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path: root/src/being.cpp
AgeCommit message (Collapse)AuthorFilesLines
2013-04-18add support for using sound delays.Andrei Karas1-16/+63
hurt sounds now can be delayed for "delay" of hit sound.
2013-04-18add delay to action sounds.Andrei Karas1-39/+21
delay now unused.
2013-04-14add basic client side only support for pets.Andrei Karas1-0/+78
now pets cant move and dont have any ai. pet can be only spawn at player position if equiped item with assigned pet.
2013-04-14some more style fixes from cpplint.Andrei Karas1-1/+0
2013-04-12first part of style fixed after cpplint checks.Andrei Karas1-11/+3
2013-04-07Fix emote leak from commit 4ad3a8e89e64ce3ae845d2786dd433ab2682393eAndrei Karas1-0/+5
2013-04-05add animation effect to being.Andrei Karas1-5/+33
can be used for now from effects.xml with attribute "sprite".
2013-04-04Add support for animated emotes.Andrei Karas1-17/+33
Not particles but really animated emotes. First frame used as icon.
2013-03-31Rename SoundManager sigleton from sound to soundManager.Andrei Karas1-12/+21
2013-03-31Add option to move player names (disabled by default).Andrei Karas1-3/+5
In old implimentation names was always moved.
2013-03-28Disable more particles if particle engine disabled.Andrei Karas1-2/+5
2013-03-27improve charserverhandler class.Andrei Karas1-5/+5
2013-03-22Add option to accept language messages in any languge.Andrei Karas1-1/+9
This messages will be showed in language or general tab.
2013-03-15Fix code style.Andrei Karas1-1/+1
2013-03-04Add different effects to npc depend on qests status (evol only)Andrei Karas1-7/+16
2013-03-02Other fixes after Coverity checks.Andrei Karas1-5/+4
2013-02-24Improve string usage in some files.Andrei Karas1-12/+14
2013-02-21fix name signs update.Andrei Karas1-1/+3
Some times $|A can not be visible in player name.
2013-02-20Fix afk particle effect.Andrei Karas1-0/+3
2013-02-19Add support for away particle effect.Andrei Karas1-1/+26
2013-02-05Add missing checks to being class.Andrei Karas1-105/+81
2013-02-05Add checks and const to animatedsprites and related classes.Andrei Karas1-1/+2
2013-01-23Fix erase action to guild members or other players with some kind of colored ↵Andrei Karas1-2/+4
nicks
2013-01-20Replace for to FOR_EACH in some classes.Andrei Karas1-13/+7
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-30Fix hurt sound position.Andrei Karas1-1/+1
2012-12-30Add support for different sounds from different weapons.Andrei Karas1-2/+35
Also fixed sounds from non local player.
2012-12-25fix previous/next race button in char creation dialog.Andrei Karas1-2/+9
2012-12-21Fix code style and other small issues.Andrei Karas1-1/+2
2012-12-17Use actual skill level in processing skill attack.Andrei Karas1-7/+8
2012-12-16Allow different skill images/names etc for each skill level.Andrei Karas1-3/+3
2012-12-16Separate in skills skill info and skill data for future usage.Andrei Karas1-3/+3
2012-12-03Rename sound.cpp/h to soundmanager.Andrei Karas1-1/+1
2012-11-07Add own profiler and profiler info to some code.Andrei Karas1-0/+7
2012-10-16Fix some signed/unsigned chars issues.Andrei Karas1-1/+1
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-1/+1
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+2
2012-10-08Fix code style.Andrei Karas1-1/+1
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-43/+68
2012-10-06Fix default particle effects in attacks.Andrei Karas1-7/+22
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas1-2/+15
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas1-37/+34
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-10-02Remove most C casts.Andrei Karas1-1/+2
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas1-2/+6
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-22Add final keyword to most classes.Andrei Karas1-1/+1
2012-09-20Fix incorrect color access.Andrei Karas1-1/+1
2012-09-16Add const to variables with type size_t.Andrei Karas1-2/+2
2012-09-09fix code style.Andrei Karas1-1/+1
2012-09-04add const to more classes,Andrei Karas1-3/+3
fix other small style issues.
2012-09-04Fix hair colors color if old and new hair using different paletes.Andrei Karas1-7/+62
Also fix hair replace logic between hairs with different paletes.