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diff --git a/src/unittests/resources/map/speciallayer.cc b/src/unittests/resources/map/speciallayer.cc
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+++ b/src/unittests/resources/map/speciallayer.cc
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2016-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "unittests/unittests.h"
+
+#include "client.h"
+#include "logger.h"
+
+#include "graphicsmanager.h"
+
+#include "being/actorsprite.h"
+
+#include "enums/resources/map/mapitemtype.h"
+
+#include "fs/virtfs/fs.h"
+
+#include "gui/gui.h"
+
+#include "utils/delete2.h"
+#include "utils/env.h"
+
+#include "resources/sdlimagehelper.h"
+
+#include "resources/map/speciallayer.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
+
+#include "debug.h"
+
+TEST_CASE("SpecialLayer leak test1", "")
+{
+ logger = new Logger();
+ REQUIRE(gui == nullptr);
+ ResourceManager::cleanOrphans(true);
+ ResourceManager::deleteInstance();
+ delete2(logger);
+}
+
+TEST_CASE("SpecialLayer updateCache", "")
+{
+ setEnv("SDL_VIDEODRIVER", "dummy");
+
+ logger = new Logger;
+ client = new Client;
+ VirtFs::mountDirSilent("data", Append_false);
+ VirtFs::mountDirSilent("../data", Append_false);
+
+ imageHelper = new SDLImageHelper;
+#ifdef USE_SDL2
+ SDLImageHelper::setRenderer(graphicsManager.createRenderer(
+ graphicsManager.createWindow(640, 480, 0,
+ SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
+#else // USE_SDL2
+
+ graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
+#endif // USE_SDL2
+
+ ActorSprite::load();
+
+ SpecialLayer *layer = nullptr;
+
+ SECTION("simple 1")
+ {
+ layer = new SpecialLayer("test",
+ 1, 1);
+ const int *const cache = layer->getCache();
+ REQUIRE(cache[0] == 10000);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->updateCache();
+ REQUIRE(cache[0] == 10000);
+ }
+
+ SECTION("simple 2")
+ {
+ layer = new SpecialLayer("test",
+ 2, 1);
+ const int *const cache = layer->getCache();
+ REQUIRE(cache[0] == 10000);
+ REQUIRE(cache[1] == 10000);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->updateCache();
+ REQUIRE(cache[0] == 10000);
+ REQUIRE(cache[1] == 10000);
+ }
+
+ SECTION("simple 3")
+ {
+ layer = new SpecialLayer("test",
+ 2, 1);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->setTile(1, 0, MapItemType::ARROW_DOWN);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 0);
+ REQUIRE(cache[1] == 10000);
+ }
+
+ SECTION("simple 4")
+ {
+ layer = new SpecialLayer("test",
+ 2, 1);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->setTile(1, 0, MapItemType::ARROW_UP);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 0);
+ REQUIRE(cache[1] == 10000);
+ }
+
+ SECTION("simple 4.2")
+ {
+ layer = new SpecialLayer("test",
+ 3, 1);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->setTile(2, 0, MapItemType::ARROW_UP);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 1);
+ REQUIRE(cache[1] == 0);
+ REQUIRE(cache[2] == 10000);
+ }
+
+ SECTION("simple 5")
+ {
+ layer = new SpecialLayer("test",
+ 3, 1);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->setTile(1, 0, MapItemType::ARROW_UP);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 0);
+ REQUIRE(cache[1] == 10000);
+ REQUIRE(cache[2] == 10000);
+ }
+
+ SECTION("simple 6")
+ {
+ layer = new SpecialLayer("test",
+ 3, 1);
+ layer->setTile(0, 0, MapItemType::ARROW_UP);
+ layer->setTile(1, 0, MapItemType::ARROW_UP);
+ layer->setTile(2, 0, MapItemType::ARROW_DOWN);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 0);
