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-rw-r--r--src/render/graphics.cpp775
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diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp
deleted file mode 100644
index 09a21fff1..000000000
--- a/src/render/graphics.cpp
+++ /dev/null
@@ -1,775 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* _______ __ __ __ ______ __ __ _______ __ __
- * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
- * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
- * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
- * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
- * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
- * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
- *
- * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
- *
- *
- * Per Larsson a.k.a finalman
- * Olof Naessén a.k.a jansem/yakslem
- *
- * Visit: http://guichan.sourceforge.net
- *
- * License: (BSD)
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * 3. Neither the name of Guichan nor the names of its contributors may
- * be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
- * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "render/graphics.h"
-
-#ifdef USE_OPENGL
-#include "configuration.h"
-#include "graphicsmanager.h"
-#endif // USE_OPENGL
-
-#if defined(USE_OPENGL) && defined(USE_X11)
-#include "render/openglx/mglxinit.h"
-#endif // defined(USE_OPENGL) && defined(USE_X11)
-
-#ifdef USE_OPENGL
-#include "resources/openglimagehelper.h"
-#ifndef ANDROID
-#include "resources/safeopenglimagehelper.h"
-#endif // ANDROID
-#ifdef __native_client__
-#include "render/nacl/naclfunctions.h"
-#include "render/nacl/naclgles.h"
-#endif // __native_client__
-#else // USE_OPENGL
-#ifndef USE_SDL2
-#include "resources/imagehelper.h"
-#endif // USE_SDL2
-#endif // USE_OPENGL
-
-#ifdef USE_OPENGL
-#ifdef __APPLE__
-#include <OpenGL/OpenGL.h>
-#endif // __APPLE__
-#include "render/opengl/mgldefines.h"
-RENDER_OPENGL_MGLDEFINES_H
-#endif // USE_OPENGL
-
-#include "debug.h"
-
-#ifdef USE_OPENGL
-#ifndef GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
-#define GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
-#endif // GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
-#endif // USE_OPENGL
-
-Graphics *mainGraphics A_NONNULLPOINTER = nullptr;
-
-#ifdef USE_SDL2
-SDL_Renderer *restrict Graphics::mRenderer = nullptr;
-#endif // USE_SDL2
-#ifdef USE_OPENGL
-#ifdef USE_SDL2
-SDL_GLContext Graphics::mGLContext = nullptr;
-#else // USE_SDL2
-
-void *restrict Graphics::mGLContext = nullptr;
-#endif // USE_SDL2
-#endif // USE_OPENGL
-
-Graphics::Graphics() :
- mWidth(0),
- mHeight(0),
- mActualWidth(0),
- mActualHeight(0),
- mClipStack(1000),
- mWindow(nullptr),
- mBpp(0),
- mAlpha(false),
- mFullscreen(false),
- mHWAccel(false),
- mRedraw(false),
- mDoubleBuffer(false),
- mRect(),
- mSecure(false),
- mOpenGL(RENDER_SOFTWARE),
- mEnableResize(false),
- mNoFrame(false),
- mAllowHighDPI(false),
- mName("Unknown"),
- mStartFreeMem(0),
- mSync(false),
- mScale(1),
- mColor()
-{
- mRect.x = 0;
- mRect.y = 0;
- mRect.w = 0;
- mRect.h = 0;
-}
-
-Graphics::~Graphics()
-{
- endDraw();
-}
-
-void Graphics::cleanUp()
-{
-#ifdef USE_SDL2
- if (mRenderer)
- {
- SDL_DestroyRenderer(mRenderer);
- mRenderer = nullptr;
- }
-#ifdef USE_OPENGL
- if (mGLContext)
- {
- SDL_GL_DeleteContext(mGLContext);
- mGLContext = nullptr;
- }
-#endif // USE_OPENGL
-#endif // USE_SDL2
-}
-
-void Graphics::setSync(const bool sync) restrict2
-{
- mSync = sync;
-}
-
-void Graphics::setMainFlags(const int w, const int h,
- const int scale,
- const int bpp,
- const bool fs,
- const bool hwaccel,
- const bool resize,
