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HoraK-FDF/mv
CI_test_var
c++17_deprecated_func
camel
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
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citest
ewewukek/fix_linux_build
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jak1/pipeline_improvments
jesusalva/itpopup
jesusalva/mverse
jesusalva/renameprog
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master
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Advanced game client for tmwAthena and Evol2 servers.
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path:
root
/
src
/
gui
/
viewport.cpp
Age
Commit message (
Collapse
)
Author
Files
Lines
2017-03-11
Fix different issues found by automatic checks.
Andrei Karas
1
-1
/
+1
2017-03-10
Add setting to allow and not allow move character by mouse.
Andrei Karas
1
-5
/
+12
2017-01-20
Fix code style.
Andrei Karas
1
-0
/
+1
2017-01-03
Update copyright year.
Andrei Karas
1
-1
/
+1
2016-09-17
Add strong typed bool Opaque.
Andrei Karas
1
-1
/
+1
2016-08-24
First step of removing local pets (tmwa only).
Andrei Karas
1
-9
/
+0
2016-08-09
Fix compilation after last commit.
Andrei Karas
1
-0
/
+1
2016-08-08
Remove default value from block mask in Map::getWalk.
s20160809
Andrei Karas
1
-8
/
+66
2016-08-04
Add some missing tmwa defines. Fix compilation error without tmwa support.
Andrei Karas
1
-0
/
+5
2016-08-04
Fix style issue.
Andrei Karas
1
-1
/
+2
2016-08-03
Replace some ifs to switches.
Andrei Karas
1
-31
/
+50
2016-08-03
Add actor type elemental.
Andrei Karas
1
-0
/
+1
2016-07-29
Add some missing tmwa defines.
Andrei Karas
1
-2
/
+6
2016-07-28
Remove define EATHENA_SUPPORT from all code.
Andrei Karas
1
-10
/
+2
Now eathena like support enabled always.
2016-04-30
Fix possible issue with MapType::DEBUG
Andrei Karas
1
-1
/
+1
Renamed to MapType::DEBUGTYPE
2016-03-26
Fix code style.
Andrei Karas
1
-2
/
+0
2016-03-22
Not allow moving from sit state if server not support it.
Andrei Karas
1
-2
/
+5
2016-03-11
Fix code style.
Andrei Karas
1
-0
/
+2
2016-03-05
Use in most places int being positions and not float.
Andrei Karas
1
-16
/
+10
2016-03-05
Rename actor functions getPosition and setPosition.
Andrei Karas
1
-5
/
+5
2016-03-03
Improve a bit calculations in viewport.
Andrei Karas
1
-10
/
+18
2016-03-03
Improve a bit calculations in viewport.
Andrei Karas
1
-6
/
+24
2016-02-22
Add more missing consts.
Andrei Karas
1
-1
/
+1
2016-02-21
Add missing checks.
Andrei Karas
1
-7
/
+12
2016-02-20
Add missing const in gui directory.
Andrei Karas
1
-4
/
+4
2016-02-12
Fix compilation with different flags.
Andrei Karas
1
-2
/
+6
2016-02-09
Allow select skill units and attack it.
Andrei Karas
1
-1
/
+2
Also add key for select skill unit.
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-15
/
+15
2016-01-26
Not allow walking by mouse if npc dialog is opened.
Andrei Karas
1
-3
/
+7
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2016-01-01
Fix code style.
Andrei Karas
1
-7
/
+8
2015-11-16
Fix code style.
Andrei Karas
1
-0
/
+1
2015-11-10
Add close to minimap context menu.
Andrei Karas
1
-1
/
+2
2015-11-09
Add support for ground skills.
Andrei Karas
1
-0
/
+5
2015-11-08
Move code for converting mouse position to tile into separate function.
Andrei Karas
1
-33
/
+42
2015-08-09
Add some missing checks to gui found by paranucker.
Andrei Karas
1
-5
/
+2
2015-07-26
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-17
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-13
Fix moving with mouse on tiles with height > 0.
Andrei Karas
1
-2
/
+30
2015-07-02
Move mapitemtype into enums directory.
Andrei Karas
1
-1
/
+1
2015-06-25
Add missing non null attributes into gui directory.
Andrei Karas
1
-3
/
+3
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+1
2015-06-03
Convert MapType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-31
Convert InputAction enum into strong typed enum.
Andrei Karas
1
-10
/
+6
2015-05-30
Move user defined colors enum into separate file.
Andrei Karas
1
-2
/
+2
2015-05-30
Convert MouseButton enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-05-25
Fix some issues in safe OpenGL renderer after last changes.
Andrei Karas
1
-0
/
+5
2015-05-25
Dont set global color variables before drawing text.
Andrei Karas
1
-2
/
+5
This allow not set actual OpenGL color on each call because it useless for drawing text.
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