summaryrefslogtreecommitdiff
path: root/src/resources/map/map.h
AgeCommit message (Collapse)AuthorFilesLines
2016-03-26Fix code style.Andrei Karas1-1/+0
2016-03-16Split ParticleEngine from Particle class.Andrei Karas1-2/+1
2016-03-07Add some missing nonnull attributes to map/maplayer classes.Andrei Karas1-5/+7
2016-02-08Add some missing const.Andrei Karas1-1/+1
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-1/+1
2016-01-06Add noexcept into map.Andrei Karas1-24/+26
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2016-01-01Fix code style.Andrei Karas1-2/+4
2015-12-27Fix compilation with different flags.Andrei Karas1-1/+1
2015-12-27Add restrict keyword in map.Andrei Karas1-84/+102
2015-10-21Add support for layers with conditional tiles.Andrei Karas1-0/+2
For enable this mode for layer need add property: TileCondition and set value to one of BlockMask bits.
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas1-3/+5
This allow change collision types from server.
2015-10-15Rename blockTile to AddBlockMask in map.Andrei Karas1-2/+2
2015-10-15Simplify setWall function in map.Andrei Karas1-1/+1
2015-10-15Remove old mana forgotten memory allocations from map.Andrei Karas1-5/+0
This can reduce memory usage by near 1 MB.
2015-10-15Convert BlockType into strong typed enum.Andrei Karas1-2/+2
2015-08-20/atkhuman now checks teamId and map pvp flagJoseph Botosh1-0/+3
2015-07-13Fix moving with mouse on tiles with height > 0.Andrei Karas1-0/+3
2015-06-29Move blocktype.h into enums directory.Andrei Karas1-1/+1
2015-06-29Move blockmask.h into enums directory.Andrei Karas1-1/+1
2015-06-24Add A_NONNULL attribute to all parameters with class Graphics.Andrei Karas1-5/+9
2015-06-03Convert MapType enum into strong typed enum.Andrei Karas1-4/+4
2015-05-31Move maptype enum into enums directory.Andrei Karas1-1/+2
2015-05-16Remove parameter from fringe layer draw function.Andrei Karas1-2/+1
2015-05-15Improve a bit map draw performance.Andrei Karas1-2/+7
2015-05-15fix build again.Andrei Karas1-1/+1
2015-05-15Fix compilation issue with old gcc.Andrei Karas1-4/+4
2015-05-15Add missing cost to map and maplayer.Andrei Karas1-22/+29
2015-03-23Fix memory leak in map animations.Andrei Karas1-2/+1
2015-03-17Remove useless includes from .h files.Andrei Karas1-1/+0
2015-01-13Move rendertype.h into enums directory.Andrei Karas1-2/+2
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-08-05Rename walkMask into blockWalkMask.Andrei Karas1-2/+2
2014-08-03Fix some casts.Andrei Karas1-5/+6
2014-07-09Add empty map mode without collisions.Andrei Karas1-5/+5
Mode can be switched from yellow bar. Also renamed map draw type related variables and methods.
2014-06-02Add missing final/notfinal to classes.Andrei Karas1-1/+1
2014-05-19fix code style.Andrei Karas1-1/+1
2014-05-12Fix code styleAndrei Karas1-4/+2
2014-05-11Move maptype into separate file.Andrei Karas1-10/+0
2014-05-11Move blockmask into separate file.Andrei Karas1-13/+3
2014-05-11Move blocktype into separate file.Andrei Karas1-15/+4
2014-05-11Move map consts into separate file.Andrei Karas1-2/+0
2014-05-11Move tileanimation into separate file.Andrei Karas1-29/+1
2014-05-11Move metatile into separate file.Andrei Karas1-26/+1
2014-05-11Move map related files into resources/map.Andrei Karas1-0/+540