Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-06-04 | Cleanup part list and beinginfo. | Andrei Karas | 1 | -1/+6 | |
2011-06-02 | Fix some memory leaks and missing initialisations. | Andrei Karas | 1 | -0/+3 | |
2011-05-31 | Add secure font. Now unused. | Andrei Karas | 1 | -0/+4 | |
2011-05-27 | Call cleanOrphans after disconnecting from server. | Andrei Karas | 1 | -0/+3 | |
2011-05-27 | Clean actorsprite on exit. | Andrei Karas | 1 | -0/+2 | |
2011-05-24 | Fix leaks in client, skilldialog and playerinfo classes. | Andrei Karas | 1 | -0/+5 | |
2011-05-24 | Add simple memory leak detector. | Andrei Karas | 1 | -0/+2 | |
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it. | |||||
2011-05-19 | Enable server type selection again. Add evol server type. Now working same ↵ | Andrei Karas | 1 | -1/+1 | |
as tmweathena. | |||||
2011-05-14 | Add missing checks. | Andrei Karas | 1 | -2/+13 | |
2011-05-12 | Renaming login, sell, trade (cpp, h) files to correct names. | Andrei Karas | 1 | -2/+2 | |
2011-05-08 | Add opengl texture counter for debugging. | Andrei Karas | 1 | -0/+2 | |
2011-04-28 | Implemented a simple non-blocking fadeOutAndPlay system. | Yohann Ferreira | 1 | -0/+2 | |
It's currently used when changing maps. Resolves: TMW-Mantis: #750. Reviewed-by: Thorbjorn. Conflicts: src/game.cpp src/sound.cpp src/sound.h | |||||
2011-04-27 | Removed unused variable 'handledEvents' | Thorbjørn Lindeijer | 1 | -4/+0 | |
At some point this variable was used to avoid limiting the framerate when user input events were coming in. This is no longer relevant now that we limit the framerate globally using SDL_gfx. Conflicts: src/client.cpp | |||||
2011-04-04 | Rename some gui class files to real class names. | Andrei Karas | 1 | -2/+2 | |
2011-04-02 | Another possible way to save chat settings on error.v1.1.4.3 | Andrei Karas | 1 | -0/+2 | |
2011-03-27 | Fix some warnings and improve code from gcc 4.6 compilation. | Andrei Karas | 1 | -0/+1 | |
2011-03-26 | Precalculation vertexes for improving draw speed. | Andrei Karas | 1 | -0/+2 | |
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits. | |||||
2011-03-18 | Fix most conversions except manaserv net code and some other code. | Andrei Karas | 1 | -1/+1 | |
2011-03-18 | Fix most old style cast except manaserv and libxml2 defines. | Andrei Karas | 1 | -3/+3 | |
2011-03-13 | Add ability to remap maps to different files. | Andrei Karas | 1 | -0/+2 | |
2011-03-12 | Add /uptime chat command to show client uptime. | Andrei Karas | 1 | -0/+3 | |
2011-03-02 | Add serverversion checks. And disable some advanced features in old servers. | Andrei Karas | 1 | -0/+1 | |
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-02-15 | Fix compilation on Haiku and set config and data paths for it. | DarkWind | 1 | -1/+8 | |
2011-02-13 | Set by default opengl to safe opengl mode for windows players. | Andrei Karas | 1 | -1/+3 | |
2011-02-02 | Close npc and other dialogs if reconnecting. | Andrei Karas | 1 | -0/+14 | |
Also save extra layers if network error. | |||||
2011-02-02 | Fix icon path. | Andrei Karas | 1 | -1/+1 | |
Was introduced in commit a7c8ff3aaaa7903db4bd126cb3504a8bf441034e. | |||||
2011-01-27 | Made the windows app able to load .ico files at runtime. | Yohann Ferreira | 1 | -3/+18 | |
Now the icon extension is computed against the os. This means that the 'icons/mana' appIcon branding parameter will now load icons/mana.png files for unices and mac, and icons/mana.ico for Windows. Reviewed-by: Trapdoor. Resolves: Mana-Mantis: #135. | |||||
2011-01-02 | Initial commit. | Andrei Karas | 1 | -0/+1986 | |
This code based on mana client http://www.gitorious.org/mana/mana and my private repository. |