diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/client.cpp | 3 | ||||
-rw-r--r-- | src/defaults.cpp | 1 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 84 | ||||
-rw-r--r-- | src/resources/deaddb.cpp | 81 | ||||
-rw-r--r-- | src/resources/deaddb.h | 49 |
7 files changed, 141 insertions, 81 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index ebb55e132..1edd97ca1 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -440,6 +440,8 @@ SET(SRCS resources/colordb.h resources/cursor.cpp resources/cursor.h + resources/deaddb.cpp + resources/deaddb.h resources/dye.cpp resources/dye.h resources/dyecolor.h diff --git a/src/Makefile.am b/src/Makefile.am index fb379d024..ddb7f6800 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -441,6 +441,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ resources/colordb.h \ resources/cursor.cpp \ resources/cursor.h \ + resources/deaddb.cpp \ + resources/deaddb.h \ resources/dye.cpp \ resources/dye.h \ resources/dyecolor.h \ diff --git a/src/client.cpp b/src/client.cpp index cee32ae80..74abd5f7d 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -82,6 +82,7 @@ #include "resources/avatardb.h" #include "resources/chardb.h" #include "resources/colordb.h" +#include "resources/deaddb.h" #include "resources/emotedb.h" #include "resources/imagehelper.h" #include "resources/openglimagehelper.h" @@ -769,6 +770,7 @@ void Client::gameClear() // Unload XML databases CharDB::unload(); + DeadDB::unload(); ColorDB::unload(); SoundDB::unload(); EmoteDB::unload(); @@ -1458,6 +1460,7 @@ int Client::gameExec() // Load XML databases CharDB::load(); + DeadDB::load(); PaletteDB::load(); ColorDB::load(); SoundDB::load(); diff --git a/src/defaults.cpp b/src/defaults.cpp index 5562a37aa..b5a3a410b 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -455,6 +455,7 @@ DefaultsData* getPathsDefaults() AddDEF("monstersFile", "monsters.xml"); AddDEF("mapsRemapFile", "maps/remap.xml"); AddDEF("mapsFile", "maps.xml"); + AddDEF("deadMessagesFile", "deadmessages.xml"); return configData; } diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 446766b56..2d477ad4a 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -35,6 +35,8 @@ #include "gui/statuswindow.h" #include "gui/viewport.h" +#include "resources/deaddb.h" + #include "net/npchandler.h" #include "net/ea/eaprotocol.h" @@ -86,86 +88,6 @@ namespace } // anonymous namespace -static const char *randomDeathMessage() -{ - static const char *const deadMsg[] = - { - // TRANSLATORS: death message - N_("You are dead."), - // TRANSLATORS: death message - N_("We regret to inform you that your character was killed in " - "battle."), - // TRANSLATORS: death message - N_("You are not that alive anymore."), - // TRANSLATORS: death message - N_("The cold hands of the grim reaper are grabbing for your soul."), - // TRANSLATORS: death message - N_("Game Over!"), - // TRANSLATORS: death message - N_("Insert coin to continue."), - // TRANSLATORS: death message - N_("No, kids. Your character did not really die. It... " - "err... went to a better place."), - // TRANSLATORS: death message - N_("Your plan of breaking your enemies weapon by " - "bashing it with your throat failed."), - // TRANSLATORS: death message - N_("I guess this did not run too well."), - // NetHack reference: - // TRANSLATORS: death message - N_("Do you want your possessions identified?"), - // Secret of Mana reference: - // TRANSLATORS: death message - N_("Sadly, no trace of you was ever found..."), - // Final Fantasy VI reference: - // TRANSLATORS: death message - N_("Annihilated."), - // Earthbound reference: - // TRANSLATORS: death message - N_("Looks like you got your head handed to you."), - // Leisure Suit Larry 1 reference: - // TRANSLATORS: death message - N_("You screwed up again, dump your body down the tubes " - "and get you another one."), - // Monty Python references (Dead Parrot sketch mostly): - // TRANSLATORS: death message - N_("You're not dead yet. You're just resting."), - // TRANSLATORS: death message - N_("You are no more."), - // TRANSLATORS: death message - N_("You have ceased to be."), - // TRANSLATORS: death message - N_("You've expired and gone to meet your maker."), - // TRANSLATORS: death message - N_("You're a stiff."), - // TRANSLATORS: death message - N_("Bereft of life, you rest in peace."), - // TRANSLATORS: death message - N_("If you weren't so animated, you'd be pushing up the daisies."), - // TRANSLATORS: death message - N_("Your metabolic processes are now history."), - // TRANSLATORS: death message - N_("You're off the twig."), - // TRANSLATORS: death message - N_("You've kicked the bucket."), - // TRANSLATORS: death message - N_("You've shuffled off your mortal coil, run down the " - "curtain and joined the bleedin' choir invisibile."), - // TRANSLATORS: death message - N_("You are an ex-player."), - // TRANSLATORS: death message - N_("You're pining for the fjords.") - }; - - const int sz = sizeof(deadMsg); - if (!sz) - return gettext(deadMsg[0]); - - const int random = static_cast<int>(rand() % (sz - / sizeof(deadMsg[0]))); - return gettext(deadMsg[random]); -} - namespace Ea { @@ -468,7 +390,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const { // TRANSLATORS: message header deathNotice = new OkDialog(_("Message"), - randomDeathMessage(), DIALOG_OK, false); + DeadDB::getRandomString(), DIALOG_OK, false); deathNotice->addActionListener(&deathListener); if (player_node->getCurrentAction() != Being::DEAD) { diff --git a/src/resources/deaddb.cpp b/src/resources/deaddb.cpp new file mode 100644 index 000000000..abfb511ff --- /dev/null +++ b/src/resources/deaddb.cpp @@ -0,0 +1,81 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/deaddb.h" + +#include "configuration.h" +#include "logger.h" + +#include "utils/translation/podict.h" + +#include "debug.h" + +namespace +{ + bool mLoaded = false; + std::vector<std::string> mMessages; +} // namespace + +void DeadDB::load() +{ + if (mLoaded) + unload(); + + XML::Document *doc = new XML::Document( + paths.getStringValue("deadMessagesFile")); + const XmlNodePtr root = doc->rootNode(); + + if (!root || !xmlNameEqual(root, "messages")) + { + logger->log("DeadDB: Failed to parse %s.", + paths.getStringValue("deadMessagesFile").c_str()); + delete doc; + return; + } + + for_each_xml_child_node(node, root) + { + if (xmlNameEqual(node, "message")) + { + const char *const data = reinterpret_cast<const char*>( + xmlNodeGetContent(node)); + if (!data || !*data) + continue; + mMessages.push_back(data); + } + } + + delete doc; + mLoaded = true; +} + +void DeadDB::unload() +{ + mMessages.clear(); + mLoaded = false; +} + +std::string DeadDB::getRandomString() +{ + const int sz = mMessages.size(); + if (!sz) + return std::string(); + return translator->getStr(mMessages[rand() % sz]); +} diff --git a/src/resources/deaddb.h b/src/resources/deaddb.h new file mode 100644 index 000000000..eb39e864a --- /dev/null +++ b/src/resources/deaddb.h @@ -0,0 +1,49 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_DEADDB_H +#define RESOURCES_DEADDB_H + +#include <map> +#include <string> + +#include "utils/xml.h" + +#include <vector> + +/** + * Char information database. + */ +namespace DeadDB +{ + /** + * Loads the chars data. + */ + void load(); + + /** + * Clear the chars data + */ + void unload(); + + std::string getRandomString(); +} // namespace DeadDB + +#endif // RESOURCES_DEADDB_H |