Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-31 | Add sittop sprites support. | Andrei Karas | 5 | -0/+10 | |
Add groundtop collision support (not collision but special selected tiles). | |||||
2012-05-31 | Add support for each hair style own palete. | Andrei Karas | 4 | -29/+13 | |
2012-05-17 | Add support for normal internal texture format (before was old format). | Andrei Karas | 1 | -1/+1 | |
Add option to switch new/old texture format. | |||||
2012-05-11 | Add alt emotes id support. | Andrei Karas | 2 | -1/+18 | |
Limit tmw emotes. | |||||
2012-05-05 | Improve images drawing and remove some useless code. | Andrei Karas | 2 | -187/+0 | |
2012-04-28 | Fix code style and add some checks. | Andrei Karas | 1 | -4/+14 | |
2012-04-27 | Add option for enable textures compression (disabled by default) | Andrei Karas | 2 | -2/+24 | |
2012-04-25 | Improve iterators part 2. | Andrei Karas | 7 | -28/+24 | |
2012-04-07 | Add option to enable/disable texture blurring. (GL_LINEAR/GL_LINEAR) | Andrei Karas | 2 | -2/+15 | |
2012-04-01 | Last part of fixes. | Andrei Karas | 5 | -22/+15 | |
2012-04-01 | One part of fixes after auto checking. | Andrei Karas | 1 | -1/+1 | |
2012-03-29 | Replace vectors with strings to short names. | Andrei Karas | 12 | -34/+25 | |
2012-03-27 | Extend sequence animation tag. Allow set in attribute value any frame numbers. | Andrei Karas | 2 | -20/+105 | |
Examples what doing same: <sequence start="55" end="60" delay="75" /> <sequence value="55-60" delay="75" /> <sequence value="55,56,57,58,59,60" delay="75" /> Other examples: <sequence value="55,p,56,p,58,p,59,p,60" delay="75" /> p mean pause. | |||||
2012-03-27 | Add pause animation tag. | Andrei Karas | 3 | -1/+14 | |
Example: <pause delay="10"/> | |||||
2012-03-14 | Add support for other gender. | Andrei Karas | 2 | -3/+6 | |
Fix per gender and race items separation. | |||||
2012-03-13 | Use per race equipment sprites. | Andrei Karas | 3 | -13/+30 | |
Example: <sprite gender="male" race="4">...</sprite> | |||||
2012-03-09 | Add new dye mode S. | Andrei Karas | 2 | -9/+43 | |
It simple colors replace dye method. Dye palate should be in format: source1,destination1,source2,destination2 etc | |||||
2012-03-04 | Fix copyrights. | Andrei Karas | 2 | -2/+2 | |
2012-03-02 | Move texture settings. | Andrei Karas | 1 | -3/+4 | |
2012-03-02 | Use FBO for screenshots. Disabled for windows. | Andrei Karas | 1 | -1/+2 | |
2012-02-26 | Fix incorrect last dead frame delay for old servers. | Andrei Karas | 6 | -4/+66 | |
2012-02-24 | More copyright fixes. | Andrei Karas | 2 | -0/+2 | |
2012-02-18 | Fix code style. | Andrei Karas | 3 | -6/+15 | |
2012-02-15 | Replace some hardcoded dir separator to physfs. | Andrei Karas | 1 | -2/+2 | |
2012-02-09 | Add NotVersion map layer property. | Andrei Karas | 1 | -0/+2 | |
Client load this layer if client version less than property value. | |||||
2012-02-09 | Add Hidden layer property. If it set to 1 then client will ignore this layer. | Andrei Karas | 1 | -6/+23 | |
Add Version layer property. It show minimal client version supported by this layer. | |||||
2012-02-08 | Fix compilation errors and more style. | Andrei Karas | 1 | -2/+4 | |
2012-02-08 | Fix code style with new tool. | Andrei Karas | 4 | -36/+35 | |
2012-02-06 | Use client data translation. For now language same as gui language. | Andrei Karas | 4 | -8/+8 | |
Fix some untranslated gettext lines. | |||||
2012-02-05 | Separate map class to map and maplayer. | Andrei Karas | 1 | -0/+1 | |
2012-02-03 | Add some missing getters. | Andrei Karas | 6 | -13/+14 | |
2012-02-02 | Load hair colors from itemcolors.xml. | Andrei Karas | 1 | -10/+36 | |
Use also hair.xml for backward compotability. | |||||
2012-02-02 | Prevent emotes mess if in client data too many emotes. | Andrei Karas | 1 | -1/+4 | |
2012-02-02 | Add some checks after automatic checking. | Andrei Karas | 1 | -1/+2 | |
2012-01-31 | Redesing char creation dialog. | Andrei Karas | 2 | -6/+25 | |
Add support for reading all information about hair colors. | |||||
2012-01-27 | A bit cleanup in image.cpp | Andrei Karas | 1 | -21/+21 | |
2012-01-24 | Based on commit b856e8b47ab2dfd393e3c2720c5647eb66393931 | Andrei Karas | 2 | -47/+16 | |
Author: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> Date: Tue Jan 24 19:14:24 2012 +0100 Stream music files directly from the archives Use Mix_LoadMUS_RW to stream music files directly from PhysFS. I kept around ResourceManager:copyFile for now, since it may have other uses. | |||||
2012-01-24 | Use SDL_RWops directly on top of PhysFS | Thorbjørn Lindeijer | 8 | -56/+32 | |
This avoids the creation of a temporary buffer containing a complete file for the sole purpose of wrapping it up in an SDL_RWops. The necessary wrapper is by Ryan C. Gordon and is included in the PhysFS repository under 'extras'. Reviewed-by: Yohann Ferreira Conflicts: mana.files src/CMakeLists.txt src/resources/resourcemanager.cpp src/resources/soundeffect.cpp | |||||
2012-01-21 | Fix compilation errors and warnings for another gcc 4.7 snapshot. | Andrei Karas | 1 | -1/+1 | |
2012-01-10 | Replace xmlStrEqual to xmlNameEqual. | Andrei Karas | 10 | -70/+70 | |
2012-01-10 | Replace all xmlNodePtr to XmlNodePtr. | Andrei Karas | 13 | -44/+44 | |
2012-01-10 | Move libxml2 includes to xml.h | Andrei Karas | 11 | -19/+6 | |
2012-01-05 | Update copyrights year. | Andrei Karas | 48 | -48/+48 | |
2011-12-23 | Fix code style and some auto checked errors. | Andrei Karas | 1 | -2/+2 | |
2011-12-06 | Add gm commands to chat autocomplete list (only for gms) | Andrei Karas | 2 | -6/+6 | |
2011-11-25 | Move A_UNUSED define to include file. | Andrei Karas | 2 | -12/+0 | |
2011-11-24 | Refactoring in spritedef after last commit. | Andrei Karas | 2 | -22/+20 | |
Add missing checks. | |||||
2011-11-24 | Prevented circular include in sprite definitions | Erik Schilling | 1 | -4/+15 | |
When including a file that already is included the client won't try to load it again and end in an endless loop but stops parsing and logs and warning. Reviewed-by: bjorn. Conflicts: src/resources/spritedef.cpp | |||||
2011-11-24 | Remove some debug messages and old comments. | Andrei Karas | 1 | -1/+0 | |
2011-11-24 | Add ability to play different animation depend on monster hp. | Andrei Karas | 4 | -20/+80 | |
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100 |