diff options
Diffstat (limited to 'src/resources/sprite')
-rw-r--r-- | src/resources/sprite/animatedsprite.cpp | 4 | ||||
-rw-r--r-- | src/resources/sprite/animationdelayload.cpp | 65 | ||||
-rw-r--r-- | src/resources/sprite/animationdelayload.h | 55 |
3 files changed, 122 insertions, 2 deletions
diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index f06a3cc6a..98d4b418d 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -22,8 +22,6 @@ #include "resources/sprite/animatedsprite.h" -#include "animationdelayload.h" - #include "const/resources/spriteaction.h" #include "render/graphics.h" @@ -35,6 +33,8 @@ #include "resources/animation/animation.h" +#include "resources/sprite/animationdelayload.h" + #include "utils/delete2.h" #include "debug.h" diff --git a/src/resources/sprite/animationdelayload.cpp b/src/resources/sprite/animationdelayload.cpp new file mode 100644 index 000000000..8800cb754 --- /dev/null +++ b/src/resources/sprite/animationdelayload.cpp @@ -0,0 +1,65 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/sprite/animationdelayload.h" + +#include "const/resources/spriteaction.h" + +#include "resources/resourcemanager.h" + +#include "resources/sprite/animatedsprite.h" + +#include "debug.h" + +AnimationDelayLoad::AnimationDelayLoad(const std::string &fileName, + const int variant, + AnimatedSprite *const sprite) : + mFileName(fileName), + mVariant(variant), + mSprite(sprite), + mAction(SpriteAction::STAND) +{ +} + +AnimationDelayLoad::~AnimationDelayLoad() +{ + if (mSprite) + { + mSprite->clearDelayLoad(); + mSprite = nullptr; + } +} + +void AnimationDelayLoad::clearSprite() +{ + mSprite = nullptr; +} + +void AnimationDelayLoad::load() +{ + if (mSprite) + { + SpriteDef *const s = resourceManager->getSprite(mFileName, mVariant); + if (!s) + return; + mSprite->setSprite(s); + mSprite->play(mAction); + } +} diff --git a/src/resources/sprite/animationdelayload.h b/src/resources/sprite/animationdelayload.h new file mode 100644 index 000000000..9e91a1949 --- /dev/null +++ b/src/resources/sprite/animationdelayload.h @@ -0,0 +1,55 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H +#define RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H + +#include <string> + +#include "localconsts.h" + +class AnimatedSprite; + +class AnimationDelayLoad final +{ + public: + AnimationDelayLoad(const std::string &fileName, + const int variant, + AnimatedSprite *const sprite); + + A_DELETE_COPY(AnimationDelayLoad) + + ~AnimationDelayLoad(); + + void clearSprite(); + + void load(); + + void setAction(const std::string &action) + { mAction = action; } + + private: + std::string mFileName; + int mVariant; + AnimatedSprite *mSprite; + std::string mAction; +}; + +#endif // RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H |