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Advanced game client for tmwAthena and Evol2 servers.
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path:
root
/
src
/
resources
/
beinginfo.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2017-01-03
Update copyright year.
Andrei Karas
1
-1
/
+1
2016-08-07
Add monster wall collision type.
Andrei Karas
1
-3
/
+4
2016-04-18
Add into being dbs, shared attribute "quickActionEffect".
Andrei Karas
1
-0
/
+1
2016-03-10
Add support for change text in pet menu item "Return to egg".
Andrei Karas
1
-0
/
+9
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-1
/
+1
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2015-12-20
Move spritereference.h into sprite directory.
Andrei Karas
1
-1
/
+2
2015-12-20
Move spriteaction.h into const directory.
Andrei Karas
1
-1
/
+2
2015-11-14
Fix attack sprite actions. Add ride attack action.
Andrei Karas
1
-4
/
+15
2015-10-15
Remove CHARACTER and MONSTER block mask and block type because it unused.
Andrei Karas
1
-3
/
+1
2015-10-13
Add npc attribute what allow or prevent removing npc after out of sight.
Andrei Karas
1
-1
/
+2
2015-08-16
Add strong typed int for item color.
Andrei Karas
1
-2
/
+2
2015-06-29
Move blockmask.h into enums directory.
Andrei Karas
1
-2
/
+2
2015-05-29
Add strong typed int type BeingTypeId.
Andrei Karas
1
-1
/
+1
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-12-19
Fix code style.
Andrei Karas
1
-3
/
+6
2014-12-10
Add default npc menu items if missing in configuration.
Andrei Karas
1
-0
/
+5
2014-12-09
load npc menu.
Andrei Karas
1
-0
/
+5
2014-08-05
Rename walkMask into blockWalkMask.
Andrei Karas
1
-3
/
+3
2014-08-03
Fix some casts.
Andrei Karas
1
-1
/
+1
2014-07-13
Fix code style.
Andrei Karas
1
-1
/
+1
2014-05-19
fix code style.
Andrei Karas
1
-0
/
+2
2014-05-19
Move spriteaction into separate file.
Andrei Karas
1
-0
/
+1
2014-05-19
Move spritereference into separate file.
Andrei Karas
1
-0
/
+1
2014-05-19
Move itemsoundevent into separate file.
Andrei Karas
1
-2
/
+2
2014-05-18
Move attack into separate file.
Andrei Karas
1
-0
/
+2
2014-05-13
Move targetcursorsize into separate file.
Andrei Karas
1
-5
/
+5
2014-05-12
Fix code style
Andrei Karas
1
-1
/
+1
2014-05-11
Move blockmask into separate file.
Andrei Karas
1
-3
/
+3
2014-05-11
Move blocktype into separate file.
Andrei Karas
1
-1
/
+3
2014-05-01
Add missing const.
Andrei Karas
1
-3
/
+6
2014-03-28
simplify variables cleanup.
Andrei Karas
1
-4
/
+3
2014-01-20
add attack action for pets.
Andrei Karas
1
-0
/
+3
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-12-31
add pet direction type if owner dead.
Andrei Karas
1
-0
/
+1
2013-12-31
add pet offset if owner is dead.
Andrei Karas
1
-0
/
+2
2013-12-31
add pet offset if owner is moving.
Andrei Karas
1
-0
/
+2
2013-12-25
add support for pet sit direction logic.
Andrei Karas
1
-0
/
+3
2013-12-25
add support for pet offsets if owner is sitting.
Andrei Karas
1
-0
/
+2
2013-12-24
add support for warp pets if distance very long.
Andrei Karas
1
-0
/
+1
2013-12-24
add speed parameter for pets.
Andrei Karas
1
-0
/
+1
2013-12-24
dehardcode pet logic parameters.
Andrei Karas
1
-0
/
+2
2013-10-04
Add new item sound events constants.
Andrei Karas
1
-3
/
+4
2013-09-20
improve a bit code speed.
Andrei Karas
1
-3
/
+10
2013-07-23
add support for attacksky and attackwater actions.
Andrei Karas
1
-4
/
+7
2013-07-21
Add settings for monster hp bar offset.
Andrei Karas
1
-0
/
+2
2013-07-18
add name offsets for npc and monster names.
Andrei Karas
1
-0
/
+2
2013-07-04
add missing checks.
Andrei Karas
1
-2
/
+2
2013-06-15
Add support for monster look.
Andrei Karas
1
-0
/
+21
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