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/*
* The ManaPlus Client
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "being/castingeffect.h"
#include "configuration.h"
#include "const/resources/map/map.h"
#include "gui/userpalette.h"
#include "render/graphics.h"
#include "resources/sprite/animatedsprite.h"
#include "utils/checkutils.h"
#include "utils/delete2.h"
#include "debug.h"
CastingEffect::CastingEffect(const int skillId,
const int skillLevel,
const std::string &animation,
const int x,
const int y,
const int range) :
Actor(),
mSprite(animation.empty() ? nullptr :
AnimatedSprite::load(paths.getStringValue("sprites") + animation)),
mRectX((x - range) * mapTileSize),
mRectY((y - range) * mapTileSize),
mRectSize(range * mapTileSize * 2 + mapTileSize),
mAnimationX(mRectX + (mRectSize - (mSprite != nullptr ?
mSprite->getWidth() : 0)) / 2),
mAnimationY(mRectY + (mRectSize - (mSprite != nullptr ?
mSprite->getHeight() : 0)) / 2)
{
mPixelX = x * mapTileSize;
mPixelY = y * mapTileSize;
mYDiff = range * mapTileSize + 31;
if (mSprite == nullptr)
{
reportAlways("Skill %d/%d casting animation '%s' load failed",
skillId,
skillLevel,
animation.c_str());
}
}
CastingEffect::~CastingEffect()
{
delete2(mSprite);
}
void CastingEffect::draw(Graphics *const graphics,
const int offsetX,
const int offsetY) const
{
graphics->setColor(userPalette->getColorWithAlpha(
UserColorId::ATTACK_RANGE_BORDER));
graphics->drawRectangle(Rect(
mRectX + offsetX,
mRectY + offsetY,
mRectSize,
mRectSize));
if (mSprite != nullptr)
{
mSprite->draw(graphics,
mAnimationX + offsetX,
mAnimationY + offsetY);
}
}
void CastingEffect::update(const int time)
{
if (mSprite != nullptr)
mSprite->update(time);
}
bool CastingEffect::isTerminated() const
{
if (mSprite != nullptr)
return mSprite->isTerminated();
return false;
}
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