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-rw-r--r--src/resources/image/image.cpp499
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diff --git a/src/resources/image/image.cpp b/src/resources/image/image.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/image/image.h"
+
+#include "logger.h"
+
+#ifdef USE_OPENGL
+#include "resources/openglimagehelper.h"
+#endif // USE_OPENGL
+
+#include "resources/memorymanager.h"
+#include "resources/sdlimagehelper.h"
+#include "resources/subimage.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
+
+#include "utils/sdlcheckutils.h"
+
+#ifdef USE_SDL2
+#include <SDL2_rotozoom.h>
+#else // USE_SDL2
+#include <SDL_rotozoom.h>
+#endif // USE_SDL2
+
+#include "debug.h"
+
+#ifdef USE_SDL2
+Image::Image(SDL_Texture *restrict const image,
+ const int width, const int height) :
+ Resource(),
+#ifdef USE_OPENGL
+ mGLImage(0),
+ mTexWidth(0),
+ mTexHeight(0),
+#endif
+ mBounds(),
+ mAlpha(1.0F),
+ mSDLSurface(nullptr),
+ mTexture(image),
+ mAlphaChannel(nullptr),
+ mAlphaCache(),
+ mLoaded(false),
+ mHasAlphaChannel(false),
+ mUseAlphaCache(false),
+ mIsAlphaVisible(true),
+ mIsAlphaCalculated(false)
+{
+#ifdef DEBUG_IMAGES
+ logger->log("created image: %p", this);
+#endif
+
+ mBounds.x = 0;
+ mBounds.y = 0;
+
+ if (mTexture)
+ {
+ mBounds.w = CAST_U16(width);
+ mBounds.h = CAST_U16(height);
+
+ mLoaded = true;
+ }
+ else
+ {
+ logger->log("Image::Image(SDL_Texture *const image):"
+ " Couldn't load invalid Surface!");
+ mBounds.w = 0;
+ mBounds.h = 0;
+ }
+}
+#endif
+
+Image::Image(SDL_Surface *restrict const image, const bool hasAlphaChannel0,
+ uint8_t *restrict const alphaChannel) :
+ Resource(),
+#ifdef USE_OPENGL
+ mGLImage(0),
+ mTexWidth(0),
+ mTexHeight(0),
+#endif
+ mBounds(),
+ mAlpha(1.0F),
+ mSDLSurface(image),
+#ifdef USE_SDL2
+ mTexture(nullptr),
+#endif
+ mAlphaChannel(alphaChannel),
+ mAlphaCache(),
+ mLoaded(false),
+ mHasAlphaChannel(hasAlphaChannel0),
+ mUseAlphaCache(SDLImageHelper::mEnableAlphaCache),
+ mIsAlphaVisible(hasAlphaChannel0),
+ mIsAlphaCalculated(false)
+{
+#ifdef DEBUG_IMAGES
+ logger->log("created image: %p", static_cast<void*>(this));
+#endif
+
+ mBounds.x = 0;
+ mBounds.y = 0;
+
+ if (mSDLSurface)
+ {
+ mBounds.w = CAST_U16(mSDLSurface->w);
+ mBounds.h = CAST_U16(mSDLSurface->h);
+
+ mLoaded = true;
+ }
+ else
+ {
+ logger->log(
+ "Image::Image(SDL_Surface*): Couldn't load invalid Surface!");
+ mBounds.w = 0;
+ mBounds.h = 0;
+ }
+}
+
+#ifdef USE_OPENGL
+Image::Image(const GLuint glimage, const int width, const int height,
+ const int texWidth, const int texHeight) :
+ Resource(),
+ mGLImage(glimage),
+ mTexWidth(texWidth),
+ mTexHeight(texHeight),
+ mBounds(),
+ mAlpha(1.0F),
+ mSDLSurface(nullptr),
+#ifdef USE_SDL2
+ mTexture(nullptr),
+#endif
+ mAlphaChannel(nullptr),
+ mAlphaCache(),
+ mLoaded(false),
+ mHasAlphaChannel(true),
+ mUseAlphaCache(false),
+ mIsAlphaVisible(true),
+ mIsAlphaCalculated(false)
+{
+#ifdef DEBUG_IMAGES
+ logger->log("created image: %p", static_cast<void*>(this));
+#endif
+
+ mBounds.x = 0;
+ mBounds.y = 0;
+ mBounds.w = CAST_U16(width);
+ mBounds.h = CAST_U16(height);
+
+ if (mGLImage)
+ {
+ mLoaded = true;
+ }
+ else
+ {
+ logger->log("Image::Image(GLuint*, ...):"
+ " Couldn't load invalid Surface!");
+ }
+}
+#endif
+
+Image::~Image()
+{
+#ifdef DEBUG_IMAGES
+ logger->log("delete image: %p", static_cast<void*>(this));
+ logger->log(" %s, %s", mIdPath.c_str(), mSource.c_str());
+#endif
+ unload();
+}
+
+void Image::SDLCleanCache()
+{
+ for (std::map<float, SDL_Surface*>::iterator
+ i = mAlphaCache.begin(), i_end = mAlphaCache.end();
+ i != i_end; ++i)
+ {
+ if (mSDLSurface != i->second)
+ resourceManager->scheduleDelete(i->second);
+ i->second = nullptr;
+ }
+ mAlphaCache.clear();
+}
+
+void Image::unload()
+{
+ mLoaded = false;
+
+ if (mSDLSurface)
+ {
+ SDLCleanCache();
+ // Free the image surface.
