diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/dropshortcut.cpp | 82 | ||||
-rw-r--r-- | src/dropshortcut.h | 102 |
2 files changed, 6 insertions, 178 deletions
diff --git a/src/dropshortcut.cpp b/src/dropshortcut.cpp index 1972f037d..5f9492b7b 100644 --- a/src/dropshortcut.cpp +++ b/src/dropshortcut.cpp @@ -34,11 +34,12 @@ #include "debug.h" +static const int DROP_SHORTCUT_ITEMS = 16; + DropShortcut *dropShortcut = nullptr; DropShortcut::DropShortcut() : - mItemSelected(-1), - mItemColorSelected(1), + ShortcutBase("drop", "dropColor", DROP_SHORTCUT_ITEMS), mLastDropIndex(0) { clear(false); @@ -47,48 +48,6 @@ DropShortcut::DropShortcut() : DropShortcut::~DropShortcut() { -// save(); -} - -void DropShortcut::load(const bool oldConfig) -{ - const Configuration *cfg; - if (oldConfig) - cfg = &config; - else - cfg = &serverConfig; - - for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++) - { - const int itemId = cfg->getValue("drop" + toString(i), -1); - const unsigned char itemColor = static_cast<const unsigned char>( - cfg->getValue("dropColor" + toString(i), -1)); - - if (itemId != -1) - { - mItems[i] = itemId; - mItemColors[i] = itemColor; - } - } -} - -void DropShortcut::save() const -{ - for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++) - { - const int itemId = mItems[i] ? mItems[i] : -1; - const int itemColor = mItemColors[i] ? mItemColors[i] : 1; - if (itemId != -1) - { - serverConfig.setValue("drop" + toString(i), itemId); - serverConfig.setValue("dropColor" + toString(i), itemColor); - } - else - { - serverConfig.deleteKey("drop" + toString(i)); - serverConfig.deleteKey("dropColor" + toString(i)); - } - } } void DropShortcut::dropFirst() const @@ -206,38 +165,3 @@ bool DropShortcut::dropItem(const int cnt) } return false; } - -void DropShortcut::setItemSelected(const Item *const item) -{ - if (item) - { - mItemSelected = item->getId(); - mItemColorSelected = item->getColor(); - } - else - { - mItemSelected = -1; - mItemColorSelected = 1; - } -} - -void DropShortcut::setItem(const int index) -{ - if (index < 0 || index >= DROP_SHORTCUT_ITEMS) - return; - - mItems[index] = mItemSelected; - mItemColors[index] = mItemColorSelected; - save(); -} - -void DropShortcut::clear(const bool isSave) -{ - for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++) - { - mItems[i] = -1; - mItemColors[i] = 1; - } - if (isSave) - save(); -} diff --git a/src/dropshortcut.h b/src/dropshortcut.h index 85c0b6620..5b2080b7f 100644 --- a/src/dropshortcut.h +++ b/src/dropshortcut.h @@ -23,16 +23,16 @@ #ifndef DROPSHORTCUT_H #define DROPSHORTCUT_H -#include "localconsts.h" +#include "shortcutbase.h" -static const int DROP_SHORTCUT_ITEMS = 16; +#include "localconsts.h" class Item; /** * The class which keeps track of the item shortcuts. */ -class DropShortcut final +class DropShortcut final : public ShortcutBase { public: /** @@ -48,95 +48,6 @@ class DropShortcut final ~DropShortcut(); /** - * Load the configuration information. - */ - void load(const bool oldConfig = false); - - /** - * Save the configuration information. - */ - void save() const; - - /** - * Returns the shortcut item ID specified by the index. - * - * @param index Index of the shortcut item. - */ - int getItem(const int index) const A_WARN_UNUSED - { return mItems[index]; } - - unsigned char getItemColor(const int index) const A_WARN_UNUSED - { return mItemColors[index]; } - - /** - * Returns the amount of shortcut items. - */ - static int getItemCount() A_WARN_UNUSED - { return DROP_SHORTCUT_ITEMS; } - - /** - * Returns the item ID that is currently selected. - */ - int getItemSelected() const A_WARN_UNUSED - { return mItemSelected; } - - /** - * Adds the selected item ID to the items specified by the index. - * - * @param index Index of the items. - */ - void setItem(const int index); - - /** - * Adds an item to the items store specified by the index. - * - * @param index Index of the item. - * @param itemId ID of the item. - */ - void setItems(const int index, const int itemId, - const unsigned char color) - { mItems[index] = itemId; mItemColors[index] = color; save(); } - - /** - * Set the item that is selected. - * - * @param itemId The ID of the item that is to be assigned. - */ - void setItemSelected(const int itemId) - { mItemSelected = itemId; } - - void setItemSelected(const Item *const item); - - /** - * A flag to check if the item is selected. - */ - bool isItemSelected() const A_WARN_UNUSED - { return mItemSelected > -1; } - - /** - * Remove a item from the shortcut. - */ - void removeItem(const int index) - { mItems[index] = -1; save(); } - - /** - * Try to use the item specified by the index. - * - * @param index Index of the item shortcut. - */ - void useItem(int index); - - /** - * Equip a item from the shortcut. - */ - void equipItem(int index); - - /** - * UnEquip a item from the shortcut. - */ - void unequipItem(int index); - - /** * Drop first item. */ void dropFirst() const; @@ -146,19 +57,12 @@ class DropShortcut final */ void dropItems(const int cnt = 1); - void clear(const bool isSave = true); - private: /** * Drop item in cicle. */ bool dropItem(const int cnt = 1); - int mItems[DROP_SHORTCUT_ITEMS]; - unsigned char mItemColors[DROP_SHORTCUT_ITEMS]; - int mItemSelected; - unsigned char mItemColorSelected; - int mLastDropIndex; }; |