summaryrefslogtreecommitdiff
path: root/src/graphicsmanager.cpp
AgeCommit message (Collapse)AuthorFilesLines
2014-01-29allow apply scale without client restart.Andrei Karas1-11/+1
2014-01-28add support for screen scale in OpenGL modes.Andrei Karas1-2/+13
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-18remove unused attribute from graphicsmanager.Andrei Karas1-1/+1
2013-11-08fix code style.Andrei Karas1-3/+7
2013-11-04Add screen size detection for naclDan Sagunov1-0/+4
2013-10-27fix crash with broken OpenGL functions.Andrei Karas1-3/+5
2013-10-22dehardcode render values.Andrei Karas1-9/+9
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-26fix in Android and SDL2 screen size detection.Andrei Karas1-1/+18
2013-09-25allow use only first video mode on Android.Andrei Karas1-36/+11
2013-09-25improve a bit strings declaration.Andrei Karas1-1/+1
2013-09-22fix compilation with OpenGL with SDL2 on Android.Andrei Karas1-0/+2
2013-09-22fix compilation and partial running with SDL2 on Android.Andrei Karas1-0/+4
2013-09-19fix some compilation issues in different platforms.Andrei Karas1-0/+2
2013-09-15fix best mode detection.Andrei Karas1-1/+4
2013-09-13fix code style.Andrei Karas1-2/+4
2013-09-13Fix compilation errors with different flags.Andrei Karas1-6/+39
Also fix renderer selection in build without OpenGL.
2013-09-09remove useless includes from some files.Andrei Karas1-4/+9
2013-09-02fix SDL2 default render mode.Andrei Karas1-1/+0
fixed image helper type flag.
2013-09-01add software renderer for SDL2.Andrei Karas1-2/+6
before it used default renderer with software flags.
2013-09-01add SDL2 default render mode.Andrei Karas1-1/+15
in this mode SDL using own driver with hardware acceleration.
2013-09-01add way to map render mode selection to actual modes.Andrei Karas1-5/+1
2013-09-01add renderer enum.Andrei Karas1-7/+12
2013-08-31move render classes into render dir.Andrei Karas1-2/+3
2013-08-25add partial support for software mode with SDL2.Andrei Karas1-1/+3
2013-08-25add SurfaceImageHelper for loading/processing surfaces for SDL2.Andrei Karas1-5/+14
For SDL1.2 used SDLImageHelper.
2013-08-24move WMInfo function calls into SDL helper.Andrei Karas1-12/+2
2013-08-24final SDL2 compilation fixes.Andrei Karas1-0/+9
now it can be compiled, but still not works.
2013-08-24add sdlhelper with some low level SDL functions.Andrei Karas1-32/+2
2013-08-24some SDL2 complilation fixes.Andrei Karas1-0/+5
2013-08-24move SDL_SetVideoMode calls into graphicsmanager.Andrei Karas1-1/+7
2013-08-24second part with compilation fixes for SDL2.Andrei Karas1-0/+10
2013-08-20fix typo.Andrei Karas1-1/+1
perfomance -> performance
2013-08-18Split from Graphics SDL related code into SDLGraphics.Andrei Karas1-2/+3
2013-06-03Remove subdir SDL from SDL includes.Andrei Karas1-2/+2
2013-06-03fix SDL includes.Andrei Karas1-2/+2
2013-05-10fix code style.Andrei Karas1-1/+0
2013-05-01add option to override detected screen density.Andrei Karas1-2/+7
2013-05-01improve screen density logging.Andrei Karas1-1/+2
2013-05-01add pixel size detection fo X11 and windows.Andrei Karas1-22/+69
2013-04-20fix style in other files.Andrei Karas1-0/+5
2013-04-14some more style fixes from cpplint.Andrei Karas1-2/+2
2013-03-01Fix code style.Andrei Karas1-1/+2
2013-02-28improve some files.Andrei Karas1-49/+48
2013-02-25Improve string usage in other files.Andrei Karas1-26/+25
2013-01-26Add support for manual compression selection.Andrei Karas1-11/+28
2013-01-20Replace for to FOR_EACH in some classes.Andrei Karas1-3/+1
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-21Disable texture compression also for Mesa.Andrei Karas1-3/+3
Look like latest Mesa versions have compression totally broken.