+ MSDL_FreeSurface(mSDLSurface);
+ mSDLSurface = nullptr;
+
+ delete [] mAlphaChannel;
+ mAlphaChannel = nullptr;
+ }
+#ifdef USE_SDL2
+ if (mTexture)
+ {
+ SDL_DestroyTexture(mTexture);
+ mTexture = nullptr;
+ }
+#endif
+
+#ifdef USE_OPENGL
+ if (mGLImage)
+ {
+ glDeleteTextures(1, &mGLImage);
+ mGLImage = 0;
+#ifdef DEBUG_OPENGL_LEAKS
+ if (textures_count > 0)
+ textures_count --;
+#endif
+ }
+#endif
+}
+
+bool Image::hasAlphaChannel() const
+{
+ if (mLoaded)
+ return mHasAlphaChannel;
+
+#ifdef USE_OPENGL
+ if (OpenGLImageHelper::mUseOpenGL != RENDER_SOFTWARE)
+ return true;
+#endif
+
+ return false;
+}
+
+SDL_Surface *Image::getByAlpha(const float alpha)
+{
+ const std::map<float, SDL_Surface*>::const_iterator
+ it = mAlphaCache.find(alpha);
+ if (it != mAlphaCache.end())
+ return (*it).second;
+ return nullptr;
+}
+
+void Image::setAlpha(const float alpha)
+{
+ if (mAlpha == alpha || !ImageHelper::mEnableAlpha)
+ return;
+
+ if (alpha < 0.0F || alpha > 1.0F)
+ return;
+
+ if (mSDLSurface)
+ {
+ if (mUseAlphaCache)
+ {
+ SDL_Surface *surface = getByAlpha(mAlpha);
+ if (!surface)
+ {
+ if (mAlphaCache.size() > 100)
+ {
+#ifdef DEBUG_ALPHA_CACHE
+ logger->log("cleanCache");
+ for (std::map<float, SDL_Surface*>::const_iterator
+ i = mAlphaCache.begin(), i_end = mAlphaCache.end();
+ i != i_end; ++i)
+ {
+ logger->log("alpha: " + toString(i->first));
+ }
+#endif
+ SDLCleanCache();
+ }
+ surface = mSDLSurface;
+ if (surface)
+ mAlphaCache[mAlpha] = surface;
+ }
+ else
+ {
+ logger->log("cache bug");
+ }
+
+ surface = getByAlpha(alpha);
+ if (surface)
+ {
+ if (mSDLSurface == surface)
+ logger->log("bug");
+ mAlphaCache.erase(alpha);
+ mSDLSurface = surface;
+ mAlpha = alpha;
+ return;
+ }
+ else
+ {
+ mSDLSurface = SDLImageHelper::SDLDuplicateSurface(mSDLSurface);
+ if (!mSDLSurface)
+ return;
+ }
+ }
+
+ mAlpha = alpha;
+
+ if (!mHasAlphaChannel)
+ {
+#ifdef USE_SDL2
+ SDL_SetSurfaceAlphaMod(mSDLSurface,
+ CAST_U8(255 * mAlpha));
+#else
+ // Set the alpha value this image is drawn at
+ SDL_SetAlpha(mSDLSurface, SDL_SRCALPHA,
+ CAST_U8(255 * mAlpha));
+#endif
+ }
+ else
+ {
+ if (SDL_MUSTLOCK(mSDLSurface))
+ SDL_LockSurface(mSDLSurface);
+
+ const int bx = mBounds.x;
+ const int by = mBounds.y;
+ const int bw = mBounds.w;
+ const int bh = mBounds.h;
+ const int bxw = bx + bw;
+ const int sw = mSDLSurface->w;
+ const int maxHeight = std::min(by + bh, mSDLSurface->h);
+ const int maxWidth = std::min(bxw, sw);
+ const int i1 = by * sw + bx;
+ const SDL_PixelFormat * const fmt = mSDLSurface->format;
+ const uint32_t amask = fmt->Amask;
+ const uint32_t invMask = ~fmt->Amask;
+ const uint8_t aloss = fmt->Aloss;
+ const uint8_t ashift = fmt->Ashift;
+
+ if (!bx && bxw == sw)
+ {
+ const int i2 = (maxHeight - 1) * sw + maxWidth - 1;
+ for (int i = i1; i <= i2; i++)
+ {
+ const uint8_t sourceAlpha = mAlphaChannel[i];
+ if (sourceAlpha > 0)
+ {
+ const uint8_t a = CAST_U8(
+ static_cast<float>(sourceAlpha) * mAlpha);
+
+ uint32_t c = (static_cast<uint32_t*>(
+ mSDLSurface->pixels))[i];
+ c &= invMask;