- const bool noFrame,
- const bool allowHighDPI) restrict2
-{
- logger->log("graphics backend: %s", getName().c_str());
- logger->log("Setting video mode %dx%d %s",
- w, h, fs ? "fullscreen" : "windowed");
-
- mBpp = bpp;
- mFullscreen = fs;
- mHWAccel = hwaccel;
- mEnableResize = resize;
- mNoFrame = noFrame;
- mAllowHighDPI = allowHighDPI;
- mActualWidth = w;
- mActualHeight = h;
- setScale(scale);
-}
-
-void Graphics::setScale(int scale) restrict2
-{
- if (isAllowScale())
- {
- if (scale == 0)
- scale = 1;
- int scaleW = mActualWidth / scale;
- int scaleH = mActualHeight / scale;
- if (scaleW < 470)
- {
- scale = mActualWidth / 470;
- if (scale < 1)
- scale = 1;
- scaleH = mActualHeight / scale;
- }
- if (scaleH < 320)
- {
- scale = mActualHeight / 320;
- if (scale < 1)
- scale = 1;
- }
- logger->log("set scale: %d", scale);
- mScale = scale;
- mWidth = mActualWidth / mScale;
- mHeight = mActualHeight / mScale;
- }
- else
- {
- mScale = 1;
- mWidth = mActualWidth;
- mHeight = mActualHeight;
- }
- mRect.w = static_cast<RectSize>(mWidth);
- mRect.h = static_cast<RectSize>(mHeight);
-}
-
-int Graphics::getOpenGLFlags() const restrict2
-{
-#ifdef USE_OPENGL
-
-#ifdef USE_SDL2
- int displayFlags = SDL_WINDOW_OPENGL;
- if (mFullscreen)
- displayFlags |= SDL_WINDOW_FULLSCREEN;
-#if SDL_VERSION_ATLEAST(2, 0, 1)
- if (mAllowHighDPI)
- displayFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
-#endif // SDL_VERSION_ATLEAST(2, 0, 1)
-#else // USE_SDL2
-
- int displayFlags = SDL_ANYFORMAT | SDL_OPENGL;
-#endif // USE_SDL2
-
- if (mFullscreen)
- {
- displayFlags |= SDL_FULLSCREEN;
- }
- else
- {
- // Resizing currently not supported on Windows, where it would require
- // reuploading all textures.
-#if !defined(_WIN32)
- if (mEnableResize)
- displayFlags |= SDL_RESIZABLE;
-#endif // !defined(_WIN32)
- }
-
- if (mNoFrame)
- displayFlags |= SDL_NOFRAME;
-
- return displayFlags;
-#else // USE_OPENGL
-
- return 0;
-#endif // USE_OPENGL
-}
-
-bool Graphics::setOpenGLMode() restrict2
-{
-#ifdef USE_OPENGL
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- if ((mWindow = graphicsManager.createWindow(
- mActualWidth, mActualHeight,
- mBpp, getOpenGLFlags())) == nullptr)
- {
- logger->log("Window/context creation failed");
- mRect.w = 0;
- mRect.h = 0;
- return false;
- }
-
-#if defined(USE_X11)
- Glx::initFunctions();
-#endif // defined(USE_X11)
-#ifdef __native_client__
- NaclGles::initGles();
-#endif // __native_client__
-
-#ifdef USE_SDL2
- int w1 = 0;
- int h1 = 0;
- SDL_GetWindowSize(mWindow, &w1, &h1);
- mRect.w = CAST_S32(w1 / mScale);
- mRect.h = CAST_S32(h1 / mScale);
-
- createGLContext(config.getBoolValue("openglContext"));
-#else // USE_SDL2
-
- createGLContext(config.getBoolValue("openglContext"));
- mRect.w = CAST_U16(mWindow->w / mScale);
- mRect.h = CAST_U16(mWindow->h / mScale);
-
-#endif // USE_SDL2
-
-#ifdef __APPLE__
- if (mSync)
- {
- const GLint VBL = 1;
- CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL);
- }
-#endif // __APPLE__
-
- graphicsManager.setGLVersion();
- graphicsManager.logVersion();
-
- // Setup OpenGL
- glViewport(0, 0, mActualWidth, mActualHeight);
- int gotDoubleBuffer = 0;
- SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer);
- logger->log("Using OpenGL %s double buffering.",
- (gotDoubleBuffer != 0 ? "with" : "without"));
-
- graphicsManager.initOpenGL();
- initArrays(graphicsManager.getMaxVertices());
- graphicsManager.updateTextureCompressionFormat();
- graphicsManager.updateTextureFormat();
- updateMemoryInfo();
-
- GLint texSize;
- bool rectTex = graphicsManager.supportExtension(
- "GL_ARB_texture_rectangle") ||
- graphicsManager.supportExtension("GL_EXT_texture_rectangle");
