diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/being/attributes.h | 1 | ||||
-rw-r--r-- | src/net/ea/eaprotocol.h | 3 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/attrs.h | 3 | ||||
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 9 | ||||
-rw-r--r-- | src/net/tmwa/attrs.h | 3 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 9 |
9 files changed, 22 insertions, 14 deletions
diff --git a/src/being/attributes.h b/src/being/attributes.h index bb8df97a4..43f3af382 100644 --- a/src/being/attributes.h +++ b/src/being/attributes.h @@ -42,6 +42,7 @@ namespace Attributes SKILL_POINTS, CHAR_POINTS, CORR_POINTS, + DEX = 17, LUK = 18, ATTACK_DELAY = 100, ATTACK_RANGE = 101, diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h index 0ab833e5c..fcd9cd3cf 100644 --- a/src/net/ea/eaprotocol.h +++ b/src/net/ea/eaprotocol.h @@ -30,8 +30,7 @@ enum EA_STR = 0xd, EA_AGI, EA_VIT, - EA_INT, - EA_DEX + EA_INT }; enum diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index f16f6103f..5c631338c 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -379,7 +379,7 @@ void PlayerHandler::setStat(const int type, setStatComplex(EA_INT); break; case 0x0011: - setStatComplex(EA_DEX); + setStatComplex(Attributes::DEX); break; case 0x0012: setStatComplex(Attributes::LUK); @@ -467,7 +467,7 @@ void PlayerHandler::setStat(const int type, statusWindow->setPointsNeeded(EA_INT, base); break; case 0x0024: - statusWindow->setPointsNeeded(EA_DEX, base); + statusWindow->setPointsNeeded(Attributes::DEX, base); break; case 0x0025: statusWindow->setPointsNeeded(Attributes::LUK, base); diff --git a/src/net/eathena/attrs.h b/src/net/eathena/attrs.h index df9e0347d..e536a1818 100644 --- a/src/net/eathena/attrs.h +++ b/src/net/eathena/attrs.h @@ -32,8 +32,7 @@ namespace EAthena STR = 0xd, AGI, VIT, - INT, - DEX + INT }; } // namespace EAthena diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index b8c8f2322..53e0636d8 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -350,7 +350,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(AGI, _("Agility"), "agi", true); statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); statusWindow->addAttribute(INT, _("Intelligence"), "int", true); - statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); + statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); statusWindow->addAttribute(Attributes::ATK, _("Attack")); diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 54876f14b..1bdf1a39e 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -319,11 +319,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) msg.readUInt8("int cost"); val = msg.readUInt8("dex"); - PlayerInfo::setStatBase(DEX, val); + PlayerInfo::setStatBase(Attributes::DEX, val); if (statusWindow) - statusWindow->setPointsNeeded(DEX, msg.readUInt8("dex cost")); + { + statusWindow->setPointsNeeded(Attributes::DEX, + msg.readUInt8("dex cost")); + } else + { msg.readUInt8("dex cost"); + } val = msg.readUInt8("luk"); PlayerInfo::setStatBase(Attributes::LUK, val); diff --git a/src/net/tmwa/attrs.h b/src/net/tmwa/attrs.h index 0377d10cd..fe2068965 100644 --- a/src/net/tmwa/attrs.h +++ b/src/net/tmwa/attrs.h @@ -32,8 +32,7 @@ namespace TmwAthena STR = 0xd, AGI, VIT, - INT, - DEX + INT }; } // namespace TmwAthena diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index d246d1980..c0e341b00 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -313,7 +313,7 @@ void GeneralHandler::gameStarted() const // TRANSLATORS: player stat statusWindow->addAttribute(INT, _("Intelligence"), "int", true); // TRANSLATORS: player stat - statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); + statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); // TRANSLATORS: player stat diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 217d7aff8..5ef1439fe 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -387,11 +387,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) msg.readUInt8("int cost"); val = msg.readUInt8("dex"); - PlayerInfo::setStatBase(DEX, val); + PlayerInfo::setStatBase(Attributes::DEX, val); if (statusWindow) - statusWindow->setPointsNeeded(DEX, msg.readUInt8("dex cost")); + { + statusWindow->setPointsNeeded(Attributes::DEX, + msg.readUInt8("dex cost")); + } else + { msg.readUInt8("dex cost"); + } val = msg.readUInt8("luk"); PlayerInfo::setStatBase(Attributes::LUK, val); |