenGL image
item->image = image->getSubImage(item->x, item->y,
item->width, item->height);
Image *const image2 = item->image;
if (image2 != nullptr)
{
image2->mIdPath = item->name;
#ifdef DEBUG_IMAGES
logger->log("set name %p, %s", static_cast<void*>(image2),
image2->mIdPath.c_str());
#endif // DEBUG_IMAGES
image2->incRef();
}
}
}
void AtlasManager::injectToResources(const AtlasResource *const resource)
{
if (resource == nullptr)
return;
FOR_EACH (STD_VECTOR<TextureAtlas*>::const_iterator,
it, resource->atlases)
{
// add each atlas image to resources
TextureAtlas *const atlas = *it;
if (atlas != nullptr)
{
Image *const image = atlas->atlasImage;
if (image != nullptr)
ResourceManager::addResource(atlas->name, image);
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it2, atlas->items)
{
AtlasItem *const item = *it2;
if (item == nullptr)
continue;
// add each atlas sub image to resources
ResourceManager::addResource(item->name, item->image);
}
}
}
}
void AtlasManager::moveToDeleted(AtlasResource *const resource)
{
if (resource == nullptr)
return;
FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, resource->atlases)
{
// move each atlas image to deleted
TextureAtlas *const atlas = *it;
if (atlas != nullptr)
{
Image *const image = atlas->atlasImage;
if (image != nullptr)
{
// move each atlas image to deleted
ResourceManager::moveToDeleted(image);
}
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it2, atlas->items)
{
AtlasItem *const item = *it2;
if (item != nullptr)
{
Image *const image2 = item->image;
if (image2 != nullptr)
{
// move each atlas sub image to deleted
ResourceManager::moveToDeleted(image2);
}
}
}
}
}
}
#endif // USE_OPENGL
|