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2014-06-14Add another build in fps test, unused.Andrei Karas2-0/+51
2014-06-14Fix compilation warnings.Andrei Karas1-2/+0
2014-06-14In fps tests show fps on console.Andrei Karas1-0/+2
2014-06-14fix modernoepngl drawing.Andrei Karas2-0/+37
Add simple draw test in most renders.
2014-06-13In modernopengl add calcimagerect.Andrei Karas1-0/+11
This is last function for cached draw, now modernopengl can be used for all
2014-06-13In modernopengl add support for draw cached tile vertexes.Andrei Karas1-1/+10
2014-06-13In modernopengl add support for buffered draw tile collection.Andrei Karas1-1/+3
This is first cached function implemented in modernopengl. Also add support for bind buffer attributes. Add finalize method to convert any cached data into data for GPU.
2014-06-12In modernopengl add rescaleddraw.Andrei Karas1-1/+4
Also fix drawpattern.
2014-06-12In modernopengl add draw rescaled image.Andrei Karas1-0/+2
2014-06-12Add points and lines in draw test.Andrei Karas1-0/+7
2014-06-11In modernopengl add alpha for textures.Andrei Karas1-0/+2
2014-06-10In drawtest add outline color for text.Andrei Karas1-1/+2
2014-06-10Use cliparea for texture drawing position in modernopengl.Andrei Karas1-1/+1
2014-06-10Add basic texture drawing in modernopengl.Andrei Karas1-1/+4
2014-06-08Add Modern OpenGL render type.Andrei Karas1-2/+3
Now it using normal OpenGL renderer.
2014-06-03Replace fastopengl into normalopengl in some functions.Andrei Karas2-24/+24
2014-05-31fix code style.Andrei Karas2-4/+2
2014-05-29Move many variables from client into settings.Andrei Karas2-12/+13
2014-05-28Add function for show/test draw primitives.Andrei Karas2-0/+43
2014-05-26Fix compilation warning.Andrei Karas1-1/+0
2014-05-26Fix max texture size detection.Andrei Karas1-8/+9
2014-05-25In max texture test, check actual texture drawing.Andrei Karas1-2/+46
2014-05-25Detect max texture size also in safe OpenGL mode.Andrei Karas3-5/+34
2014-05-25Fix texture size detection and saving.Andrei Karas2-1/+2
2014-05-25Add support for simple texture size detection.Andrei Karas4-8/+75
This test check from 1024 to max texture size reported by driver.
2014-05-23Add functions for resize batch size (OpenGL).Andrei Karas1-1/+2
2014-05-08Fix code style in other files.Andrei Karas1-2/+2
2014-05-02Add missing const.Andrei Karas1-2/+1
2014-05-01Add missing const.Andrei Karas2-10/+10
2014-04-30Fix code style in other files.Andrei Karas1-1/+1
2014-03-28simplify variables cleanup.Andrei Karas1-2/+2
2014-02-23Rename drawImage2 methods into drawImage.Andrei Karas1-6/+6
2014-01-01update copyright year in all sources.Andrei Karas4-4/+4
2013-12-29improve draw image calls.Andrei Karas1-6/+6
2013-12-14Improve a bit separate images drawing.Andrei Karas1-6/+6
2013-10-22dehardcode render values.Andrei Karas1-5/+5
2013-09-29change smaller letter literalt into capital letter.Andrei Karas1-1/+1
2013-09-27fix code style and issues with different builds.Andrei Karas1-0/+4
2013-09-26Change destructors to virtual in all basic classes.Andrei Karas2-2/+2
Also add some missing final to classes.
2013-09-18add const to other files.Andrei Karas1-3/+2
2013-09-15remove unused include from test files.Andrei Karas3-6/+0
2013-09-15improve a bit video detection mode drawing.Andrei Karas1-5/+6
2013-09-15add RWops leaks reporting.Andrei Karas1-2/+3
2013-09-02dehardcode some mode render mode constans usage.Andrei Karas2-9/+11
2013-08-31move render classes into render dir.Andrei Karas1-1/+2
2013-08-25add SurfaceImageHelper for loading/processing surfaces for SDL2.Andrei Karas1-10/+10
For SDL1.2 used SDLImageHelper.
2013-08-24move surface combination into sdlimagehelper.Andrei Karas1-2/+3
2013-08-24improve dirs usage in Client.Andrei Karas2-9/+9
2013-08-20fix typo.Andrei Karas1-1/+1
perfomance -> performance
2013-08-19fix compilation with old gcc.Andrei Karas1-5/+4