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path: root/src/resources/image.h
AgeCommit message (Collapse)AuthorFilesLines
2016-06-07Move image class into image directory.Andrei Karas1-247/+0
2016-06-06Add image type for image classes. for detect what kind of class used in image.Andrei Karas1-0/+5
2016-04-26Add memory count functions into MapLayer and SpecailLayer.Andrei Karas1-1/+1
Also change all memory count functions into const methods.
2016-04-22Add memorycounter interface. Impliment it in Image.Andrei Karas1-0/+2
2016-03-04Remove getter getAlpha form image class.Andrei Karas1-11/+1
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas1-2/+2
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas1-2/+5
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas1-0/+1
In future it will be reworked into OpenGL ES 2.
2015-03-17Remove useless includes from .h files.Andrei Karas1-1/+0
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-06-15Add OpenGL extension GL_ARB_invalidate_subdata.Andrei Karas1-0/+2
And use it for invalidate prepared for deletion images.
2014-06-08copy mobileopengl into modernopengl.Andrei Karas1-0/+1
2014-05-31Add missing notfinal/final to classes.Andrei Karas1-1/+1
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-17add restrict into image.Andrei Karas1-3/+4
2013-11-01add dyecmd tool into automake.Andrei Karas1-0/+3
2013-10-19remove default parameter from Image constructor.Andrei Karas1-1/+1
2013-10-19remove virtual keyword from unload method in Image.Andrei Karas1-1/+1
This need to avoid virtual function call from destructor.
2013-09-16fix compilation with SDL2.Andrei Karas1-0/+4
2013-09-16remove unused includes from resources.Andrei Karas1-5/+1
2013-09-01add software renderer for SDL2.Andrei Karas1-0/+2
before it used default renderer with software flags.
2013-08-26fix compilation warnings with sdl2.Andrei Karas1-0/+2
2013-08-25add partial support for software mode with SDL2.Andrei Karas1-0/+7
2013-08-25add SurfaceImageHelper for loading/processing surfaces for SDL2.Andrei Karas1-0/+3
For SDL1.2 used SDLImageHelper.
2013-08-24extract surface draw into surfacegraphics class.Andrei Karas1-0/+1
2013-08-18testDyeAndrei Karas1-0/+1
2013-08-18Split from Graphics SDL related code into SDLGraphics.Andrei Karas1-0/+1
2013-07-28move bools in image.Andrei Karas1-2/+2
2013-06-03Remove subdir SDL from SDL includes.Andrei Karas1-2/+2
2013-06-03fix SDL includes.Andrei Karas1-2/+2
2013-05-28fix guard header part3.Andrei Karas1-3/+3
2013-04-24add null opengl renderer.Andrei Karas1-0/+1
2013-04-15improve image class.Andrei Karas1-1/+1
2013-04-14another fixes from cpplint.Andrei Karas1-7/+0
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-10-30Add unused warnings to other files.Andrei Karas1-15/+17
2012-10-26Add initial version of mobile OpenGL backend.Andrei Karas1-0/+1
2012-10-17Add OpenGL support for Android builds (partially).Andrei Karas1-1/+5
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-1/+1
2012-10-11Replace some getters to direct fileds using.Andrei Karas1-2/+2
2012-10-10Delete copy constructor from other classes.Andrei Karas1-0/+2
2012-10-06Improve map draw speed in fast opengl.Andrei Karas1-3/+2
2012-09-30add atlas textures support.Andrei Karas1-0/+1
2012-09-27Show in resource releases texture id.Andrei Karas1-0/+3
2012-09-02Add const to more classes.Andrei Karas1-9/+10
2012-08-26Add const to graphics class.Andrei Karas1-1/+1
2012-07-19Rename openglgraphics to normalopenglgraphics.Andrei Karas1-1/+1
2012-07-19Rename opengl1graphics to safeopenglgraphics.Andrei Karas1-1/+1
2012-06-17Replace SDL int types to C++ types.Andrei Karas1-3/+3