+ REQUIRE(cache[1] == 0);
+ REQUIRE(cache[2] == 10000);
+ }
+
+ SECTION("simple 7")
+ {
+ layer = new SpecialLayer("test",
+ 3, 1);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 10000);
+ REQUIRE(cache[1] == 10000);
+ REQUIRE(cache[2] == 10000);
+ }
+
+ SECTION("simple 8")
+ {
+ layer = new SpecialLayer("test",
+ 3, 1);
+ layer->setTile(0, 0, MapItemType::EMPTY);
+ layer->setTile(1, 0, MapItemType::EMPTY);
+ layer->setTile(2, 0, MapItemType::EMPTY);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+ REQUIRE(cache[0] == 10000);
+ REQUIRE(cache[1] == 10000);
+ REQUIRE(cache[2] == 10000);
+ }
+
+ SECTION("simple 9")
+ {
+ layer = new SpecialLayer("test",
+ 2, 1);
+ const int *const cache = layer->getCache();
+ REQUIRE(cache[0] == 10000);
+ REQUIRE(cache[1] == 10000);
+ layer->setTile(1, 0, MapItemType::ARROW_UP);
+ layer->updateCache();
+ REQUIRE(cache[0] == 0);
+ REQUIRE(cache[1] == 10000);
+ }
+
+ SECTION("normal 1")
+ {
+ layer = new SpecialLayer("test",
+ 100, 100);
+ layer->setTile(1, 10, MapItemType::ARROW_UP);
+ layer->setTile(2, 10, MapItemType::ARROW_UP);
+ layer->setTile(3, 10, MapItemType::ARROW_UP);
+ layer->setTile(4, 10, MapItemType::ARROW_DOWN);
+ layer->setTile(5, 10, MapItemType::EMPTY);
+ layer->setTile(6, 10, MapItemType::ARROW_DOWN);
+ layer->setTile(7, 10, MapItemType::EMPTY);
+ layer->setTile(8, 10, MapItemType::EMPTY);
+ layer->setTile(9, 10, MapItemType::ARROW_DOWN);
+ layer->setTile(10, 10, MapItemType::ARROW_DOWN);
+ layer->setTile(11, 10, MapItemType::ARROW_LEFT);
+ layer->setTile(12, 10, MapItemType::EMPTY);
+ layer->setTile(13, 10, MapItemType::EMPTY);
+ layer->setTile(14, 10, MapItemType::EMPTY);
+ layer->setTile(15, 10, MapItemType::ARROW_UP);
+ layer->setTile(16, 10, MapItemType::ARROW_UP);
+ layer->setTile(17, 10, MapItemType::ARROW_UP);
+ const int *const cache = layer->getCache();
+ layer->updateCache();
+
+ REQUIRE(cache[10 * 100 + 0] == 0);
+ REQUIRE(cache[10 * 100 + 1] == 0);
+ REQUIRE(cache[10 * 100 + 2] == 0);
+ REQUIRE(cache[10 * 100 + 3] == 0);
+ REQUIRE(cache[10 * 100 + 4] == 1);
+ REQUIRE(cache[10 * 100 + 5] == 0);
+ REQUIRE(cache[10 * 100 + 6] == 2);
+ REQUIRE(cache[10 * 100 + 7] == 1);
+ REQUIRE(cache[10 * 100 + 8] == 0);
+ REQUIRE(cache[10 * 100 + 9] == 0);
+ REQUIRE(cache[10 * 100 + 10] == 0);
+ REQUIRE(cache[10 * 100 + 11] == 3);
+ REQUIRE(cache[10 * 100 + 12] == 2);
+ REQUIRE(cache[10 * 100 + 13] == 1);
+ REQUIRE(cache[10 * 100 + 14] == 0);
+ REQUIRE(cache[10 * 100 + 15] == 0);
+ REQUIRE(cache[10 * 100 + 16] == 0);
+ REQUIRE(cache[10 * 100 + 17] == 10000);
+ }
+
+ SECTION("normal2")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ layer = new SpecialLayer("test",
+ maxX, maxY);
+ const int *const cache = layer->getCache();
+ for (int x = 0; x < maxX; x ++)
+ {
+ for (int y = 0; y < maxY; y ++)
+ {
+ layer->setTile(x, y, MapItemType::ARROW_UP);
+ REQUIRE(layer->getTiles()[x + y * maxX] != nullptr);
+ }
+ }
+ layer->updateCache();
+
+ for (int y = 0; y < maxY; y ++)
+ {
+ for (int x = 0; x < maxX - 1; x ++)
+ {
+ REQUIRE(cache[y * maxX + x] == 0);
+ }
+ REQUIRE(cache[y * maxX + maxX - 1] == 10000);
+ }
+ }
+
+ delete layer;
+ ResourceManager::cleanOrphans();
+ delete2(client);
+ VirtFs::unmountDirSilent("data");
+ VirtFs::unmountDirSilent("../data");
+ delete2(logger);
+}
+
+TEST_CASE("SpecialLayer leak test2", "")
+{
+ logger = new Logger();
+ REQUIRE(gui == nullptr);
+ ResourceManager::cleanOrphans(true);
+ ResourceManager::deleteInstance();
+ delete2(logger);
+}