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path: root/src/being/being.h
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2016-07-27Show hp bar in own homunculus.Andrei Karas1-0/+11
2016-07-24Add castingeffect object for draw casting effect in specified position and ↵Andrei Karas1-7/+2
sorting. Now casting effect drawed on ground and not over players or mobs.
2016-07-23Add skill casting particle arrow effect.Andrei Karas1-0/+4
New skill data attribute: castingParticle.
2016-07-18Play cast animation while casting skills.Andrei Karas1-4/+7
2016-07-18Highlight skill attack range with border, while casting skill.Andrei Karas1-0/+16
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas1-0/+6
2016-06-21Improve Being::setHairTempSpriteAndrei Karas1-2/+1
2016-06-21In Being split setTempSprite into setTempSprite and setHairTempSprite.Andrei Karas1-2/+5
2016-06-21Remove cards parameter from Being::setTempSprite.Andrei Karas1-2/+1
2016-06-21Simplify Being::setSpriteCards, remove color parameters.Andrei Karas1-2/+0
2016-06-21Remove colorId parameter from Being::updateSprite.Andrei Karas1-2/+1
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-0/+8
2016-06-21In Being split setSpriteId into setSpriteId and unSetSprite.Andrei Karas1-0/+2
2016-06-21Split in Being setSprite into setSprite and setSpriteId.Andrei Karas1-0/+3
2016-06-21In Being rename setSpriteID into setHairColorSpriteID.Andrei Karas1-2/+2
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-5/+7
2016-06-21Remove another extra include from being.hAndrei Karas1-2/+0
2016-06-20In Being replace mSpritesColor to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteColorIds to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteCardsIds to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteIDs to mSlots.Andrei Karas1-1/+2
2016-06-20Add support for stored cards with sprites in Being.Andrei Karas1-3/+6
2016-06-11Remove unused includes.Andrei Karas1-2/+0
2016-06-08Simplify set weapon sprite.Andrei Karas1-3/+1
2016-06-08Add setWeaponId into Being class.Andrei Karas1-0/+2
2016-06-08Simplify setTempSprite in Being.Andrei Karas1-2/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-5/+9
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter color in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Add support for getting sprite color by cards in Being.Andrei Karas1-2/+3
But for now mostly unused.
2016-06-08Add strong typed bool IsTempSprite.Andrei Karas1-2/+5
2016-06-08Add strong typed bool IsWeapon.Andrei Karas1-2/+3
2016-05-18Fix random one tile desync in SMSG_BEING_MOVE3 packet.Andrei Karas1-1/+14
2016-04-30Disable noexcept for clang and old gcc versions.Andrei Karas1-91/+91
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-9/+9
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Fix code style.Andrei Karas1-4/+4
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-9/+9
2016-04-09Revert "Improve drawing player sprites performance."Andrei Karas1-3/+0
This reverts commit 1dfc22f53967ad7e39d42ba8aabe0afa7445476e.
2016-03-31Improve drawing player sprites performance.Andrei Karas1-0/+3
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-14Split drawSprites in Being/CompoundSprite into drawSprites and ↵Andrei Karas1-7/+10
drawPlayerSprites.
2016-03-13Add separate functions for draw monsters.Andrei Karas1-0/+9
2016-03-13Add separate functions for draw portals.Andrei Karas1-0/+9
2016-03-13Split drawSpriteAt into drawPlayerSpriteAt and drawOtherSpriteAt.Andrei Karas1-4/+8
2016-03-13Move cursor drawing function from ActorSprite into Being.Andrei Karas1-0/+4
2016-03-13Separate Being::draw function into drawPlayer and drawOther.Andrei Karas1-0/+10
2016-03-13Simplify drawing beings in playerbox control.Andrei Karas1-0/+4