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-rw-r--r--src/resources/db/horsedb.cpp127
1 files changed, 101 insertions, 26 deletions
diff --git a/src/resources/db/horsedb.cpp b/src/resources/db/horsedb.cpp
index 0784a1e75..cdcc9ef3b 100644
--- a/src/resources/db/horsedb.cpp
+++ b/src/resources/db/horsedb.cpp
@@ -23,6 +23,8 @@
#include "configuration.h"
+#include "enums/resources/spritedirection.h"
+
#include "resources/beingcommon.h"
#include "resources/horseinfo.h"
@@ -71,11 +73,6 @@ void HorseDB::load()
currentSprite->variant = 0;
mUnknown.upSprites.push_back(currentSprite);
- mUnknown.upOffsetX = 0;
- mUnknown.upOffsetY = 0;
- mUnknown.downOffsetX = 0;
- mUnknown.downOffsetY = 0;
-
logger->log1("Initializing horse database...");
loadXmlFile(paths.getStringValue("horsesFile"), SkipError_false);
@@ -85,6 +82,69 @@ void HorseDB::load()
mLoaded = true;
}
+static int parseDirectionName(const std::string &name)
+{
+ int id = -1;
+ if (name == "down")
+ {
+ id = SpriteDirection::DOWN;
+ }
+ else if (name == "downleft" || name == "leftdown")
+ {
+ id = SpriteDirection::DOWNLEFT;
+ }
+ else if (name == "left")
+ {
+ id = SpriteDirection::LEFT;
+ }
+ else if (name == "upleft" || name == "leftup")
+ {
+ id = SpriteDirection::UPLEFT;
+ }
+ else if (name == "up")
+ {
+ id = SpriteDirection::UP;
+ }
+ else if (name == "upright" || name == "rightup")
+ {
+ id = SpriteDirection::UPRIGHT;
+ }
+ else if (name == "right")
+ {
+ id = SpriteDirection::RIGHT;
+ }
+ else if (name == "downright" || name == "rightdown")
+ {
+ id = SpriteDirection::DOWNRIGHT;
+ }
+ // hack for died action.
+ else if (name == "died")
+ {
+ id = 9;
+ }
+
+ return id;
+}
+
+static void loadRiderOffset(XmlNodePtrConst node,
+ HorseInfo *const currentInfo)
+{
+ const std::string dirName = XML::getProperty(node,
+ "direction", "");
+ const int dir = parseDirectionName(dirName);
+ if (dir == -1)
+ {
+ reportAlways("Wrong or missing horse rider direcion: %s",
+ dirName.c_str());
+ return;
+ }
+ HorseOffset &offset = currentInfo->offsets[dir];
+ offset.riderOffsetX = XML::getProperty(node,
+ "riderOffsetX", 0);
+ offset.riderOffsetY = XML::getProperty(node,
+ "riderOffsetY", 0);
+}
+
void HorseDB::loadXmlFile(const std::string &fileName,
const SkipError skipError)
{
@@ -131,44 +191,58 @@ void HorseDB::loadXmlFile(const std::string &fileName,
if (!currentInfo)
continue;
- currentInfo->upOffsetX = XML::getProperty(horseNode,
- "upOffsetX", 0);
- currentInfo->upOffsetY = XML::getProperty(horseNode,
- "upOffsetY", 0);
- currentInfo->downOffsetX = XML::getProperty(horseNode,
- "downOffsetX", 0);
- currentInfo->downOffsetY = XML::getProperty(horseNode,
- "downOffsetY", 0);
- currentInfo->riderOffsetX = XML::getProperty(horseNode,
- "riderOffsetX", 0);
- currentInfo->riderOffsetY = XML::getProperty(horseNode,
- "riderOffsetY", 0);
-
for_each_xml_child_node(spriteNode, horseNode)
{
- if (!XmlHaveChildContent(spriteNode))
- continue;
-
- if (xmlNameEqual(spriteNode, "sprite"))
- loadSprite(downSprites)
-
if (xmlNameEqual(spriteNode, "down"))
loadDownSprites(spriteNode, currentInfo);
else if (xmlNameEqual(spriteNode, "up"))
loadUpSprites(spriteNode, currentInfo);
+ else if (xmlNameEqual(spriteNode, "offset"))
+ loadRiderOffset(spriteNode, currentInfo);
}
mHorseInfos[id] = currentInfo;
}
}
+static void loadOffset(XmlNodePtrConst node,
+ HorseInfo *const currentInfo,
+ const bool isUp)
+{
+ const std::string dirName = XML::getProperty(node,
+ "direction", "");
+ const int dir = parseDirectionName(dirName);
+ if (dir == -1)
+ {
+ reportAlways("Wrong or missing horse direcion: %s",
+ dirName.c_str());
+ return;
+ }
+ HorseOffset &offset = currentInfo->offsets[dir];
+ if (isUp)
+ {
+ offset.upOffsetX = XML::getProperty(node,
+ "horseOffsetX", 0);
+ offset.upOffsetY = XML::getProperty(node,
+ "horseOffsetY", 0);
+ }
+ else
+ {
+ offset.downOffsetX = XML::getProperty(node,
+ "horseOffsetX", 0);
+ offset.downOffsetY = XML::getProperty(node,
+ "horseOffsetY", 0);
+ }
+}
+
static void loadDownSprites(XmlNodePtrConst parentNode,
HorseInfo *const currentInfo)
{
for_each_xml_child_node(spriteNode, parentNode)
{
+ if (xmlNameEqual(spriteNode, "offset"))
+ loadOffset(spriteNode, currentInfo, false);
if (!XmlHaveChildContent(spriteNode))
continue;
-
if (xmlNameEqual(spriteNode, "sprite"))
loadSprite(downSprites)
}
@@ -179,9 +253,10 @@ static void loadUpSprites(XmlNodePtrConst parentNode,
{
for_each_xml_child_node(spriteNode, parentNode)
{
+ if (xmlNameEqual(spriteNode, "offset"))
+ loadOffset(spriteNode, currentInfo, true);
if (!XmlHaveChildContent(spriteNode))
continue;
-
if (xmlNameEqual(spriteNode, "sprite"))
loadSprite(upSprites)
}