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Diffstat (limited to 'src/resources/map/maplayer.cpp')
-rw-r--r--src/resources/map/maplayer.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index ef1c1961c..2389de12b 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -37,7 +37,6 @@
#include "resources/map/mapitem.h"
#include "resources/map/maprowvertexes.h"
-#include "resources/map/maptype.h"
#include "resources/map/speciallayer.h"
#include "debug.h"
@@ -401,8 +400,8 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
const int y32s = (y + mActorsFix) * mapTileSize;
BLOCK_START("MapLayer::drawFringe drawmobs")
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
+ // If drawing the fringe layer, make sure all actors above this
+ // row of tiles have been drawn
while (ai != ai_end && (*ai)->getSortPixelY() <= y32s)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
@@ -446,8 +445,8 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
const int y32s = (y + mActorsFix) * mapTileSize;
BLOCK_START("MapLayer::drawFringe drawmobs")
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
+ // If drawing the fringe layer, make sure all actors above this
+ // row of tiles have been drawn
while (ai != ai_end && (*ai)->getSortPixelY() <= y32s)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
@@ -465,8 +464,8 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
const int yWidth = y * mWidth;
BLOCK_START("MapLayer::drawFringe drawmobs")
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
+ // If drawing the fringe layer, make sure all actors above this
+ // row of tiles have been drawn
while (ai != ai_end && (*ai)->getSortPixelY() <= y32s)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
@@ -551,8 +550,8 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
const int yWidth = y * mWidth;
BLOCK_START("MapLayer::drawFringe drawmobs")
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
+ // If drawing the fringe layer, make sure all actors above this
+ // row of tiles have been drawn
while (ai != ai_end && (*ai)->getSortPixelY() <= y32s)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
@@ -566,12 +565,12 @@ void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
for (int x = startX; x < endX; x++, tilePtr++)
{
const int x32 = x * mapTileSize;
- int c = 0;
const Image *const img = *tilePtr;
if (img)
{
const int px = x32 + dx;
const int py = py0 - img->mBounds.h;
+ int c = 0;
if (mSpecialFlag || img->mBounds.h <= mapTileSize)
{
int width = 0;