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Diffstat (limited to 'src/rotationalparticle.cpp')
-rw-r--r-- | src/rotationalparticle.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/rotationalparticle.cpp b/src/rotationalparticle.cpp new file mode 100644 index 000000000..1e0ae9618 --- /dev/null +++ b/src/rotationalparticle.cpp @@ -0,0 +1,82 @@ +/* + * The Mana Client + * Copyright (C) 2006-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "rotationalparticle.h" +#include "graphics.h" +#include "simpleanimation.h" + +#define PI 3.14159265 + +RotationalParticle::RotationalParticle(Map *map, Animation *animation): + ImageParticle(map, NULL), + mAnimation(new SimpleAnimation(animation)) +{ +} + +RotationalParticle::RotationalParticle(Map *map, xmlNodePtr animationNode): + ImageParticle(map, 0), + mAnimation(new SimpleAnimation(animationNode)) +{ +} + +RotationalParticle::~RotationalParticle() +{ + delete mAnimation; + mAnimation = 0; + mImage = 0; +} + +bool RotationalParticle::update() +{ + if (!mAnimation) + return false; + + // TODO: cache velocities to avoid spamming atan2() + + float rad = static_cast<float>(atan2(mVelocity.x, mVelocity.y)); + if (rad < 0) + rad = static_cast<float>(PI + (PI + rad)); + int size = mAnimation->getLength(); + + float range = static_cast<float>(PI / size); + + // Determines which frame the particle should play + if (rad < range || rad > ((PI*2) - range)) + { + mAnimation->setFrame(0); + } + else + { + for (int c = 1; c < size; c++) + { + if (((static_cast<float>(c) * (2 * range)) - range) < rad + && rad < ((static_cast<float>(c) * (2 * range)) + range)) + { + mAnimation->setFrame(c); + break; + } + } + } + + mImage = mAnimation->getCurrentImage(); + + return Particle::update(); +} |