+ c |= ((a >> aloss) << ashift & amask);
+ (static_cast<uint32_t*>(mSDLSurface->pixels))[i] = c;
+ }
+ }
+ }
+ else
+ {
+ for (int y = by; y < maxHeight; y ++)
+ {
+ const int idx = y * sw;
+ const int x1 = idx + bx;
+ const int x2 = idx + maxWidth;
+ for (int i = x1; i < x2; i ++)
+ {
+ const uint8_t sourceAlpha = mAlphaChannel[i];
+ if (sourceAlpha > 0)
+ {
+ const uint8_t a = CAST_U8(
+ static_cast<float>(sourceAlpha) * mAlpha);
+
+ uint32_t c = (static_cast<uint32_t*>(
+ mSDLSurface->pixels))[i];
+ c &= invMask;
+ c |= ((a >> aloss) << ashift & amask);
+ (static_cast<uint32_t*>(
+ mSDLSurface->pixels))[i] = c;
+ }
+ }
+ }
+ }
+
+ if (SDL_MUSTLOCK(mSDLSurface))
+ SDL_UnlockSurface(mSDLSurface);
+ }
+ }
+#ifdef USE_SDL2
+ else if (mTexture)
+ {
+ mAlpha = alpha;
+ SDL_SetTextureAlphaMod(mTexture,
+ CAST_U8(255 * mAlpha));
+ }
+#endif
+ else
+ {
+ mAlpha = alpha;
+ }
+}
+
+Image* Image::SDLgetScaledImage(const int width, const int height) const
+{
+ // No scaling on incorrect new values.
+ if (width == 0 || height == 0)
+ return nullptr;
+
+ // No scaling when there is ... no different given size ...
+ if (width == mBounds.w && height == mBounds.h)
+ return nullptr;
+
+ Image* scaledImage = nullptr;
+
+ if (mSDLSurface)
+ {
+ SDL_Surface *const scaledSurface = zoomSurface(mSDLSurface,
+ static_cast<double>(width) / mBounds.w,
+ static_cast<double>(height) / mBounds.h,
+ 1);
+
+ // The load function takes care of the SDL<->OpenGL implementation
+ // and about freeing the given SDL_surface*.
+ if (scaledSurface)
+ {
+ scaledImage = imageHelper->loadSurface(scaledSurface);
+ MSDL_FreeSurface(scaledSurface);
+ }
+ }
+ return scaledImage;
+}
+
+Image *Image::getSubImage(const int x, const int y,
+ const int width, const int height)
+{
+ // Create a new clipped sub-image
+#ifdef USE_OPENGL
+ const RenderType mode = OpenGLImageHelper::mUseOpenGL;
+ if (mode == RENDER_NORMAL_OPENGL ||
+ mode == RENDER_SAFE_OPENGL ||
+ mode == RENDER_GLES_OPENGL ||
+ mode == RENDER_GLES2_OPENGL ||
+ mode == RENDER_MODERN_OPENGL)
+ {
+ return new SubImage(this,
+ mGLImage,
+ x, y,
+ width, height,
+ mTexWidth, mTexHeight);
+ }
+#endif
+
+#ifdef USE_SDL2
+#ifndef USE_OPENGL
+ const RenderType mode = ImageHelper::mUseOpenGL;
+#endif
+ if (mode == RENDER_SOFTWARE)
+ return new SubImage(this, mSDLSurface, x, y, width, height);
+ else
+ return new SubImage(this, mTexture, x, y, width, height);
+#else
+ return new SubImage(this, mSDLSurface, x, y, width, height);
+#endif
+}
+
+void Image::SDLTerminateAlphaCache()
+{
+ SDLCleanCache();
+ mUseAlphaCache = false;
+}
+
+int Image::calcMemoryLocal() const
+{
+ // +++ this calculation can be wrong for SDL2
+ int sz = static_cast<int>(sizeof(Image) +
+ sizeof(std::map<float, SDL_Surface*>)) +
+ Resource::calcMemoryLocal();
+ if (mSDLSurface)
+ {
+ sz += CAST_S32(mAlphaCache.size()) *
+ memoryManager.getSurfaceSize(mSDLSurface);
+ }
+ return sz;
+}
+
+#ifdef USE_OPENGL
+void Image::decRef()
+{
+ if (mGLImage && getRefCount() <= 1)
+ OpenGLImageHelper::invalidate(mGLImage);
+ Resource::decRef();
+}
+#endif