-
- if (rectTex
- && OpenGLImageHelper::getInternalTextureType() == 4
- && getOpenGL() != RENDER_GLES_OPENGL
- && getOpenGL() != RENDER_GLES2_OPENGL
- && getOpenGL() != RENDER_MODERN_OPENGL
- && config.getBoolValue("rectangulartextures")
- && !graphicsManager.isUseTextureSampler())
- {
- logger->log1("using GL_ARB_texture_rectangle");
- OpenGLImageHelper::mTextureType = GL_TEXTURE_RECTANGLE_ARB;
- glEnable(GL_TEXTURE_RECTANGLE_ARB);
- glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texSize);
- OpenGLImageHelper::mTextureSize = texSize;
- logger->log("OpenGL texture size: %d pixels (rectangle textures)",
- OpenGLImageHelper::mTextureSize);
-#ifndef ANDROID
- SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_RECTANGLE_ARB;
- SafeOpenGLImageHelper::mTextureSize = texSize;
-#endif // ANDROID
- }
- else
- {
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize);
- OpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
- OpenGLImageHelper::mTextureSize = texSize;
-#ifndef ANDROID
- SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
- SafeOpenGLImageHelper::mTextureSize = texSize;
-#endif // ANDROID
-
- logger->log("OpenGL texture size: %d pixels",
- OpenGLImageHelper::mTextureSize);
- }
- return videoInfo();
-#else // USE_OPENGL
-
- return false;
-#endif // USE_OPENGL
-}
-
-int Graphics::getSoftwareFlags() const restrict2
-{
-#ifdef USE_SDL2
- int displayFlags = SDL_WINDOW_SHOWN;
-#if SDL_VERSION_ATLEAST(2, 0, 1)
- if (mAllowHighDPI)
- displayFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
-#endif // SDL_VERSION_ATLEAST(2, 0, 1)
-#else // USE_SDL2
-
- int displayFlags = SDL_ANYFORMAT;
-
- if (mHWAccel)
- displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
- else
- displayFlags |= SDL_SWSURFACE;
-#endif // USE_SDL2
-
- if (mFullscreen)
- displayFlags |= SDL_FULLSCREEN;
- else if (mEnableResize)
- displayFlags |= SDL_RESIZABLE;
-
- if (mNoFrame)
- displayFlags |= SDL_NOFRAME;
- return displayFlags;
-}
-
-#ifdef USE_OPENGL
-void Graphics::createGLContext(const bool custom A_UNUSED) restrict2
-{
-#ifdef USE_SDL2
- mGLContext = SDL_GL_CreateContext(mWindow);
-#endif // USE_SDL2
-}
-#endif // USE_OPENGL
-
-void Graphics::updateMemoryInfo() restrict2
-{
-#ifdef USE_OPENGL
- if (mStartFreeMem != 0)
- return;
-
- if (graphicsManager.supportExtension("GL_NVX_gpu_memory_info"))
- {
- glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX,
- &mStartFreeMem);
- logger->log("free video memory: %d", mStartFreeMem);
- }
-#endif // USE_OPENGL
-}
-
-int Graphics::getMemoryUsage() const restrict2
-{
-#ifdef USE_OPENGL
- if (mStartFreeMem == 0)
- return 0;
-
- if (graphicsManager.supportExtension("GL_NVX_gpu_memory_info"))
- {
- GLint val;
- glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX,
- &val);
- return mStartFreeMem - val;
- }
-#endif // USE_OPENGL
- return 0;
-}
-
-#ifdef USE_SDL2
-void Graphics::dumpRendererInfo(const char *restrict const str,
- const SDL_RendererInfo &restrict info)
- restrict2
-{
- logger->log(str, info.name);
- logger->log("flags:");
- if (info.flags & SDL_RENDERER_SOFTWARE)
- logger->log(" software");
- if (info.flags & SDL_RENDERER_ACCELERATED)
- logger->log(" accelerated");
- if (info.flags & SDL_RENDERER_PRESENTVSYNC)
- logger->log(" vsync");
- if (info.flags & SDL_RENDERER_TARGETTEXTURE)
- logger->log(" texture target");
- logger->log("max texture size: %d,%d",
- info.max_texture_width,
- info.max_texture_height);
- const size_t sz = CAST_SIZE(info.num_texture_formats);
- logger->log("texture formats:");
- for (size_t f = 0; f < sz; f ++)
- logger->log(" %u", info.texture_formats[f]);
-}
-#endif // USE_SDL2
-
-bool Graphics::videoInfo() restrict2
-{
