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-rw-r--r--src/being/actorsprite.cpp2
-rw-r--r--src/statuseffect.h3
2 files changed, 4 insertions, 1 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp
index a2e7524cc..343018204 100644
--- a/src/being/actorsprite.cpp
+++ b/src/being/actorsprite.cpp
@@ -220,7 +220,7 @@ void ActorSprite::updateStatusEffect(const int index, const bool newStatus)
return;
if (effect->isPoison() && getType() == ActorType::Player)
setPoison(newStatus);
- if (localPlayer == this)
+ if (effect->isCart() && localPlayer == this)
setHaveCart(newStatus);
handleStatusEffect(effect, index);
}
diff --git a/src/statuseffect.h b/src/statuseffect.h
index 143124948..4cba35432 100644
--- a/src/statuseffect.h
+++ b/src/statuseffect.h
@@ -77,6 +77,9 @@ class StatusEffect final
bool isPoison() const A_WARN_UNUSED
{ return mIsPoison; }
+ bool isCart() const A_WARN_UNUSED
+ { return mIsCart; }
+
/**
* Retrieves a status effect.
*