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HoraK-FDF/mv
CI_test_var
c++17_deprecated_func
camel
ci_checks
ci_clang-tidy
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ci_clang4_5
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citest
ewewukek/fix_linux_build
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jesusalva/itpopup
jesusalva/mverse
jesusalva/renameprog
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master
old-stable
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stripped
Advanced game client for tmwAthena and Evol2 servers.
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path:
root
/
src
/
being
/
actorsprite.h
Age
Commit message (
Expand
)
Author
Files
Lines
2015-10-19
Allow support for different horses riding.
Andrei Karas
1
-2
/
+2
2015-10-15
Convert BlockType into strong typed enum.
Andrei Karas
1
-1
/
+1
2015-06-29
Move blocktype.h into enums directory.
Andrei Karas
1
-1
/
+2
2015-06-27
Add checks for new issues from paranucker.
Andrei Karas
1
-1
/
+1
2015-05-30
Convert TargetCursorType enum into strong typed enum.
Andrei Karas
1
-2
/
+3
2015-05-30
Convert TargetCursorSize enum into strong typed enum.
Andrei Karas
1
-3
/
+2
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
1
-1
/
+1
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-4
/
+5
2015-05-24
Move type ForceDisplay into separate file.
Andrei Karas
1
-0
/
+1
2015-05-24
Move type Enable into separate file.
Andrei Karas
1
-0
/
+2
2015-05-08
Fix code style.
Andrei Karas
1
-3
/
+2
2015-05-06
Add strong type bool type ForceDisplay.
Andrei Karas
1
-1
/
+2
2015-05-06
Add strong typed bool type Enable.
Andrei Karas
1
-2
/
+4
2015-04-26
Use cilkplus in game.cpp
Andrei Karas
1
-2
/
+0
2015-04-02
Remove useless virtual keywords.
Andrei Karas
1
-4
/
+4
2015-03-17
Remove useless includes from .h files.
Andrei Karas
1
-3
/
+0
2015-03-03
Update sprite on changing riding mode.
Andrei Karas
1
-1
/
+1
2015-03-03
Use riding sprite actions in being.
Andrei Karas
1
-10
/
+9
2015-03-03
Add support for riding flag in actorsprite and statuseffect.
Andrei Karas
1
-0
/
+4
2015-01-26
Allow open cart window only if cart status effect enabled.
Andrei Karas
1
-0
/
+7
2015-01-06
Move actortype.h into enums directory.
Andrei Karas
1
-1
/
+1
2015-01-06
Move targetcursortype.h into enum namespace.
Andrei Karas
1
-1
/
+1
2015-01-06
Move targetcursorsize.h into enums directory.
Andrei Karas
1
-1
/
+2
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-09-10
Change format in ActorType enum.
Andrei Karas
1
-1
/
+1
2014-07-28
Fix formatting in being files.
Andrei Karas
1
-167
/
+168
2014-05-31
Add missing notfinal/final to classes.
Andrei Karas
1
-1
/
+1
2014-05-19
fix code style.
Andrei Karas
1
-5
/
+2
2014-05-19
Move spritedisplay into separate file.
Andrei Karas
1
-0
/
+2
2014-05-18
Move particlevector into separate file.
Andrei Karas
1
-0
/
+1
2014-05-18
Move particlelist into separate file.
Andrei Karas
1
-0
/
+1
2014-05-13
Move targetcursortype into separate file.
Andrei Karas
1
-10
/
+4
2014-05-13
Move targetcursorsize into separate file.
Andrei Karas
1
-11
/
+4
2014-05-13
Move actor type into separate file.
Andrei Karas
1
-14
/
+3
2014-05-12
Fix code style
Andrei Karas
1
-1
/
+0
2014-05-11
Move blocktype into separate file.
Andrei Karas
1
-2
/
+3
2014-05-11
Move map consts into separate file.
Andrei Karas
1
-0
/
+1
2014-05-11
Move map related files into resources/map.
Andrei Karas
1
-1
/
+2
2014-05-01
Add missing const.
Andrei Karas
1
-1
/
+1
2014-03-25
If player poisoned, hightlight his life bar in social window with special color.
Andrei Karas
1
-2
/
+9
2014-02-27
Remove manaserv ifdefs code.
Andrei Karas
1
-8
/
+1
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-11-28
Remove some virtual methods in actorsprite and being.
Andrei Karas
1
-6
/
+16
2013-10-24
add final keyword to being files.
Andrei Karas
1
-3
/
+4
2013-09-26
Change destructors to virtual in all basic classes.
Andrei Karas
1
-1
/
+1
2013-09-09
remove unused includes from being files.
Andrei Karas
1
-2
/
+0
2013-08-31
move being related files into being dir.
Andrei Karas
1
-0
/
+247