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-rw-r--r--src/actions/actions.cpp16
-rw-r--r--src/actions/actions.h1
-rw-r--r--src/input/inputaction.h1
-rw-r--r--src/input/inputactionmap.h9
4 files changed, 27 insertions, 0 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 4b527d008..c3b2faf9f 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -71,6 +71,7 @@
#include "net/chathandler.h"
#include "net/download.h"
#include "net/gamehandler.h"
+#include "net/inventoryhandler.h"
#include "net/ipc.h"
#include "net/mercenaryhandler.h"
#include "net/npchandler.h"
@@ -1392,4 +1393,19 @@ impHandler(invToStorage)
return true;
}
+impHandler(invToStorage10)
+{
+ Item *const item = getItemByInvIndex(event);
+ if (!item)
+ return true;
+
+ int cnt = 10;
+ if (cnt > item->getQuantity())
+ cnt = item->getQuantity();
+ inventoryHandler->moveItem2(Inventory::INVENTORY,
+ item->getInvIndex(), cnt,
+ Inventory::STORAGE);
+ return true;
+}
+
} // namespace Actions
diff --git a/src/actions/actions.h b/src/actions/actions.h
index eaf900fbe..ef74562eb 100644
--- a/src/actions/actions.h
+++ b/src/actions/actions.h
@@ -99,6 +99,7 @@ namespace Actions
decHandler(useItem);
decHandler(useItemInv);
decHandler(invToStorage);
+ decHandler(invToStorage10);
} // namespace Actions
#undef decHandler
diff --git a/src/input/inputaction.h b/src/input/inputaction.h
index dc63508d3..774053226 100644
--- a/src/input/inputaction.h
+++ b/src/input/inputaction.h
@@ -506,6 +506,7 @@ namespace InputAction
DROP_INV_ALL,
USE_INV,
INV_TO_STORAGE,
+ INV_TO_STORAGE_10,
TOTAL
};
} // namespace InputAction
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index b23032728..794fcb97d 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -4297,6 +4297,15 @@ static const InputActionData inputActionData[InputAction::TOTAL] = {
InputCondition::INGAME,
"invtostorage|invstorage",
true},
+ {"keyInvToStorage10",
+ InputType::UNKNOWN, InputAction::NO_VALUE,
+ InputType::UNKNOWN, InputAction::NO_VALUE,
+ Input::GRP_DEFAULT,
+ &Actions::invToStorage10,
+ InputAction::NO_VALUE, 50,
+ InputCondition::INGAME,
+ "invtostorage10|invstorage10",
+ true},
};
#endif // INPUT_INPUTACTIONMAP_H