- logger->log("SDL video info");
-#ifdef USE_SDL2
- logger->log("Using video driver: %s", SDL_GetCurrentVideoDriver());
-
- if (mRenderer)
- {
- SDL_RendererInfo info;
- SDL_GetRendererInfo(mRenderer, &info);
- dumpRendererInfo("Current SDL renderer name: %s", info);
-
- const int num = SDL_GetNumRenderDrivers();
- logger->log("Known renderers");
- for (int f = 0; f < num; f ++)
- {
- if (!SDL_GetRenderDriverInfo(f, &info))
- dumpRendererInfo("renderer name: %s", info);
- }
- }
-#else // USE_SDL2
-
- char videoDriverName[65];
- if (SDL_VideoDriverName(videoDriverName, 64) != nullptr)
- logger->log("Using video driver: %s", videoDriverName);
- else
- logger->log1("Using video driver: unknown");
- mDoubleBuffer = ((mWindow->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF);
- logger->log("Double buffer mode: %s", mDoubleBuffer ? "yes" : "no");
-
- ImageHelper::dumpSurfaceFormat(mWindow);
-
- const SDL_VideoInfo *restrict const vi = SDL_GetVideoInfo();
- if (vi == nullptr)
- return false;
-
- logger->log("Possible to create hardware surfaces: %s",
- ((vi->hw_available) != 0u ? "yes" : "no"));
- logger->log("Window manager available: %s",
- ((vi->wm_available) != 0u ? "yes" : "no"));
- logger->log("Accelerated hardware to hardware blits: %s",
- ((vi->blit_hw) != 0u ? "yes" : "no"));
- logger->log("Accelerated hardware to hardware colorkey blits: %s",
- ((vi->blit_hw_CC) != 0u ? "yes" : "no"));
- logger->log("Accelerated hardware to hardware alpha blits: %s",
- ((vi->blit_hw_A) != 0u ? "yes" : "no"));
- logger->log("Accelerated software to hardware blits: %s",
- ((vi->blit_sw) != 0u ? "yes" : "no"));
- logger->log("Accelerated software to hardware colorkey blits: %s",
- ((vi->blit_sw_CC) != 0u ? "yes" : "no"));
- logger->log("Accelerated software to hardware alpha blits: %s",
- ((vi->blit_sw_A) != 0u ? "yes" : "no"));
- logger->log("Accelerated color fills: %s",
- ((vi->blit_fill) != 0u ? "yes" : "no"));
-#endif // USE_SDL2
-
- return true;
-}
-
-bool Graphics::setFullscreen(const bool fs) restrict2
-{
- if (mFullscreen == fs)
- return true;
-
- return setVideoMode(mActualWidth,
- mActualHeight,
- mScale,
- mBpp,
- fs,
- mHWAccel,
- mEnableResize,
- mNoFrame,
- mAllowHighDPI);
-}
-
-bool Graphics::resizeScreen(const int width,
- const int height) restrict2
-{
-#ifdef USE_SDL2
- endDraw();
-
- mRect.w = CAST_S32(width / mScale);
- mRect.h = CAST_S32(height / mScale);
- mWidth = width / mScale;
- mHeight = height / mScale;
- mActualWidth = width;
- mActualHeight = height;
-
-#ifdef USE_OPENGL
- // +++ probably this way will not work in windows/mac
- // Setup OpenGL
- glViewport(0, 0, mActualWidth, mActualHeight);
- glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
-#else // USE_OPENGL
- // +++ need impliment resize in soft mode
-#endif // USE_OPENGL
-
- screenResized();
- beginDraw();
- return true;
-
-#else // USE_SDL2
-
- const int prevWidth = mWidth;
- const int prevHeight = mHeight;
-
- endDraw();
-
- bool success = true;
-#ifdef __native_client__
- if (mOpenGL != RENDER_SOFTWARE)
- {
- mRect.w = CAST_S32(width / mScale);
- mRect.h = CAST_S32(height / mScale);
- mWidth = width / mScale;
- mHeight = height / mScale;
- mActualWidth = width;
- mActualHeight = height;
-#ifdef USE_OPENGL
- naclResizeBuffers(mActualWidth, mActualHeight);
- glViewport(0, 0, mActualWidth, mActualHeight);
-#endif // USE_OPENGL
- }
- else
-#endif // __native_client__
- {
- success = setVideoMode(width, height,
- mScale,
- mBpp,
- mFullscreen,
- mHWAccel,
- mEnableResize,
- mNoFrame,
- mAllowHighDPI);
-
- // If it didn't work, try to restore the previous size. If that didn't
- // work either, bail out (but then we're in deep trouble).
