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-rw-r--r--src/resources/dbmanager.cpp139
1 files changed, 0 insertions, 139 deletions
diff --git a/src/resources/dbmanager.cpp b/src/resources/dbmanager.cpp
deleted file mode 100644
index 6a0ee16d7..000000000
--- a/src/resources/dbmanager.cpp
+++ /dev/null
@@ -1,139 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "resources/dbmanager.h"
-
-#include "being/being.h"
-
-#include "net/loginhandler.h"
-#include "net/net.h"
-
-#include "resources/db/avatardb.h"
-#include "resources/db/badgesdb.h"
-#include "resources/db/chardb.h"
-#include "resources/db/colordb.h"
-#include "resources/db/deaddb.h"
-#include "resources/db/elementaldb.h"
-#include "resources/db/emotedb.h"
-#include "resources/db/groupdb.h"
-#include "resources/db/homunculusdb.h"
-#include "resources/db/horsedb.h"
-#include "resources/db/itemdb.h"
-#include "resources/db/itemfielddb.h"
-#include "resources/db/itemoptiondb.h"
-#include "resources/db/languagedb.h"
-#include "resources/db/sounddb.h"
-#include "resources/db/mapdb.h"
-#include "resources/db/mercenarydb.h"
-#include "resources/db/moddb.h"
-#include "resources/db/monsterdb.h"
-#include "resources/db/networkdb.h"
-#include "resources/db/npcdb.h"
-#include "resources/db/npcdialogdb.h"
-#include "resources/db/palettedb.h"
-#include "resources/db/petdb.h"
-#include "resources/db/skillunitdb.h"
-#include "resources/db/statdb.h"
-#include "resources/db/statuseffectdb.h"
-#include "resources/db/textdb.h"
-#include "resources/db/unitsdb.h"
-#include "resources/db/weaponsdb.h"
-
-#include "debug.h"
-
-void DbManager::loadDb()
-{
- CharDB::load();
- GroupDb::load();
- StatDb::load();
- DeadDB::load();
- PaletteDB::load();
- ColorDB::load();
- SoundDB::load();
- LanguageDb::load();
- TextDb::load();
- MapDB::load();
- ItemFieldDb::load();
- ItemOptionDb::load();
- ItemDB::load();
- Being::load();
- const ServerTypeT type = Net::getNetworkType();
- if (type == ServerType::EATHENA ||
- type == ServerType::EVOL2)
- {
- NetworkDb::load();
- if (loginHandler != nullptr)
- loginHandler->updatePacketVersion();
- MercenaryDB::load();
- HomunculusDB::load();
- ElementalDb::load();
- SkillUnitDb::load();
- HorseDB::load();
- }
- MonsterDB::load();
- AvatarDB::load();
- BadgesDB::load();
- WeaponsDB::load();
- UnitsDb::load();
- NPCDB::load();
- NpcDialogDB::load();
- PETDB::load();
- EmoteDB::load();
-// ModDB::load();
- StatusEffectDB::load();
-}
-
-void DbManager::unloadDb()
-{
- CharDB::unload();
- GroupDb::unload();
- StatDb::unload();
- DeadDB::unload();
- ColorDB::unload();
- SoundDB::unload();
- LanguageDb::unload();
- TextDb::unload();
- EmoteDB::unload();
- ItemDB::unload();
- ItemOptionDb::unload();
- ItemFieldDb::unload();
- const ServerTypeT type = Net::getNetworkType();
- if (type == ServerType::EATHENA ||
- type == ServerType::EVOL2)
- {
- MercenaryDB::unload();
- HomunculusDB::unload();
- ElementalDb::unload();
- SkillUnitDb::unload();
- HorseDB::unload();
- NetworkDb::unload();
- }
- MonsterDB::unload();
- NPCDB::unload();
- NpcDialogDB::unload();
- AvatarDB::unload();
- BadgesDB::unload();
- WeaponsDB::unload();
- UnitsDb::unload();
- PaletteDB::unload();
- PETDB::unload();
- StatusEffectDB::unload();
- ModDB::unload();
-}