Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-07-13 | Close popup menu by quit key (ESC). | Andrei Karas | 1 | -0/+5 | |
2011-07-07 | Remove undescore from variables and defines. | Andrei Karas | 1 | -3/+3 | |
2011-07-02 | Replace some getters to direct members access in graphics class. | Andrei Karas | 1 | -6/+6 | |
2011-07-01 | Replace some lists to vectors. | Andrei Karas | 1 | -1/+1 | |
2011-06-15 | Fix context menu positions in some windows. | Andrei Karas | 1 | -0/+5 | |
2011-06-04 | Add support for colors to shortcuts panel. | Andrei Karas | 1 | -2/+2 | |
2011-05-24 | Add simple memory leak detector. | Andrei Karas | 1 | -0/+2 | |
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it. | |||||
2011-05-22 | Allow show equipment from other players from context menu "show items". | Andrei Karas | 1 | -0/+5 | |
Also allow undress separate items from players locally. | |||||
2011-05-21 | Fix player build path in special collisions. | Andrei Karas | 1 | -1/+1 | |
2011-05-21 | Fix some issues after automatic code checking. | Andrei Karas | 1 | -1/+1 | |
2011-05-19 | Enable server type selection again. Add evol server type. Now working same ↵ | Andrei Karas | 1 | -1/+1 | |
as tmweathena. | |||||
2011-05-06 | Fix simple moving with mouse. Was broken after previous commit. | Andrei Karas | 1 | -1/+0 | |
2011-05-06 | Fix player moving with mouse. | Andrei Karas | 1 | -3/+23 | |
Now move with mouse is soft moving. Player always can stop or change direction. Collisions not stoping player what holding down left mouse button. Also fix typo in method name navigateClean. | |||||
2011-05-05 | Fix compilation warnings. | Andrei Karas | 1 | -5/+0 | |
2011-05-05 | Fix debug path drawing after previous commit. Draw path with color from ↵ | Andrei Karas | 1 | -44/+19 | |
settings. Remove unneeded debug lines/fills. | |||||
2011-05-05 | Made the client show much more path debug information. | Yohann Ferreira | 1 | -36/+65 | |
First of all, the mouse path is only computed when necessary, This will save a bit of CPU when in debug view. Secondly, every being paths, collision radius, and position are graphically represented now. This will help code and content developers when checking their sprite offsets. Reviewed-by: CodyMartin. Conflicts: src/gui/viewport.cpp | |||||
2011-04-26 | Impliment 3 attack lists. (priority, attack, ignore) | Andrei Karas | 1 | -2/+2 | |
2011-04-25 | Dont compile manaserv related code if manaserv support disabled. | Andrei Karas | 1 | -1/+6 | |
2011-04-21 | Impliment attack filter. | Andrei Karas | 1 | -0/+6 | |
Add tab in social tab. | |||||
2011-04-04 | Rename some gui class files to real class names. | Andrei Karas | 1 | -1/+1 | |
2011-03-27 | Fix some warnings and improve code from gcc 4.6 compilation. | Andrei Karas | 1 | -0/+5 | |
2011-03-15 | Fix mouse pickup. Before pickuptarget was removed while moving to target. | Andrei Karas | 1 | -0/+2 | |
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-02-10 | Impliment show/hide bars in left top corner. | Andrei Karas | 1 | -0/+6 | |
2011-02-03 | Add option to enable\disable player popups. | Andrei Karas | 1 | -3/+6 | |
2011-01-15 | Fix code style, apply some fixes after checking with cppcheck from git. | Andrei Karas | 1 | -1/+1 | |
2011-01-02 | Initial commit. | Andrei Karas | 1 | -0/+763 | |
This code based on mana client http://www.gitorious.org/mana/mana and my private repository. |