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path: root/src/actormanager.cpp
AgeCommit message (Collapse)AuthorFilesLines
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-1/+4
2016-08-03Replace some ifs to switches.Andrei Karas1-24/+34
2016-08-03Add actor type elemental.Andrei Karas1-0/+1
2016-08-03Add missing tmwa defines.Andrei Karas1-0/+2
2016-07-29Add some missing tmwa defines.Andrei Karas1-0/+4
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-15/+0
Now eathena like support enabled always.
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas1-10/+10
2016-07-23Allow delete untracker being particle effects.Andrei Karas1-0/+15
This fix some possible memory leaks.
2016-07-14Remove some checks from actormanager.Andrei Karas1-42/+63
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-9/+4
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-6/+3
2016-06-20Add explicit keyword into CardsList.Andrei Karas1-3/+3
2016-06-08Simplify set weapon sprite.Andrei Karas1-3/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-3/+0
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-3/+6
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-3/+10
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-2/+6
2016-06-08Add strong typed bool IsWeapon.Andrei Karas1-1/+1
2016-05-27Fix some false positive asserts in working with hair style equal to zero.Andrei Karas1-2/+10
2016-05-04Use new check functions in ActorManager.Andrei Karas1-32/+40
2016-04-21Remove extra spaces at line ends.Andrei Karas1-2/+2
2016-03-24Add enum for item types.Andrei Karas1-1/+1
2016-03-18Improve a bit findBeingsByPixel.Andrei Karas1-25/+51
2016-03-11Fix code style.Andrei Karas1-0/+1
2016-03-07Disable all legacy "magic" commands if server type not tmwa.Andrei Karas1-4/+18
2016-03-05Use in most places int being positions and not float.Andrei Karas1-0/+2
2016-03-05Rename actor functions getPosition and setPosition.Andrei Karas1-1/+1
2016-03-05Remove getter getSpritesCount from Being.Andrei Karas1-1/+1
2016-03-01Allow see homunculuses name.Andrei Karas1-0/+2
2016-02-20Add some more missing consts.Andrei Karas1-2/+2
2016-02-20Add missing const in other left files.Andrei Karas1-13/+18
2016-02-20Rename internal variables in for macroses.Andrei Karas1-2/+2
2016-02-18Remove useless check.Andrei Karas1-2/+1
2016-02-12Fix code style.Andrei Karas1-1/+4
2016-02-12Show also last seen in memory nick for invisible players chat messages (tmwa)Andrei Karas1-0/+10
2016-02-08Improve some empty string checks.Andrei Karas1-5/+5
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-9/+9
2016-02-04Extend chat command /all to log corruption in actors lists.Andrei Karas1-5/+33
2016-02-04Improve search being by id.Andrei Karas1-13/+35
2016-02-03Fix compilation warning.Andrei Karas1-2/+2
2016-02-03Update last seen also from online list.Andrei Karas1-8/+30
It lack account id, but can update time.
2016-02-03Use date with time in seen and id logging files.Andrei Karas1-1/+1
2016-02-03Also store last seen for each player.Andrei Karas1-2/+10
Actually first seen for current session.
2016-02-03Add option for saving mapping between account id and nicks.Andrei Karas1-0/+29
This information stored in separate files.
2016-01-27remove removepickup action from social window popup menu.Andrei Karas1-0/+5
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-10-09Fix compilation warnings.Andrei Karas1-3/+3
2015-09-10Add mouse move simulation. After char id to name mapping received, simulate ↵Andrei Karas1-0/+6
mouse move.
2015-09-10Impliment packets CMSG_SOLVE_CHAR_NAME and SMSG_SOLVE_CHAR_NAME.Andrei Karas1-0/+22