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path: root/src/actormanager.cpp
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2015-06-03Rename packettypes.h into packettype.hAndrei Karas1-1/+1
2015-06-03User full enum name in packets type.Andrei Karas1-8/+8
2015-05-30Move relation enum into separate file.Andrei Karas1-4/+4
2015-05-29Convert ActorType enum into strong typed enum.Andrei Karas1-10/+10
2015-05-29Use BeingTypeId in Being for subtypeid.Andrei Karas1-7/+8
2015-05-29Add strong typed int type BeingId.Andrei Karas1-8/+10
2015-05-24From ChatTab::chatLog removed default parameter for message owner type.Andrei Karas1-6/+10
2015-05-07Remove bot checker window.Andrei Karas1-3/+0
2015-05-06Add strong typed bool type NpcNames.Andrei Karas1-4/+5
2015-05-06Add strong typed bool type AllowSort.Andrei Karas1-5/+5
2015-05-06Add strong typed bool type AllPlayers.Andrei Karas1-4/+4
2015-04-17Add eathena defines into actortype enum.Andrei Karas1-2/+4
2015-04-17Add missing eathena and tmwa defines into actormanager.Andrei Karas1-0/+4
2015-04-06eathena: impliment packet SMSG_CHAT_ROOM_SETTINGS.Andrei Karas1-0/+23
2015-04-06eathena: impliment packet SMSG_CHAT_ROOM_DESTROY.Andrei Karas1-1/+19
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+1
2015-03-16Remove useless includes from cpp filesAndrei Karas1-4/+0
2015-03-01eathena: do not request warp name with evol plugin.Andrei Karas1-1/+2
2015-02-27fix code style.Andrei Karas1-1/+1
2015-02-18Add key to heal most damaged playerJoseph Botosh1-0/+34
2015-02-07Fix saving attack mobs relations and pickup items relations.Andrei Karas1-0/+7
2015-01-06Move attributes.h into enums directory.Andrei Karas1-1/+2
2015-01-06Move pckettypes enum into separate file.Andrei Karas1-0/+2
2015-01-04Add stringmap typedefs.Andrei Karas1-24/+23
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-04Improve a bit function findBeingByPixel.Andrei Karas1-18/+25
2014-10-12Move ChatTab into chat subdir.Andrei Karas1-1/+1
2014-10-12Add server feature for request monster names.Andrei Karas1-0/+6
This need if monster have name not from monsters.xml.
2014-09-28Show portal names in popup if portal not present at map.Andrei Karas1-0/+4
2014-09-26Fix code style.Andrei Karas1-2/+0
2014-09-22Add pet actor type. For now it works almost same like monsters.Andrei Karas1-1/+4
2014-09-21Fix mercenary removing.Andrei Karas1-14/+0
2014-09-21Use MercenaryInfo object for storing mercenary attributes.Andrei Karas1-0/+2
2014-09-21Fix updating skills window if some skills was removed.Andrei Karas1-1/+5
2014-09-20Remove mercenary skills if mercenary was removed.Andrei Karas1-5/+16
2014-09-17Remove getter for playerHandler.Andrei Karas1-2/+2
2014-09-17Remove getter for charServerHandler.Andrei Karas1-1/+1
2014-09-17Remove getter for beingHandler.Andrei Karas1-1/+1
2014-09-10Change format in ActorType enum.Andrei Karas1-66/+66
2014-08-01Fix code style.Andrei Karas1-2/+2
2014-07-31Fix compilation warning.Andrei Karas1-2/+2
2014-07-31Add to debugSpawn mass spawn function.Andrei Karas1-3/+6
Now debuSpawn accept parameter with side size of rectangle with spawned clones.
2014-07-30Add chat command for spawn debug local player copy.Andrei Karas1-0/+55
New chat command: /debugSpawn
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-43/+43
2014-07-21move "change move to target type" option into gamemodifiers.Andrei Karas1-1/+2
2014-06-24Add new action for select closest monster without filters and sorting.Andrei Karas1-8/+21
By default unassigned.
2014-05-31fix code style.Andrei Karas1-1/+0
2014-05-29Move from client packets limiter related code into separate file.Andrei Karas1-8/+9
2014-05-29Move variables definition into each file with class definition.Andrei Karas1-0/+2
2014-05-21Fix code style.Andrei Karas1-0/+1