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-rw-r--r--src/being/playerinfo.cpp4
-rw-r--r--src/beingequipbackend.cpp3
-rw-r--r--src/enums/simpletypes.h1
-rw-r--r--src/gui/popups/popupmenu.cpp3
-rw-r--r--src/gui/widgets/itemcontainer.cpp10
-rw-r--r--src/gui/windows/equipmentwindow.cpp6
-rw-r--r--src/gui/windows/inventorywindow.cpp3
-rw-r--r--src/gui/windows/itemamountwindow.cpp3
-rw-r--r--src/gui/windows/npcdialog.cpp13
-rw-r--r--src/gui/windows/outfitwindow.cpp2
-rw-r--r--src/gui/windows/tradewindow.cpp26
-rw-r--r--src/gui/windows/tradewindow.h2
-rw-r--r--src/inventory.cpp4
-rw-r--r--src/inventory.h4
-rw-r--r--src/item.cpp5
-rw-r--r--src/item.h8
-rw-r--r--src/itemshortcut.cpp4
-rw-r--r--src/net/ea/inventoryitem.h4
-rw-r--r--src/net/eathena/inventoryhandler.cpp23
-rw-r--r--src/net/eathena/tradehandler.cpp19
-rw-r--r--src/net/tmwa/inventoryhandler.cpp32
-rw-r--r--src/net/tmwa/tradehandler.cpp4
-rw-r--r--src/shopitem.cpp6
23 files changed, 121 insertions, 68 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 91d0119b9..5b2b60433 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -263,7 +263,7 @@ void useEquipItem(const Item *const item, const bool sfx)
{
if (item)
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
if (item->isEquipped())
{
@@ -294,7 +294,7 @@ void useEquipItem2(const Item *const item, const bool sfx)
{
if (item)
{
- if (!item->isEquipment())
+ if (item->isEquipment() == Equipm_false)
{
if (item->isEquipped())
{
diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp
index 7491eeec8..106f7edb9 100644
--- a/src/beingequipbackend.cpp
+++ b/src/beingequipbackend.cpp
@@ -47,7 +47,8 @@ BeingEquipBackend::BeingEquipBackend(Being *const being)
Identified_true,
Damaged_false,
Favorite_false,
- true, true);
+ Equipm_true,
+ true);
}
}
}
diff --git a/src/enums/simpletypes.h b/src/enums/simpletypes.h
index 818d3e281..a377ae003 100644
--- a/src/enums/simpletypes.h
+++ b/src/enums/simpletypes.h
@@ -50,5 +50,6 @@
defBoolEnum(Identified);
defBoolEnum(Damaged);
defBoolEnum(Favorite);
+defBoolEnum(Equipm);
#endif // ENUMS_SIMPLETYPES_H
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index e46f4bec4..47334c407 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -2554,7 +2554,8 @@ void PopupMenu::addProtection()
void PopupMenu::addUseDrop(const Item *const item, const bool isProtected)
{
const ItemInfo &info = item->getInfo();
- const std::string &str = (item->isEquipment() && item->isEquipped())
+ const std::string &str
+ = (item->isEquipment() == Equipm_true && item->isEquipped())
? info.getUseButton2() : info.getUseButton();
if (str.empty())
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp
index c557b960d..dfb5a94cf 100644
--- a/src/gui/widgets/itemcontainer.cpp
+++ b/src/gui/widgets/itemcontainer.cpp
@@ -593,10 +593,14 @@ void ItemContainer::mouseReleased(MouseEvent &event)
if (item && !PlayerInfo::isItemProtected(item->getId()))
{
mInventory->addItem(item->getId(), item->getType(),
- 1, 1, item->getColor(),
- item->getIdentified(), item->getDamaged(),
+ 1,
+ 1,
+ item->getColor(),
+ item->getIdentified(),
+ item->getDamaged(),
item->getFavorite(),
- false, false);
+ Equipm_false,
+ false);
}
return;
}
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 24bda1f0d..74bcaaafb 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -322,7 +322,7 @@ void EquipmentWindow::action(const ActionEvent &event)
if (dragDrop.getSource() == DRAGDROP_SOURCE_INVENTORY)
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
if (!item->isEquipped())
PlayerInfo::equipItem(item, true);
@@ -466,7 +466,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event)
if (dragDrop.getSource() == DRAGDROP_SOURCE_INVENTORY)
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
