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-rw-r--r--src/unittests/resources/sprite/animatedsprite.cc220
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diff --git a/src/unittests/resources/sprite/animatedsprite.cc b/src/unittests/resources/sprite/animatedsprite.cc
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+++ b/src/unittests/resources/sprite/animatedsprite.cc
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2013-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "unittests/unittests.h"
+
+#include "configuration.h"
+#include "configmanager.h"
+#include "client.h"
+#include "dirs.h"
+#include "graphicsmanager.h"
+
+#include "const/resources/spriteaction.h"
+
+#include "being/actorsprite.h"
+
+#include "fs/virtfs/fs.h"
+
+#include "gui/gui.h"
+#include "gui/theme.h"
+
+#include "render/sdlgraphics.h"
+
+#include "resources/sdlimagehelper.h"
+
+#include "resources/animation/animation.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
+
+#include "resources/sprite/animatedsprite.h"
+
+#include "utils/env.h"
+#include "utils/delete2.h"
+#include "utils/mrand.h"
+
+PRAGMA48(GCC diagnostic push)
+PRAGMA48(GCC diagnostic ignored "-Wshadow")
+#ifndef USE_SDL2
+#include <SDL.h>
+#endif // USE_SDL2
+PRAGMA48(GCC diagnostic pop)
+
+#include "debug.h"
+
+TEST_CASE("AnimatedSprite leak test1", "")
+{
+ logger = new Logger();
+ REQUIRE(gui == nullptr);
+ ResourceManager::cleanOrphans(true);
+ ResourceManager::deleteInstance();
+ delete2(logger);
+}
+
+TEST_CASE("AnimatedSprite tests", "animatedsprite")
+{
+ setEnv("SDL_VIDEODRIVER", "dummy");
+
+ initRand();
+ client = new Client;
+ XML::initXML();
+ SDL_Init(SDL_INIT_VIDEO);
+ logger = new Logger();
+ VirtFs::mountDirSilent("data", Append_false);
+ VirtFs::mountDirSilent("../data", Append_false);
+ mainGraphics = new SDLGraphics;
+ imageHelper = new SDLImageHelper();
+#ifdef USE_SDL2
+ SDLImageHelper::setRenderer(graphicsManager.createRenderer(
+ graphicsManager.createWindow(640, 480, 0,
+ SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
+#else // USE_SDL2
+
+ graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
+#endif // USE_SDL2
+
+ theme = new Theme;
+ Theme::selectSkin();
+
+ Dirs::initRootDir();
+ Dirs::initHomeDir();
+
+ ConfigManager::initConfiguration();
+ getConfigDefaults2(config.getDefaultValues());
+ branding.setDefaultValues(getBrandingDefaults());
+
+ ActorSprite::load();
+ gui = new Gui();
+ gui->postInit(mainGraphics);
+
+ SECTION("basic test 1")
+ {
+ AnimatedSprite *sprite = AnimatedSprite::load(
+ "graphics/sprites/error.xml", 0);
+ sprite->play(SpriteAction::DEFAULT);
+
+ REQUIRE_FALSE(sprite == nullptr);
+ REQUIRE_FALSE(sprite->getSprite() == nullptr);
+ REQUIRE_FALSE(sprite->getAnimation() == nullptr);
+ REQUIRE_FALSE(sprite->getFrame() == nullptr);
+ REQUIRE(0 == sprite->getFrameIndex());
+ REQUIRE(0 == sprite->getFrameTime());
+ REQUIRE(false == sprite->update(1));
+ REQUIRE(0 == sprite->getFrameTime());
+ REQUIRE(false == sprite->update(11));
+ REQUIRE(10 == sprite->getFrameTime());
+ REQUIRE(0 == sprite->getFrameIndex());
+ delete sprite;
+ logger->log("test4");
+ }
+
+ SECTION("basic test 2")
+ {
+ AnimatedSprite *sprite = AnimatedSprite::load(
+ "graphics/sprites/test.xml", 0);
+ sprite->play(SpriteAction::STAND);
+
+ REQUIRE(10 == const_cast<Animation*>(sprite->getAnimation())
+ ->getFrames().size());
+
+ REQUIRE_FALSE(nullptr == sprite);
+
+ REQUIRE(false == sprite->update(1));
+ REQUIRE(0 == sprite->getFrameTime());
+ REQUIRE(10 == sprite->getFrame()->delay);
+
+ REQUIRE(false == sprite->update(1 + 10));
+ REQUIRE(0 == sprite->getFrameIndex());
+ REQUIRE(10 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 5));
+ REQUIRE(1 == sprite->getFrameIndex());
+ REQUIRE(5 == sprite->getFrameTime());
+
+ REQUIRE(false == sprite->update(1 + 10 + 5));
+ REQUIRE(1 == sprite->getFrameIndex());
+ REQUIRE(5 == sprite->getFrameTime());
+
+ REQUIRE(false == sprite->update(1 + 10 + 20));
+ REQUIRE(1 == sprite->getFrameIndex());
+ REQUIRE(20 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 20 + 1));
+ REQUIRE(2 == sprite->getFrameIndex());
+ REQUIRE(1 == sprite->getFrameTime());
+
+ REQUIRE(false == sprite->update(1 + 10 + 20 + 10));
+ REQUIRE(2 == sprite->getFrameIndex());
+ REQUIRE(10 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 1));
+ REQUIRE(4 == sprite->getFrameIndex());
+ REQUIRE(1 == sprite->getFrameTime());
+
+ REQUIRE(false == sprite->update(1 + 10 + 20 + 10 + 25));
+ REQUIRE(4 == sprite->getFrameIndex());
+ REQUIRE(25 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 1));
+ REQUIRE(6 == sprite->getFrameIndex());
+ REQUIRE(1 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 1));
+ REQUIRE(8 == sprite->getFrameIndex());
+ REQUIRE(1 == sprite->getFrameTime());
+
+ REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1));
+ REQUIRE(4 == sprite->getFrameIndex());
+ REQUIRE(1 == sprite->getFrameTime());
+ delete sprite;
+ }
+
+ SECTION("basic test 3")
+ {
+ AnimatedSprite *sprite2 = AnimatedSprite::load(
+ "graphics/sprites/test.xml", 0);
+ sprite2->play(SpriteAction::SIT);
+
+ REQUIRE(false == sprite2->update(1));
+ REQUIRE(2 == const_cast<Animation*>(sprite2->getAnimation())
+ ->getFrames().size());
+ REQUIRE(0 == sprite2->getFrameTime());
+ REQUIRE(85 == sprite2->getFrame()->delay);
+
+ REQUIRE(true == sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1));
+ REQUIRE(1 == sprite2->getFrameIndex());
+ REQUIRE(1 == sprite2->getFrameTime());
+ delete sprite2;
+ }
+
+ delete2(client);
+ VirtFs::unmountDirSilent("data");
+ VirtFs::unmountDirSilent("../data");
+ delete2(logger);
+// VirtFs::deinit();
+}
+
+TEST_CASE("AnimatedSprite leak test2", "")
+{
+ logger = new Logger();
+ REQUIRE(gui == nullptr);
+ ResourceManager::cleanOrphans(true);
+ ResourceManager::deleteInstance();
+ delete2(logger);
+}