Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-12-13 | Continue what we started; But preserve more of the hardcoded stuff | Jesusaves | 2 | -2/+2 | |
(Including manaplus.exe - no renaming Windows build I guess) | |||||
2021-12-13 | Initial attempt at mass renaming | Jesusaves | 67 | -136/+136 | |
2021-03-11 | Silence warning -Wredundant-decls in SDL 1.2 code | Andrei Karas | 8 | -0/+56 | |
Also switch in debug build script to gcc 10. | |||||
2020-06-01 | Remove extra include from mglxinit.cpp | Andrei Karas | 1 | -2/+2 | |
2020-06-01 | Split multi line #if into separate ifs in normalopenglgraphics.cpp | Andrei Karas | 1 | -4/+5 | |
2020-05-30 | Fix too long line in modernopenglgraphics.cpp | Andrei Karas | 1 | -1/+2 | |
2020-05-30 | Split multi line #if into separate ifs | Andrei Karas | 3 | -10/+12 | |
2020-05-30 | Revert "Disable warning conditionally-supported for opengl function pointers" | Andrei Karas | 1 | -3/+0 | |
This reverts commit 2715ed0cadbe5a0d83a0cf810f70916a897f03c4. | |||||
2020-05-30 | Revert "sdl2/opengl: use SDL_GL_GetProcAddress instead glXGetProcAddress ↵ | Andrei Karas | 1 | -1/+1 | |
when sdl2 is used" This reverts commit 767d987fb02051621ae087534b42ab956abdfc32. This commit add cast errors. | |||||
2020-05-30 | Disable warning conditionally-supported for opengl function pointers | Andrei Karas | 1 | -0/+3 | |
2020-05-30 | Fix left style issues from switch port merging | Andrei Karas | 4 | -4/+8 | |
2020-05-11 | Add missing include for SDL2 in mglxinit.cpp | Andrei Karas | 1 | -0/+4 | |
2020-05-07 | Fix code style after merged switch port code | Andrei Karas | 1 | -1/+1 | |
2020-04-29 | switch: remove unused renders | cpasjuste | 1 | -13/+7 | |
2020-04-27 | sdl2/opengl: use SDL_GL_GetProcAddress instead glXGetProcAddress when sdl2 ↵ | cpasjuste | 1 | -1/+1 | |
is used | |||||
2020-04-23 | switch: enable opengles2 renderer | cpasjuste | 12 | -14/+16 | |
2020-04-22 | switch: first commit | cpasjuste | 2 | -0/+36 | |
2020-02-23 | Fix some code style issues | Andrei Karas | 2 | -23/+23 | |
2019-10-16 | Fix some more code style issues [ci skip] | Andrei Karas | 1 | -2/+6 | |
Fix style issues in sdl2softwaregraphics.cpp | |||||
2019-10-16 | Fix code style, ignore some warning in clang-tidy | Andrei Karas | 4 | -4/+4 | |
2019-05-31 | Fix compilation warnings with new mesa and SDL 1.2 | Andrei Karas | 2 | -0/+7 | |
Add workaround to fix SDL redefine bug. | |||||
2019-01-27 | Possible fix for SDL 1.2 build on fedora | Andrei Karas | 1 | -3/+3 | |
2019-01-01 | Update copyright year. | Andrei Karas | 67 | -67/+67 | |
2018-12-07 | Fix code style. | Andrei Karas | 2 | -8/+8 | |
2018-11-27 | Remove extra ; from different code. | Andrei Karas | 5 | -14/+14 | |
2018-11-05 | Fix code style. | Andrei Karas | 1 | -1/+4 | |
2018-10-29 | Fix code style.s20181102 | Andrei Karas | 10 | -67/+67 | |
2018-10-19 | Fix code style. | Andrei Karas | 1 | -4/+2 | |
2018-05-05 | Remove support for CILK plus. | Andrei Karas | 1 | -5/+5 | |
2018-03-27 | Fix empty vector issue in modern and mobile2 opengl renderers. | Andrei Karas | 2 | -0/+4 | |
2018-01-09 | Remove useless A_CONST attributes. | Andrei Karas | 1 | -2/+2 | |
2018-01-04 | Update copyrights year. | Andrei Karas | 67 | -67/+67 | |
2017-12-28 | Add missing override and final to destructors. | Andrei Karas | 13 | -13/+13 | |
Also remove some empty destructors. | |||||
2017-09-13 | Fix compilation with SDL 2 < 2.0.1 | Andrei Karas | 1 | -0/+4 | |
2017-09-13 | Show more info in dumping all possible renderers (SDL 2). | Andrei Karas | 1 | -0/+7 | |
2017-09-12 | Add option for enable high dpi mode in SDL 2. | Andrei Karas | 14 | -34/+140 | |
2017-08-22 | Remove some parentheses. | Andrei Karas | 1 | -1/+1 | |
2017-07-17 | Do actual SDL2 graphics cleanup before exit. | Andrei Karas | 2 | -9/+21 | |
2017-07-14 | Replace std::vector into macro STD_VECTOR. | Andrei Karas | 8 | -81/+81 | |
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features. | |||||
2017-07-13 | Add vector.h for use different vectors. | Andrei Karas | 2 | -2/+2 | |
Also replace <vector> include into "utils/vector.h" | |||||
2017-07-07 | Move unit tests into unittests directory. | Andrei Karas | 3 | -415/+0 | |
2017-06-30 | Remove extra includes again. | Andrei Karas | 1 | -1/+0 | |
2017-06-30 | Remove extra includes from headers. | Andrei Karas | 1 | -0/+2 | |
2017-06-29 | Move cast macroses into separate file. | Andrei Karas | 1 | -0/+1 | |
2017-06-29 | Move foreach macroses into separate file. | Andrei Karas | 2 | -0/+2 | |
2017-06-23 | Fix compilation with NaCl. | Andrei Karas | 1 | -1/+1 | |
2017-06-20 | Remove extra includes and fix headers compilation. | Andrei Karas | 1 | -2/+0 | |
2017-06-20 | Fix sdl warning hiding pragmas for old compilers. | Andrei Karas | 9 | -29/+30 | |
2017-06-20 | Prevent Wshadow varnings in SDL code. | Andrei Karas | 9 | -0/+27 | |
2017-06-19 | Fix resetting draw color in modern and mobile2 renderers. | Andrei Karas | 2 | -0/+12 | |