if (!item->isEquipped())
PlayerInfo::equipItem(item, true);
@@ -474,7 +474,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event)
}
else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT)
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
const int x = event.getX();
const int y = event.getY();
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 7bd21e258..b788039a9 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -741,7 +741,8 @@ void InventoryWindow::updateButtons(const Item *item)
if (mUseButton)
{
const ItemInfo &info = item->getInfo();
- const std::string &str = (item->isEquipment() && item->isEquipped())
+ const std::string &str
+ = (item->isEquipment() == Equipm_true && item->isEquipped())
? info.getUseButton2() : info.getUseButton();
if (str.empty())
{
diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp
index f4203092f..6ffd857bc 100644
--- a/src/gui/windows/itemamountwindow.cpp
+++ b/src/gui/windows/itemamountwindow.cpp
@@ -338,7 +338,8 @@ void ItemAmountWindow::action(const ActionEvent &event)
Identified_true,
Damaged_true,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
if (mUsage == ShopBuyAdd)
mMax = 10000;
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index fa5cb21d7..9c93b7474 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -470,11 +470,16 @@ void NpcDialog::action(const ActionEvent &event)
const Item *const item = inventoryWindow->getSelectedItem();
if (item)
{
- mInventory->addItem(item->getId(), item->getType(),
- 1, 1, item->getColor(),
- item->getIdentified(), item->getDamaged(),
+ mInventory->addItem(item->getId(),
+ item->getType(),
+ 1,
+ 1,
+ item->getColor(),
+ item->getIdentified(),
+ item->getDamaged(),
item->getFavorite(),
- false, false);
+ Equipm_false,
+ false);
}
}
}
diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp
index 3393a1337..d73f86a05 100644
--- a/src/gui/windows/outfitwindow.cpp
+++ b/src/gui/windows/outfitwindow.cpp
@@ -283,7 +283,7 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty,
mItems[outfit][i], mItemColors[outfit][i]);
if (item && !item->isEquipped() && item->getQuantity())
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
PlayerInfo::equipItem(item, false);
isEmpty = false;
diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp
index 41bde7c19..1dc1a9882 100644
--- a/src/gui/windows/tradewindow.cpp
+++ b/src/gui/windows/tradewindow.cpp
@@ -205,8 +205,16 @@ void TradeWindow::addItem(const int id,
const Favorite favorite) const
{
Inventory *inv = own ? mMyInventory : mPartnerInventory;
- inv->addItem(id, type, quantity, refine, color,
- identified, damaged, favorite, false, false);
+ inv->addItem(id,
+ type,
+ quantity,
+ refine,
+ color,
+ identified,
+ damaged,
+ favorite,
+ Equipm_false,
+ false);
}
void TradeWindow::addItem2(const int id,
@@ -220,11 +228,19 @@ void TradeWindow::addItem2(const int id,
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment) const
+ const Equipm equipment) const
{
Inventory *inv = own ? mMyInventory : mPartnerInventory;
- const int slot = inv->addItem(id, type, quantity, refine, color,
- identified, damaged, favorite, equipment, false);
+ const int slot = inv->addItem(id,
+ type,
+ quantity,
+ refine,
+ color,
+ identified,
+ damaged,
+ favorite,
+ equipment,
+ false);
if (slot >= 0)
inv->setCards(slot, cards, sz);
}
diff --git a/src/gui/windows/tradewindow.h b/src/gui/windows/tradewindow.h
index 89cf36a6a..c774d521d 100644
--- a/src/gui/windows/tradewindow.h
+++ b/src/gui/windows/tradewindow.h
@@ -98,7 +98,7 @@ class TradeWindow final : public Window,
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment) const;
+ const Equipm equipment) const;
/**
* Change quantity of an item.
