blob: 0a04dc1d189630d2d58e55b6875e906ec6b9df12 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONST_NET_SKILL_H
#define CONST_NET_SKILL_H
#include "localconsts.h"
/** job dependend identifiers (?) */
static const unsigned int SKILL_BASIC = 0x0001;
static const unsigned int SKILL_WARP = 0x001b;
static const unsigned int SKILL_STEAL = 0x0032;
static const unsigned int SKILL_ENVENOM = 0x0034;
/** basic skills identifiers */
static const unsigned int BSKILL_TRADE = 0x0000;
static const unsigned int BSKILL_EMOTE = 0x0001;
static const unsigned int BSKILL_SIT = 0x0002;
static const unsigned int BSKILL_CREATECHAT = 0x0003;
static const unsigned int BSKILL_JOINPARTY = 0x0004;
static const unsigned int BSKILL_SHOUT = 0x0005;
/** reasons why action failed */
static const unsigned int RFAIL_SKILLDEP = 0x00;
static const unsigned int RFAIL_INSUFSP = 0x01;
static const unsigned int RFAIL_INSUFHP = 0x02;
static const unsigned int RFAIL_NOMEMO = 0x03;
static const unsigned int RFAIL_SKILLDELAY = 0x04;
static const unsigned int RFAIL_ZENY = 0x05;
static const unsigned int RFAIL_WEAPON = 0x06;
static const unsigned int RFAIL_REDGEM = 0x07;
static const unsigned int RFAIL_BLUEGEM = 0x08;
static const unsigned int RFAIL_OVERWEIGHT = 0x09;
/** should always be zero if failed */
static const unsigned int SKILL_FAILED = 0x00;
#endif // CONST_NET_SKILL_H
|