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/*
* The ManaPlus Client
* Copyright (C) 2012-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EVENTSMANAGER_H
#define EVENTSMANAGER_H
#include "configlistener.h"
#include <string>
#include <SDL_events.h>
#include "localconsts.h"
class EventsManager final : public ConfigListener
{
public:
EventsManager();
A_DELETE_COPY(EventsManager)
virtual ~EventsManager();
void init();
void shutdown();
bool handleEvents();
bool handleCommonEvents(const SDL_Event &event) const;
void handleGameEvents();
#ifdef USE_SDL2
static void handleSDL2WindowEvent(const SDL_Event &event);
#else
static void handleActive(const SDL_Event &event);
#endif
void optionChanged(const std::string &name);
static void logEvent(const SDL_Event &event);
protected:
bool mLogInput;
};
extern EventsManager eventsManager;
#endif // EVENTSMANAGER_H
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