diff --git a/src/inventory.cpp b/src/inventory.cpp
index 20731ad10..dc5e59717 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -113,7 +113,7 @@ int Inventory::addItem(const int id,
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped)
{
const int slot = getFreeSlot();
@@ -131,7 +131,7 @@ void Inventory::setItem(const int index,
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped)
{
if (index < 0 || index >= static_cast<int>(mSize))
diff --git a/src/inventory.h b/src/inventory.h
index 29cb6ad77..d5045c941 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -88,7 +88,7 @@ class Inventory final
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped);
/**
@@ -103,7 +103,7 @@ class Inventory final
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped);
void setCards(const int index,
diff --git a/src/item.cpp b/src/item.cpp
index 07c33dc49..bd4cb25de 100644
--- a/src/item.cpp
+++ b/src/item.cpp
@@ -45,7 +45,7 @@ Item::Item(const int id,
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped) :
mId(0),
mColor(0),
@@ -85,7 +85,8 @@ void Item::setId(const int id, const unsigned char color)
mColor = color;
// Types 0 and 1 are not equippable items.
- mEquipment = id && static_cast<int>(getInfo().getType()) >= 2;
+ mEquipment = fromBool(id && static_cast<int>(getInfo().getType())
+ >= 2, Equipm);
if (mImage)
mImage->decRef();
diff --git a/src/item.h b/src/item.h
index cd423ccf8..1581bb993 100644
--- a/src/item.h
+++ b/src/item.h
@@ -52,7 +52,7 @@ class Item notfinal
const Identified identified,
const Damaged damaged,
const Favorite favorite,
- const bool equipment,
+ const Equipm equipment,
const bool equipped);
A_DELETE_COPY(Item)
@@ -100,13 +100,13 @@ class Item notfinal
/**
* Sets whether this item is considered equipment.
*/
- void setEquipment(const bool equipment)
+ void setEquipment(const Equipm equipment)
{ mEquipment = equipment; }
/**
* Returns whether this item is considered equipment.
*/
- bool isEquipment() const A_WARN_UNUSED
+ Equipm isEquipment() const A_WARN_UNUSED
{ return mEquipment; }
/**
@@ -221,7 +221,7 @@ class Item notfinal
uint8_t mRefine; /**< Item refine level. */
int mInvIndex; /**< Inventory index. */
int mType; /**< Item type. */
- bool mEquipment; /**< Item is equipment. */
+ Equipm mEquipment; /**< Item is equipment. */
bool mEquipped; /**< Item is equipped. */
bool mInEquipment; /**< Item is in equipment */
Identified mIdentified;
diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp
index 54f317ef3..f2c5e92c0 100644
--- a/src/itemshortcut.cpp
+++ b/src/itemshortcut.cpp
@@ -157,7 +157,7 @@ void ItemShortcut::equipItem(const int index) const
const Item *const item = inv->findItem(itemId, mItemColors[index]);
if (item && item->getQuantity())
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
if (!item->isEquipped())
PlayerInfo::equipItem(item, true);
@@ -177,7 +177,7 @@ void ItemShortcut::unequipItem(const int index) const
const Item *const item = inv->findItem(itemId, mItemColors[index]);
if (item && item->getQuantity())
{
- if (item->isEquipment())
+ if (item->isEquipment() == Equipm_true)
{
if (item->isEquipped())
PlayerInfo::unequipItem(item, true);
diff --git a/src/net/ea/inventoryitem.h b/src/net/ea/inventoryitem.h
index 936e4a4ee..bd2d115cd 100644
--- a/src/net/ea/inventoryitem.h
+++ b/src/net/ea/inventoryitem.h
@@ -52,7 +52,7 @@ class InventoryItem final
Identified identified;
Damaged damaged;
Favorite favorite;
- bool equip;
+ Equipm equip;
InventoryItem(const int slot0,
const int id0,
@@ -64,7 +64,7 @@ class InventoryItem final
const Identified identified0,
const Damaged damaged0,
const Favorite favorite0,
- const bool equip0) :
+ Equipm equip0) :
slot(slot0),
id(id0),
type(type0),
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index 162b69f2b..835b341a8 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -386,7 +386,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- true, false);
+ Equipm_true,
+ false);
inventory->setCards(index, cards, 4);
}
@@ -486,7 +487,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
fromBool(damaged, Damaged),
Favorite_false,
- equipType != 0, false);
+ fromBool(equipType, Equipm),
+ false);
inventory->setCards(index, cards, 4);
}
ArrowsListener::distributeEvent();
@@ -534,7 +536,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- false, false);
+ Equipm_false,
+ false);
inventory->setCards(index, cards, 4);
}
}
@@ -570,7 +573,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- false));
