Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2015-12-10 | Add function for load OpenGL ES 2 shaders. | Andrei Karas | 2 | -4/+20 |
2015-08-22 | Use resource manager as global variable. | Andrei Karas | 1 | -3/+2 |
2015-01-01 | Update copyrights year. | Andrei Karas | 6 | -6/+6 |
2014-08-03 | Fix some casts. | Andrei Karas | 1 | -2/+2 |
2014-06-21 | Validate shader program after compilation. | Andrei Karas | 1 | -1/+9 |
2014-06-20 | Fix code style. | Andrei Karas | 6 | -11/+14 |
2014-06-12 | Use only one shader program for all drawing. | Andrei Karas | 2 | -8/+0 |
2014-06-10 | Add basic texture drawing in modernopengl. | Andrei Karas | 2 | -0/+9 |
2014-06-09 | Add basic shaders in modernopengl. | Andrei Karas | 1 | -0/+3 |
2014-06-08 | Add simple shader creation. | Andrei Karas | 2 | -0/+9 |
2014-06-08 | Add frag color variable in shared program creation. | Andrei Karas | 1 | -0/+1 |
2014-06-08 | Add shaderprogram class. | Andrei Karas | 5 | -1/+157 |
2014-06-08 | Add ShaderManager and Shader class. | Andrei Karas | 4 | -0/+185 |