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-rw-r--r--src/being/attributes.h1
-rw-r--r--src/net/ea/eaprotocol.h3
-rw-r--r--src/net/ea/playerhandler.cpp4
-rw-r--r--src/net/eathena/attrs.h3
-rw-r--r--src/net/eathena/generalhandler.cpp2
-rw-r--r--src/net/eathena/playerhandler.cpp9
-rw-r--r--src/net/tmwa/attrs.h3
-rw-r--r--src/net/tmwa/generalhandler.cpp2
-rw-r--r--src/net/tmwa/playerhandler.cpp9
9 files changed, 22 insertions, 14 deletions
diff --git a/src/being/attributes.h b/src/being/attributes.h
index bb8df97a4..43f3af382 100644
--- a/src/being/attributes.h
+++ b/src/being/attributes.h
@@ -42,6 +42,7 @@ namespace Attributes
SKILL_POINTS,
CHAR_POINTS,
CORR_POINTS,
+ DEX = 17,
LUK = 18,
ATTACK_DELAY = 100,
ATTACK_RANGE = 101,
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h
index 0ab833e5c..fcd9cd3cf 100644
--- a/src/net/ea/eaprotocol.h
+++ b/src/net/ea/eaprotocol.h
@@ -30,8 +30,7 @@ enum
EA_STR = 0xd,
EA_AGI,
EA_VIT,
- EA_INT,
- EA_DEX
+ EA_INT
};
enum
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index f16f6103f..5c631338c 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -379,7 +379,7 @@ void PlayerHandler::setStat(const int type,
setStatComplex(EA_INT);
break;
case 0x0011:
- setStatComplex(EA_DEX);
+ setStatComplex(Attributes::DEX);
break;
case 0x0012:
setStatComplex(Attributes::LUK);
@@ -467,7 +467,7 @@ void PlayerHandler::setStat(const int type,
statusWindow->setPointsNeeded(EA_INT, base);
break;
case 0x0024:
- statusWindow->setPointsNeeded(EA_DEX, base);
+ statusWindow->setPointsNeeded(Attributes::DEX, base);
break;
case 0x0025:
statusWindow->setPointsNeeded(Attributes::LUK, base);
diff --git a/src/net/eathena/attrs.h b/src/net/eathena/attrs.h
index df9e0347d..e536a1818 100644
--- a/src/net/eathena/attrs.h
+++ b/src/net/eathena/attrs.h
@@ -32,8 +32,7 @@ namespace EAthena
STR = 0xd,
AGI,
VIT,
- INT,
- DEX
+ INT
};
} // namespace EAthena
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index b8c8f2322..53e0636d8 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -350,7 +350,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(AGI, _("Agility"), "agi", true);
statusWindow->addAttribute(VIT, _("Vitality"), "vit", true);
statusWindow->addAttribute(INT, _("Intelligence"), "int", true);
- statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true);
+ statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true);
statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true);
statusWindow->addAttribute(Attributes::ATK, _("Attack"));
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 54876f14b..1bdf1a39e 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -319,11 +319,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
msg.readUInt8("int cost");
val = msg.readUInt8("dex");
- PlayerInfo::setStatBase(DEX, val);
+ PlayerInfo::setStatBase(Attributes::DEX, val);
if (statusWindow)
- statusWindow->setPointsNeeded(DEX, msg.readUInt8("dex cost"));
+ {
+ statusWindow->setPointsNeeded(Attributes::DEX,
+ msg.readUInt8("dex cost"));
+ }
else
+ {
msg.readUInt8("dex cost");
+ }
val = msg.readUInt8("luk");
PlayerInfo::setStatBase(Attributes::LUK, val);
diff --git a/src/net/tmwa/attrs.h b/src/net/tmwa/attrs.h
index 0377d10cd..fe2068965 100644
--- a/src/net/tmwa/attrs.h
+++ b/src/net/tmwa/attrs.h
@@ -32,8 +32,7 @@ namespace TmwAthena
STR = 0xd,
AGI,
VIT,
- INT,
- DEX
+ INT
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index d246d1980..c0e341b00 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -313,7 +313,7 @@ void GeneralHandler::gameStarted() const
// TRANSLATORS: player stat
statusWindow->addAttribute(INT, _("Intelligence"), "int", true);
// TRANSLATORS: player stat
- statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true);
+ statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true);
// TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true);
// TRANSLATORS: player stat
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 217d7aff8..5ef1439fe 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -387,11 +387,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
msg.readUInt8("int cost");
val = msg.readUInt8("dex");
- PlayerInfo::setStatBase(DEX, val);
+ PlayerInfo::setStatBase(Attributes::DEX, val);
if (statusWindow)
- statusWindow->setPointsNeeded(DEX, msg.readUInt8("dex cost"));
+ {
+ statusWindow->setPointsNeeded(Attributes::DEX,
+ msg.readUInt8("dex cost"));
+ }
else
+ {
msg.readUInt8("dex cost");
+ }
val = msg.readUInt8("luk");
PlayerInfo::setStatBase(Attributes::LUK, val);