+ Equipm_false));
}
BLOCK_END("InventoryHandler::processPlayerInventory")
}
@@ -671,7 +674,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- false));
+ Equipm_false));
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
}
@@ -705,7 +708,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
mStorage->setCards(index, cards, 4);
}
}
@@ -848,7 +852,8 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
inventory->setCards(index, cards, 4);
}
BLOCK_END("InventoryHandler::processPlayerCartAdd")
@@ -882,7 +887,7 @@ void InventoryHandler::processPlayerCartEquip(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- false));
+ Equipm_false));
}
BLOCK_END("InventoryHandler::processPlayerCartEquip")
}
@@ -914,7 +919,7 @@ void InventoryHandler::processPlayerCartItems(Net::MessageIn &msg)
fromBool(flags.bits.isIdentified, Identified),
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
- false));
+ Equipm_false));
}
BLOCK_END("InventoryHandler::processPlayerCartItems")
}
diff --git a/src/net/eathena/tradehandler.cpp b/src/net/eathena/tradehandler.cpp
index d6240c580..c2ff5553c 100644
--- a/src/net/eathena/tradehandler.cpp
+++ b/src/net/eathena/tradehandler.cpp
@@ -210,7 +210,7 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg)
fromBool(identify, Identified),
Damaged_false,
Favorite_false,
- false);
+ Equipm_false);
}
}
}
@@ -230,11 +230,18 @@ void TradeHandler::processTradeItemAddResponse(Net::MessageIn &msg)
return;
if (tradeWindow)
{
- tradeWindow->addItem2(item->getId(), item->getType(),
- item->getCards(), 4,
- true, mQuantity, item->getRefine(), item->getColor(),
- item->getIdentified(), item->getDamaged(),
- item->getFavorite(), item->isEquipment());
+ tradeWindow->addItem2(item->getId(),
+ item->getType(),
+ item->getCards(),
+ 4,
+ true,
+ mQuantity,
+ item->getRefine(),
+ item->getColor(),
+ item->getIdentified(),
+ item->getDamaged(),
+ item->getFavorite(),
+ item->isEquipment());
}
item->increaseQuantity(-mQuantity);
mItemIndex = -1;
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 45b9d47eb..0d0611122 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -301,7 +301,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- true, false);
+ Equipm_true,
+ false);
}
else
{
@@ -310,7 +311,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- true, false);
+ Equipm_true,
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -411,7 +413,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- equipType != 0, false);
+ fromBool(equipType, Equipm),
+ false);
}
else
{
@@ -420,7 +423,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- equipType != 0, false);
+ fromBool(equipType, Equipm),
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -480,7 +484,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- isEquipment, false);
+ fromBool(isEquipment, Equipm),
+ false);
}
else
{
@@ -489,7 +494,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- isEquipment, false);
+ fromBool(isEquipment, Equipm),
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -532,7 +538,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
else
{
@@ -541,7 +547,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -613,7 +619,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
else
{
@@ -622,7 +628,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
@@ -658,7 +664,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
}
else
{
@@ -667,7 +674,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
}
mStorage->setCards(index, cards, 4);
}
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 5411a59f5..2ec2c90d7 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -199,7 +199,7 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false);
+ Equipm_false);
}
else
{
@@ -210,7 +210,7 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg)
fromBool(identify, Identified),
Damaged_false,
Favorite_false,
- false);
+ Equipm_false);
}
}
}
diff --git a/src/shopitem.cpp b/src/shopitem.cpp
index be7e232eb..227d1d1b2 100644
--- a/src/shopitem.cpp
+++ b/src/shopitem.cpp
@@ -42,7 +42,8 @@ ShopItem::ShopItem(const int inventoryIndex,
Identified_true,
Damaged_false,
Favorite_false,
- false, false),
+ Equipm_false,
+ false),
mDisplayName(),
mDuplicates(),
mPrice(price),
@@ -61,7 +62,8 @@ ShopItem::ShopItem(const int id,
Identified_true,
Damaged_false,
Favorite_false,
- false, false),
+ Equipm_false,
+ false),
mDisplayName(),
mDuplicates(),
mPrice(price),