- if (!success)
- {
- if (!setVideoMode(prevWidth, prevHeight,
- mScale,
- mBpp,
- mFullscreen,
- mHWAccel,
- mEnableResize,
- mNoFrame,
- mAllowHighDPI))
- {
- return false;
- }
- }
- }
-
- screenResized();
- beginDraw();
-
- return success;
-#endif // USE_SDL2
-}
-
-int Graphics::getWidth() const restrict2
-{
- return mWidth;
-}
-
-int Graphics::getHeight() const restrict2
-{
- return mHeight;
-}
-
-void Graphics::drawNet(const int x1, const int y1,
- const int x2, const int y2,
- const int width, const int height) restrict2
-{
- for (int y = y1; y < y2; y += height)
- drawLine(x1, y, x2, y);
-
- for (int x = x1; x < x2; x += width)
- drawLine(x, y1, x, y2);
-}
-
-#ifdef USE_SDL2
-void Graphics::setWindowSize(const int width,
- const int height) restrict2
-{
- SDL_SetWindowSize(mWindow, width, height);
-}
-#else // USE_SDL2
-void Graphics::setWindowSize(const int width A_UNUSED,
- const int height A_UNUSED) restrict2
-{
-}
-#endif // USE_SDL2
-
-void Graphics::pushClipArea(const Rect &restrict area) restrict2
-{
- // Ignore area with a negate width or height
- // by simple pushing an empty clip area
- // to the stack.
- if (area.width < 0 || area.height < 0)
- {
- ClipRect &carea = mClipStack.push();
- carea.x = 0;
- carea.y = 0;
- carea.width = 0;
- carea.height = 0;
- carea.xOffset = 0;
- carea.yOffset = 0;
- return;
- }
-
- if (mClipStack.empty())
- {
- ClipRect &carea = mClipStack.push();
- carea.x = area.x;
- carea.y = area.y;
- carea.width = area.width;
- carea.height = area.height;
- carea.xOffset = area.x;
- carea.yOffset = area.y;
- return;
- }
-
- const ClipRect &top = mClipStack.top();
- ClipRect &carea = mClipStack.push();
- carea.x = area.x + top.xOffset;
- carea.y = area.y + top.yOffset;
- carea.width = area.width;
- carea.height = area.height;
- carea.xOffset = top.xOffset + area.x;
- carea.yOffset = top.yOffset + area.y;
-
- // Clamp the pushed clip rectangle.
- if (carea.x < top.x)
- carea.x = top.x;
-
- if (carea.y < top.y)
- carea.y = top.y;
-
- if (carea.x + carea.width > top.x + top.width)
- {
- carea.width = top.x + top.width - carea.x;
-
- if (carea.width < 0)
- carea.width = 0;
- }
-
- if (carea.y + carea.height > top.y + top.height)
- {
- carea.height = top.y + top.height - carea.y;
-
- if (carea.height < 0)
- carea.height = 0;
- }
-}
-
-void Graphics::popClipArea() restrict2
-{
- if (mClipStack.empty())
- return;
-
- mClipStack.pop();
-}
-
-#ifdef USE_OPENGL
-void Graphics::setOpenGLFlags() restrict2
-{
- // here disable/enable probably need convert to mgl
-
- glEnable(GL_SCISSOR_TEST);
-
- glDisable(GL_MULTISAMPLE);
- glDisable(GL_DITHER);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
- glDisable(GL_DEPTH_BOUNDS_TEST_EXT);
- glDisable(GL_DEPTH_CLAMP);
- glDisable(GL_RASTERIZER_DISCARD);
- glDisable(GL_SAMPLE_MASK);
-
-#ifndef ANDROID
-#ifndef __MINGW32__
- glHint(GL_TEXTURE_COMPRESSION_HINT, GL_FASTEST);
-#endif // __MINGW32__
-#endif // ANDROID
-
- glHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_FASTEST);
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-}
-#endif // USE_OPENGL