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-rw-r--r--src/resources/spritedef.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index a77ce8411..a6003be9a 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -36,26 +36,6 @@ class Action;
class Animation;
class ImageSet;
-struct SpriteReference;
-
-struct SpriteDisplay final
-{
- SpriteDisplay() :
- image(),
- floor(),
- sprites(),
- particles()
- {
- }
-
- std::string image;
- std::string floor;
- std::vector<SpriteReference*> sprites;
- StringVect particles;
-};
-
-typedef std::vector<SpriteReference*>::const_iterator SpriteRefs;
-
/*
* Remember those are the main action.
* Action subtypes, e.g.: "attack_bow" are to be passed by items.xml after