diff options
Diffstat (limited to 'src/render/nullopenglgraphics.cpp')
-rw-r--r-- | src/render/nullopenglgraphics.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index dac86b519..ff4a765bf 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -536,19 +536,19 @@ inline void NullOpenGLGraphics::drawVertexes(const OpenGLGraphicsVertexes &restrict ogl) restrict2 { - const std::vector<GLint*> &intVertPool = ogl.mIntVertPool; - std::vector<GLint*>::const_iterator iv; - const std::vector<GLint*>::const_iterator iv_end = intVertPool.end(); - const std::vector<int> &vp = ogl.mVp; - std::vector<int>::const_iterator ivp; - const std::vector<int>::const_iterator ivp_end = vp.end(); + const STD_VECTOR<GLint*> &intVertPool = ogl.mIntVertPool; + STD_VECTOR<GLint*>::const_iterator iv; + const STD_VECTOR<GLint*>::const_iterator iv_end = intVertPool.end(); + const STD_VECTOR<int> &vp = ogl.mVp; + STD_VECTOR<int>::const_iterator ivp; + const STD_VECTOR<int>::const_iterator ivp_end = vp.end(); // Draw a set of textured rectangles if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { - const std::vector<GLfloat*> &floatTexPool = ogl.mFloatTexPool; - std::vector<GLfloat*>::const_iterator ft; - const std::vector<GLfloat*>::const_iterator + const STD_VECTOR<GLfloat*> &floatTexPool = ogl.mFloatTexPool; + STD_VECTOR<GLfloat*>::const_iterator ft; + const STD_VECTOR<GLfloat*>::const_iterator ft_end = floatTexPool.end(); for (iv = intVertPool.begin(), ft = floatTexPool.begin(), @@ -561,9 +561,9 @@ inline void NullOpenGLGraphics::drawVertexes(const } else { - const std::vector<GLint*> &intTexPool = ogl.mIntTexPool; - std::vector<GLint*>::const_iterator it; - const std::vector<GLint*>::const_iterator it_end = intTexPool.end(); + const STD_VECTOR<GLint*> &intTexPool = ogl.mIntTexPool; + STD_VECTOR<GLint*>::const_iterator it; + const STD_VECTOR<GLint*>::const_iterator it_end = intTexPool.end(); for (iv = intVertPool.begin(), it = intTexPool.begin(), ivp = vp.begin(); @@ -815,7 +815,7 @@ void NullOpenGLGraphics::calcTileVertexesInline(ImageVertexes * OpenGLGraphicsVertexes &ogl = vert->ogl; -// std::vector<int> *vps = ogl.getVp(); +// STD_VECTOR<int> *vps = ogl.getVp(); unsigned int vp = ogl.continueVp(); // Draw a set of textured rectangles |